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SWR Productions Forum _ Frontline News _ Rise of the Reds Update: Heavy Hitters

Posted by: The_Hunter 31 Jan 2014, 14:19

United States of America, 2040



"Hi! I'm Steve Dawson and I welcome all of you boys and gals to a very 'personal' episode of Future Warfare. Today's show will be a bit of a family reunion for me: Join me as I take you to Camp Lejeune Marine Corps Base, North Carolina, home of the 2nd Marine Expeditionary Force. About two decades ago, a late teenage never-do-well walked in through this gate for the first time and started a whole new life, becoming one of America's chosen few. That boy was me. The Corps made me into the man I am today and I don't regret a single day of my time with it: From all the blood, sweat and tears in training over our many deployments to the Middle East and Central Asia during the Global War On Terror to that fateful day in '28 when I took an AK bullet to the knee during the evacuation of Ramstein. Now, let me introduce you to the man who's in charge of this magnificent band of devildogs; a man who I regarded as a second father ever since he led our battalion as a Colonel back in the day: General Jeremiah Bradley!"

"Pleasure to see you, Gunny!"
"So, how have you been holding up here, Sir?"
"The 2nd MEF is currently making final preparations for our first overseas deployment in years. We're gonna ship out to Egypt where we will once again join forces with our, ahem, Chinese allies to deter hostile aggressions in the disputed border zone between North and South Sudan. The Russians are propping up the regime in Juba in an attempt to consolidate their illegitimate take-over of the local resource deposits and we simply cannot let that happen or else the entirety of Africa is gonna be destabilised for years to come."

"How do you feel about the possibility of an armed confrontation in the event that the Russian leadership refuses to withdraw from the contested Kurmuk region?"
"Well, son...As a General, I am of course very concerned and I sincerely hope that the diplomats will be able to find an agreeable compromise to defuse this critical situation...But as a Marine, I do want the Russian President to know that my boys and I -will- be ready to drive him back all the darn way to the Indian Ocean! I respect and welcome the White House's decision to finally acknowledge the realities of a world that has been way out of control ever since we backed out of our responsibilities twelve years ago. It's time for America to resume its rightful place at the head of the table and to tell you the truth, Gunny, I -am- itching for that fight! Suvorov has had free reign over eastern Europe for years and if you ask me, it'll only be a matter of time until the country goes bankrupt under the weight of his socialist spending policies, thus forcing him to lash out and conquer others to stay afloat. Our deployment to Africa as part of Operation Double Tap is going to be a statement: We're gonna draw a line and put the Russians back in their place and by God, even all the communists in hell won't be able to stop us!"

"Now, as much as I'd like to continue discussing politics with you, Sir, I am here today because you agreed to give our viewers an exclusive look at some of America's best and latest military hardware. What do you got for them, Sir?"
"Well, first of all, I'll take you to our vehicle assembly area. Hope you still remember the way, do ya?"
"Oorah!"


"This fearsome beast is the brand new Paladin II battle tank. Formally designated as the M10, it has only recently been introduced in the US Marine Corps. The M one-zero is the official successor to the M1 series of tanks, which began its life as the M1A1 Abrams back in the good old 1980s. Designed during a period when NATO expected a massive Soviet ground invasion in West Germany, the tank incorporated a 120mm smoothbore cannon, heavy composite armour and a jet engine. The Abrams proved its worth during Operation Desert Storm and was further upgraded into the M1A2 during the 1990s. After the turn of the millennium, American military planners reacted to the geopolitical changes and ditched the hard-hitting territorial defence doctrine of the Cold War in favour of rapid deployability around the globe. This resulted in the development of the M4A1 Crusader tank, which was designed to be much lighter and more economical while the Abrams itself was upgraded to A3 status, which included the SEP upgrade, improved networking capabilities and a new powerplant. When the War On Terror went Global, a small number of M1s where further modified with an experimental anti-missile point defence laser, an improved high-velocity cannon that was compatible with the new Ramjet Assisted Penetrator round and an AI suite that allowed the tank to be controlled by just a single crewman. This variant was so vastly different and superior to all previous iterations that it was designated as the M1A4 Paladin. After the end of the war, the bulk of the armed forces was restricted to the North American mainland while the entire M4 fleet was sold to allied countries. In an effort to reduce the overburdening upkeep costs, the Marines as well as the most elite elements of the other branches where organised into compact but extremely powerful task forces for global interventions, which would rely on the new M5A1 Crusader II for quick, cost-efficient deployments in our areas of interest while the Abrams/Paladin fleet of roughly 8.000 units was scaled down by a half and fully homogenised to A4 status. By then, it became quite obvious that the old 80s era vehicle offered no room for further improvements. Thus, the M10 Paladin II marries the benefits of all previous models with an entirely new design that'll likely serve as the baseline for all future American tanks for the rest of the century. I should also point out that it is an all-American war machine as opposed to its predecessors which originally incorporated Rheinmetall guns and Chobham armour of European origin."




http://rotr.swr-productions.com/images/renders/American_Acolyte_Armor.jpg

"This right here is another new entry in our arsenal: The M8 Acolyte is an airdroppable light tank which weighs in at a mere 22 tons thanks to its lightweight aluminium/titanium build which can be reinforced in the field with bolt-on composite armour packs. Multiple of these can be dropped out of a single C17 Globemaster to provide armoured fire support to forward elements on short notice. While the most recent A2 version of the M5 Crusader II has been up-gunned with a 105mm smoothbore cannon now that we are once again preparing to fight hostile state actors, the Acolyte retains the lighter 90mm weapon to reduce its drop weight and compensates with a greater supply of shells. Personally, I would have preferred a proper 120mil on both of them since first responders like us are more likely to run into some leftover enemy tanks that the flyboys couldn't wipe out but like a wise man used to say, you can't always get what you want. Naturally, we shouldn't expect too much because at the end of the day, tanks are still built with the Army in mind first and not the Corps even though we are the ones that make the best of them. But for the time being, I'm actually quite satisfied with this new triple threat of amphibious Crusaders, parachuting Acolytes and hard-hitting Paladins. Some critics call it excessive overspecialisation, the death of the main battle tank or going back to a WW2-style fractioning of the tank forces. I call it a cost-efficient, differentiable response to America's enemies around the entire world, whether they're local narco-terrorists, foreign insurgents, rogue states or some self-proclaimed superpower in Eurasia. We're ready to deal with 'em all!"


"Oh, I'd absolutely love to take one of these mean machines for a joy ride. But General, you and I both know that every Marine will always be an honest to God infantryman at heart. What's new for our boots on the ground?"


"Well, we all know and love the FGM-148 Javelin anti-tank missile system. The weapon itself is quite on the heavy side with a carry weight of fifty pounds, but trust me when I say that nobody wants to be on the receiving end of a tandem HEAT missile screaming down from the sky to blast a crater into the roof of some T-whatever piece of junk. Unlike the more lightweight and versatile SRAWs used by the fireteams at the front, the Javelin is a specialised long range support weapon operated by a crew of two. Now, the thing that's truly amazing is the new ASCAT missile, which stands for Airbursting Shaped Charge Anti-Tank. This missile contains a payload of several sensor-fused submunitions which automatically form explosive penetrators that scatter over a moderately sized area. This allows the Javelin operator to either drop a highly destructive and accurate missile on a single vehicle target for massive damage or rain hell on a whole bunch of poor suckers at the same time. Makes for one hell of a fireworks show!"


"Honestly...Seeing all those amazing new weapons makes me want to gear up and get on that trip with you and the other Marines right here and now, General...But I'm sorry, that shattered knee of mine wouldn't do us any favours."
"It's all good, son. You've already done your part for the Corps and earned your peace. The boys and I will handle the rest, until the final victory is America's and there is no enemy anymore. Semper fi, Gunny!"

https://www.facebook.com/pages/Rise-of-the-Reds/346701942043959 http://www.moddb.com/mods/rise-of-the-reds

Posted by: (USA)Bruce 31 Jan 2014, 14:33

http://www.tubechop.com/watch/1926976

So happy that we get to show the new toys for the US

Previous paladins could be manned by a single dude?

Well atleast knowing that the osprey and paladin shares the same type of armour In lore explains why it can take so much punishment from Rpgs

Posted by: Knossos 31 Jan 2014, 14:39

Tanks on the ground? Check.
Tanks on the water? Check.
Tanks from the air? Check.

USA really focuses on "rapid deployability", don't they...

What's next, tanks FROM SPACE?

Posted by: swedishplayer-97 31 Jan 2014, 15:33

Another update so fast? Are we steering into a release? tongue.gif

Those new machines look damn fine! I was just wondering what decision made you implement the Acolyte? Isn't America supposed to be not tank heavy? And are the Javelins replacing Missile Defenders?

EDIT: Not to offend your work but the Acolyte + Composite Armor looks ugly. No offense just my opinion.

Posted by: Composite armour 31 Jan 2014, 15:41

How 'bout a show of force?

I cannot wait to take these things out to battle!

EDIT: Will the Acolyte come as part of the current airborne power or will it be delivered by other means? Because thinking of dropping Deltas and Acolytes together is just...all of my yes.

Posted by: Lobo Solitario 31 Jan 2014, 15:44

QUOTE (Knossos @ 31 Jan 2014, 21:39) *
Tanks on the ground? Check.
Tanks on the water? Check.
Tanks from the air? Check.

USA really focuses on "rapid deployability", don't they...

What's next, tanks FROM SPACE?


Got my vote, especially if their entry pods crush everything in the landing zone as well crush8.gif

Posted by: DarkyPwnz 31 Jan 2014, 15:47

QUOTE (swedishplayer-97 @ 31 Jan 2014, 16:33) *
Another update so fast? Are we steering into a release? tongue.gif

Those new machines look damn fine! I was just wondering what decision made you implement the Acolyte? Isn't America supposed to be not tank heavy? And are the Javelins replacing Missile Defenders?

EDIT: Not to offend your work but the Acolyte + Composite Armor looks ugly. No offense just my opinion.


ZH or at least ROTR doesn't really have shallow faction themes in the form of domains. We don't really have tank factions, infantry factions or air superiority factions. I'd say this makes USA the quality over quantity faction, with their units being easily deployed and good at multiple tasks at a higher price. That's not a bad description for these tanks now is it?

Posted by: SorataZ 31 Jan 2014, 15:57

QUOTE (swedishplayer-97 @ 31 Jan 2014, 15:33) *
Another update so fast? Are we steering into a release? tongue.gif

Those new machines look damn fine! I was just wondering what decision made you implement the Acolyte? Isn't America supposed to be not tank heavy? And are the Javelins replacing Missile Defenders


Yes, no, USA doctrine, no, no.

QUOTE (Composite armour @ 31 Jan 2014, 15:41) *
Will the Acolyte come as part of the current airborne power or will it be delivered by other means? Because thinking of dropping Deltas and Acolytes together is just...all of my yes.


New power.

Posted by: MARS 31 Jan 2014, 15:58

QUOTE (swedishplayer-97 @ 31 Jan 2014, 15:33) *
Those new machines look damn fine! I was just wondering what decision made you implement the Acolyte? Isn't America supposed to be not tank heavy? And are the Javelins replacing Missile Defenders?
EDIT: Not to offend your work but the Acolyte + Composite Armor looks ugly. No offense just my opinion.

America may not be a tank heavy faction, but they're all about air dominance. So instead of giving them yet another generic 'click hear, call plane, kill shit' power, we decided to take that theme further into the direction of air mobility by giving them a light airdroppable tank. The Acolyte distinguises itself through speed and it's armour and firepower don't measure up to an MBT but it's definitely a useful thing to have if you rely heavily on aerial insertions. The design is based on the Stingray light tank and the armour design is modelled after the cancelled http://www.fas.org/man/dod-101/sys/land/m8ags-003.jpg. I personally like it because it really does look like something that was bolted on after the drop as opposed to be a default element. As for the Javelin, it is an entirely new Tier-1 infantry that is especially suited for AT combat, whereas the MD remains available at Tier-0 as your general purpose 'blow shit up' type infantry, complete with a new model and cameo that clearly identifies their weapon as the Predator SRAW, which has presumably been outfitted with multipurpose AT/AA missiles in the setting.

QUOTE (Composite armour @ 31 Jan 2014, 15:41) *
EDIT: Will the Acolyte come as part of the current airborne power or will it be delivered by other means? Because thinking of dropping Deltas and Acolytes together is just...all of my yes.

The Acolyte is available via a new single level rank 3 power which will be available to all Generals.

Posted by: Panzer4life 31 Jan 2014, 15:59

hehe, I look forward to the new light tank and the Javelin missile teams. A question though, will the acolyte tank come with the airborne drop, or will it be its own separate drop?

Edit: Woops, sorry, you posted as I was typing the question, my bad. mindfuck.gif

Posted by: Zeke 31 Jan 2014, 16:06

QUOTE (The_Hunter @ 31 Jan 2014, 21:19) *
... to that fateful day in '28 when I took an AK bullet to the knee during the evacuation of Ramstein...



Posted by: DerKrieger 31 Jan 2014, 16:14

Neat update! I'd have thought that the Crusader was light enough to be airdropped but cool seeing the M8 Buford (though its purpose in real life has been filled by a Striker armed with a 105mm cannon). Its likely that the version in game uses a rocket assisted 90mm cannon or something as the original prototype was armed with a light-weight 105mm gun. I'd say its safe to assume that the Crusader's 105mm is rocket assisted too, just like the Paladin's gun.

Posted by: swedishplayer-97 31 Jan 2014, 16:16

Wait now, Operation Double Tap? That's the attack on Kurmuk, right? Bradley survived that? I assumed he always charges in headfirst in his tank, and we can obviously see the entire US armored brigade being wiped out.

Posted by: Composite armour 31 Jan 2014, 16:31

Is that a Co-ax MG I see on the Paladin?

Posted by: Joe Kidd 31 Jan 2014, 16:59

Ah another great and well made update from a long list of great and well made updates.

Bradly's so cocky here , but we all know what hapened at kurmuk right? Bet he didnt exect that from them 'damn ruskies'

I take it the acolyte drop replaces the now-redundant ammo dump power?

Posted by: Neo3602 31 Jan 2014, 17:11

Great Update!!
Nice to see that the USA is getting some new toys with AOE attacks

Posted by: emin96 31 Jan 2014, 17:39

nice update for which general is esclusive the update (javelin soldier and acolyte)? please answer

Posted by: Die Hindenburg 31 Jan 2014, 18:07

, complete with a new model and cameo that clearly identifies their weapon as the Predator SMAW, which has presumably been outfitted with multipurpose AT/AA missiles in the setting.

cool.gif FINALLY, you swapped that awful stupid and illogical allpurpose stinger with the new shiny SRAW! Oh and its not smaw... tongue.gif

Posted by: SorataZ 31 Jan 2014, 18:27

QUOTE (Composite armour @ 31 Jan 2014, 16:31) *
Is that a Co-ax MG I see on the Paladin?


That's not the only thing you see there screwyou.gif

Posted by: Dutchygamer 31 Jan 2014, 18:44

Are Javelins really that huge? Besides that, nice update smile.gif

Posted by: MR.Kim 31 Jan 2014, 18:45

Ah American Paladin Tank, it is pretty neat and pretty strong than old one.

Posted by: SorataZ 31 Jan 2014, 18:48

QUOTE (Dutchygamer @ 31 Jan 2014, 18:44) *
Are Javelins really that huge? Besides that, nice update smile.gif


http://en.wikipedia.org/wiki/FGM-148_Javelin
Yes they are and yes they require two operators.

Posted by: Composite armour 31 Jan 2014, 18:49

QUOTE (SorataZ @ 31 Jan 2014, 17:27) *
That's not the only thing you see there screwyou.gif

Let's see...

There's that little red thing that's either a fancy sight or laser targeting device, also on the Acolyte.

Then there's the smoke launchers, though I figure that's for show. Unless it has some sort of flare ability to help aircraft.

Posted by: Dangerman 31 Jan 2014, 18:52

Nice as always, is that Coax actually useable?

Posted by: MR.Kim 31 Jan 2014, 18:58

QUOTE (Composite armour @ 31 Jan 2014, 12:49) *
Then there's the smoke launchers, though I figure that's for show. Unless it has some sort of flare ability to help aircraft.


No and no. They don't have kind of stuff.

Unless, there is new upgrade for aid to USA tanks.

Posted by: SorataZ 31 Jan 2014, 18:58

QUOTE (Dangerman @ 31 Jan 2014, 18:52) *
Nice as always, is that Coax actually useable?

No, it's just for show like the tank gun. The recent peace treaty disallows Paladin tanks from firing.

Posted by: Alguien 31 Jan 2014, 20:24

Did my explorer break or did sorataz kill the thread?

Seems like your guys love the idea of 2 man heavy weapons teams

Posted by: Re_Simeone 31 Jan 2014, 20:36

This is one nice update.
I really love fact that one faction will get air dropable tanks.
I have few questions as always...
One of them being following ,is Paladin going to be changed in any other way other than visual ?
I mean it will receive any new features or change to current ones.
And second,since Bradley will be only US general to get Composite Armour upgrade,
are there plans to buff US armored vehicles (especially Crusader) stats a little bit since
without CA upgrade they feel kind a feeble compared to for example Kodiak or Leo ?

Posted by: BliTTzZ 31 Jan 2014, 20:49

I think that Paladin just needs some minor price lowering.

Posted by: Planardweller 31 Jan 2014, 21:16

QUOTE (Re_Simeone @ 31 Jan 2014, 21:36) *
This is one nice update.
I really love fact that one faction will get air dropable tanks.
I have few questions as always...
One of them being following ,is Paladin going to be changed in any other way other than visual ?
I mean it will receive any new features or change to current ones.
And second,since Bradley will be only US general to get Composite Armour upgrade,
are there plans to buff US armored vehicles (especially Crusader) stats a little bit since
without CA upgrade they feel kind a feeble compared to for example Kodiak or Leo ?


And small HP adjustment - if they have 600, than CA at 25% will give the same total HP.
Actually, current stats (1.802):
All rate of fire is identical unless noted.
Leo has 500 HP (625 with nano-absorbers) and 60 damage gun (range 190|230 upgraded, that's more than sight range)
Kodiak has 550 HP (another 10% HP from Damage resistance upgrade) and 70 damage gun (Range 160)
Battlemasters are unique - they get the highest speed, highest damage among all tanks and highest rate of fire when properly managed.
420 HP, 60 (75 with uranium shells) damage (150 range) and really high speed with upgrades. And that's excluding propaganda and horde bonuses.
Crusader has 480 (becomes 580 with Composite armor) HP and 60 damage (range 150) gun and an ability to get 20% bonus to either damage or HP.
Crusaders with both Hold the Line and Composite Armor are quite tough, Crusaders with Bombardment and Targeteer drones or Avengers have pretty good DPS (but lower than Battlemasters).
Paladins have really weird HP 565 (but get to 750 with composite armor) 80 damage at 160 range

Currently my point is - tanks do not depend much on their stats, but on how they are managed.
In blob battles pathfinding kicks in and Leopards (and Jagdmammuthes) win there because of better range.

Posted by: Dangerman 31 Jan 2014, 21:49

BTW does the new Paladin get a visual addition with composite Armour?

Posted by: __CrUsHeR 31 Jan 2014, 21:51

Amazing! I loved the changes and additions to the USA - now the cavalry seems to be true dogs of war and not paper toys. The Acolyte with Composite Armor was just wonderful, looks like a monster of steel - amazing update SWR Team. mindfuck.gif

Posted by: foxhoundx7 31 Jan 2014, 22:03

Great Update.

Anyway Do You Guys Think General Bradleys Voice Should Sound a lot like R Lee Ermey's.

Posted by: Neo3602 31 Jan 2014, 22:27

QUOTE (foxhoundx7 @ 31 Jan 2014, 14:03) *
Anyway Do You Guys Think General Bradleys Voice Should Sound a lot like R Lee Ermey's.


Yes, A thousand times yes

Posted by: general alex 31 Jan 2014, 22:35

love the new addition to Armor command but I personally like the orginal paladin tank that is already in ROTR ,but great job on the new tanks plus heavy at rocket launcher

though is General Bradley's defences (Protector and firebase) going to be mantanded or reduced?

Posted by: The General 31 Jan 2014, 23:05

Tanks in the air?
Now this is new... xD

Posted by: The_Hunter 31 Jan 2014, 23:57

QUOTE (Alguien @ 31 Jan 2014, 21:24) *
Seems like your guys love the idea of 2 man heavy weapons teams
That we do indeed altho its more infantry in general.
The original game has a realy low ammount of infantry units which is rather embarresing to say the least like basic infantry, anit tank hero and perhaps one unique infantry (exception beeing GLA) whoopdeedoo!

We aim to rectify this by including new specialist infantry such as this one and make the infantry roster interesting past the initial phase of a competitive game just like it was in RA2 for example


QUOTE (Re_Simeone @ 31 Jan 2014, 21:36) *
One of them being following ,is Paladin going to be changed in any other way other than visual ?
I mean it will receive any new features or change to current ones.
Well for one that Coaxial machinegun isn't just there for show.
It will actualy use that on infantry instead of the maingun and thus not waste cannon shots on them.
The damage of thise machinegun is comparable to that of the kodiak but the fact that it does not waste shots on infantry makes it alot more potent in mixed combat formations.


QUOTE (Re_Simeone @ 31 Jan 2014, 21:36) *
are there plans to buff US armored vehicles (especially Crusader) stats a little bit since
without CA upgrade they feel kind a feeble compared to for example Kodiak or Leo ?
As it stands not.
The other 2 generals have a broader focus on other things than tanks which should more than make up for that paticulair "weakness"

QUOTE (Dangerman @ 31 Jan 2014, 22:49) *
BTW does the new Paladin get a visual addition with composite Armour?
Yes and the crusader too.
Here is a free sample : http://img706.imageshack.us/img706/2199/giph.jpg

Posted by: Re_Simeone 1 Feb 2014, 0:26

Thanks for clearing out those questions.

QUOTE (The_Hunter @ 31 Jan 2014, 23:57) *
Here is a free sample : http://img706.imageshack.us/img706/2199/giph.jpg

Bradley's tanks will look awesome !

Posted by: foxhoundx7 1 Feb 2014, 2:19

You Know We Seem to be Seeing a Lot of Weapons From Zero Hour or Shockwave Mod Turning into Heavy Weapons Lately

Like The Javelin. The Minigunner. Are they any Other Weapons Being Remade like a Toxin Sprayer Team or a Laser Cannon Team?

Anyway About The Navy is the Chinese Getting The Unused Attack Sub From The Shockwave Mod?.

Posted by: Composite armour 1 Feb 2014, 5:02

Now I am really curious to what this new US ability/upgrade will be.

Posted by: X1Destroy 1 Feb 2014, 5:33

This gonna make me love the US faction more than ever before! Great update!

I have only 1 humble request, please change the skin of the Paladin Tank's barrel. It's from the old one right? And it's looking out of place compared to the rest of the tank.

Especially the golden parts.

Posted by: MARS 1 Feb 2014, 7:10

QUOTE (general alex @ 31 Jan 2014, 22:35) *
love the new addition to Armor command but I personally like the orginal paladin tank that is already in ROTR ,but great job on the new tanks plus heavy at rocket launcher
though is General Bradley's defences (Protector and firebase) going to be mantanded or reduced?

We generally don't follow the 'add X, take away X' mindset with our sub-factions. Bradley will have the same standard defences as every other US General who doesn't have a special defence.

QUOTE (foxhoundx7 @ 1 Feb 2014, 2:19) *
You Know We Seem to be Seeing a Lot of Weapons From Zero Hour or Shockwave Mod Turning into Heavy Weapons Lately
Like The Javelin. The Minigunner. Are they any Other Weapons Being Remade like a Toxin Sprayer Team or a Laser Cannon Team?
Anyway About The Navy is the Chinese Getting The Unused Attack Sub From The Shockwave Mod?.

We're not adding these weapons because they were in ZH, but because they're cool weapons on their own. There wouldn't be much of a valid purpose for a toxin sprayer team or a laser team, cos what new would they bring to the table?
As for the submarine, our faction-specific navies haven't been planned out yet, but chances are we're gonna be a little more creative than simply recycling a shell map asset that was made years ago.

QUOTE (X1Destroy @ 1 Feb 2014, 5:33) *
This gonna make me love the US faction more than ever before! Great update!
I have only 1 humble request, please change the skin of the Paladin Tank's barrel. It's from the old one right? And it's looking out of place compared to the rest of the tank.
Especially the golden parts.

Those bits have been left in because they add contrast to the texture, much like the off-colour grey bit at the back of the Kodiak's turret. Trust me, it'd be a lot more noticeable and weirdly irritating if the entire vehicle had the same flat texture than it is with this.

Posted by: SorataZ 1 Feb 2014, 10:46

Rule of perception: you first look at the stuff that looks different.

Posted by: Dylan 1 Feb 2014, 12:34


Where is the Composite Armour Variant of the Paladin?

And I guess that there are Three Updates left before the Big Release. laugh.gif

Update 1- GLA Update- Old Scorpion, Salvage Truck and a GLA Heavy Assault Vehicle.

Update 2- ECA Update- Pandora, Manticore Production Vehicles and USA GP Tree.

Update 3- Release. smile.gif

Posted by: Dangerman 1 Feb 2014, 12:37

QUOTE (Dylan @ 1 Feb 2014, 12:34) *
Where is the Composite Armour Variant of the Paladin?

And I guess that there are Three Updates left before the Big Release. laugh.gif

Update 1- GLA Update- Old Scorpion, Salvage Truck and a GLA Heavy Assault Vehicle.

Update 2- ECA Update- Pandora, Manticore Production Vehicles and USA GP Tree.

Update 3- Release. smile.gif

We still haven't been shown all of the Russian stuff in render form and I don't the ECA stuff will all be revealed in one update (there's also a new helicopter they'll be getting, most likely a different option for the perimeter one).

Posted by: Alguien 1 Feb 2014, 13:45

QUOTE (Dangerman @ 1 Feb 2014, 12:37) *
We still haven't been shown all of the Russian stuff in render form and I don't the ECA stuff will all be revealed in one update (there's also a new helicopter they'll be getting, most likely a different option for the perimeter one).


There is the chance than they actually wont reveal EVERYTHING and let some stuff be discover once we are able to play the release through

Posted by: SorataZ 1 Feb 2014, 14:27

You have no idea what is still waiting to be presented.

Posted by: Joakim 1 Feb 2014, 17:20

QUOTE (Dylan @ 1 Feb 2014, 12:34) *
And I guess that there are Three Updates left before the Big Release. laugh.gif

Well, my guess is not SooonTM, but more like SooooooooonTM i.e. several more updates until the release of 1.85. Big release for me would be 2.0 and that would probably be in SooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooonTM time.

QUOTE (SorataZ @ 1 Feb 2014, 14:27) *
You have no idea what is still waiting to be presented.

8ani5.gif

Posted by: emin96 1 Feb 2014, 17:35

i hope this month we can play 1.85. dry.gif i dont think swr have much work now screwyou.gif


Posted by: __CrUsHeR 1 Feb 2014, 17:38

QUOTE (emin96 @ 1 Feb 2014, 14:35) *
i hope this month we can play 1.85. dry.gif i dont think swr have much work now screwyou.gif

It's what we all want. wink.gif

Posted by: MR.Kim 1 Feb 2014, 17:41

Unfortunately, there are still ton of new stuffs left.

Posted by: __CrUsHeR 1 Feb 2014, 17:47

QUOTE (MR.Kim @ 1 Feb 2014, 14:41) *
Unfortunately, there are still ton of new stuffs left.

Then the team could make a "Race to 1.85" to advance the things. tongue.gif

Posted by: SorataZ 1 Feb 2014, 18:13

The problem here is that 1.85 will introduce a few entirely new mechanics and some of those aren't even in the beta yet. Sorry gals 'n guys, but you'll have to wait a bit longer.

Posted by: X1Destroy 1 Feb 2014, 18:20

QUOTE (MR.Kim @ 1 Feb 2014, 18:41) *
Unfortunately, there are still ton of new stuffs left.


Which is an even better thing to hear.

1.85....It's gonna make people gone insane if it can be even better than it is now.

Top 3 last year, what's next? First?

ROTR and SWR have never failed to amaze the fans.

I wouldn't really mind waiting for another 6 months, if things are being made at the current pace. The more additions, the merrier. The better the game.

Better than the "1 game every year" crap.

Posted by: Generalcamo 1 Feb 2014, 18:28

QUOTE (The_Hunter @ 31 Jan 2014, 18:57) *
Here is a free sample : http://img706.imageshack.us/img706/2199/giph.jpg

Looking at that picture looks jarring. You have very blurry terrain textures, but extremely detailed tanks.

I'd say that touching up the terrain textures would be a logical next step, but that is just me.

Posted by: __CrUsHeR 1 Feb 2014, 18:29

One question: how many Acolytes will be dropped at a time?

Posted by: SorataZ 1 Feb 2014, 18:43

QUOTE (__CrUsHeR @ 1 Feb 2014, 18:29) *
One question: how many Acolytes will be dropped at a time?

Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.

Posted by: Neo3602 1 Feb 2014, 18:50

QUOTE (SorataZ @ 1 Feb 2014, 10:43) *
Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.


So 10?

Posted by: DarkyPwnz 1 Feb 2014, 18:54

6!

Posted by: Composite armour 1 Feb 2014, 19:03

US Airborne vs VDV will be a lot more interesting.

Posted by: swedishplayer-97 1 Feb 2014, 19:04

QUOTE (Generalcamo @ 1 Feb 2014, 18:28) *
Looking at that picture looks jarring. You have very blurry terrain textures, but extremely detailed tanks.

I'd say that touching up the terrain textures would be a logical next step, but that is just me.


Which raises a question, would it be possible to make the ground textures HD or more realistic?

Posted by: __CrUsHeR 1 Feb 2014, 19:05

QUOTE (SorataZ @ 1 Feb 2014, 15:43) *
Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.

Damn puzzle... would not be easier just answer the question in a direct way... dry.gif

Posted by: Alguien 1 Feb 2014, 19:08

QUOTE (SorataZ @ 1 Feb 2014, 18:43) *
Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.


so 19?

Posted by: Umpfelgrumpf 1 Feb 2014, 20:05

Okay, it´s a 3 star power.
So each star is 2 or 3 tanks more I guess.

Posted by: Composite armour 1 Feb 2014, 20:19

QUOTE (Umpfelgrumpf @ 1 Feb 2014, 19:05) *
Okay, it´s a 3 star power.
So each star is 2 or 3 tanks more I guess.

I think it's going to be like the Russian vehicle drop power, one rank only.

Posted by: IPS 1 Feb 2014, 22:56

QUOTE (Generalcamo @ 1 Feb 2014, 18:28) *
Looking at that picture looks jarring. You have very blurry terrain textures, but extremely detailed tanks.

I'd say that touching up the terrain textures would be a logical next step, but that is just me.


I can confirm that the models and textures actually hold up very well on next gen graphics (with propper lighting and everything),
however i think it would be a waste of time to improve this in zh at the moment.
Tbh I'm so used to that look, I didn't even notice it before you pointed it out.. XD
Also it would raise the systhem requirements of the game even further, which is something that should be avoided imo.

QUOTE (Composite armour @ 1 Feb 2014, 20:19) *
I think it's going to be like the Russian vehicle drop power, one rank only.


this.

Posted by: Mcbob 1 Feb 2014, 23:06

Personally, I miss the small detail of the commander's cupola from the old Paladin model and the squared away look those storage boxes gave at the end of the turret's bustle. Those extra details gave the old model a really nice vertical and horizontal profile; it gave the tank extra dimension. I like the new box periscope too, but I think if old cupola was placed somewhere, the extra detail afforded would really make the turret stand out in addition to the boxes at the end of the bustle. The new basket looks strangely out of place on the model compared with the rest of the tank because it's so small compared to the rest of the tank and the texture is a bit busy because of all those crossbeams. From maximum camera height, it looks like dancing pixels at the back of the tank, but that's just me.

Otherwise, it's great.

Posted by: Knossos 2 Feb 2014, 3:32

QUOTE (swedishplayer-97 @ 2 Feb 2014, 2:04) *
Which raises a question, would it be possible to make the ground textures HD or more realistic?

Well, yes, but unless every ROTR gamer has NVIDIA 720M video cards or AMD Radeon 7670s with extreme overclocked CPUs, extreme levels of lag is to be expected, especially on large maps. The reason as to why maps in ZH has low-quality textures is to improve the game's performance, and that mission is not helped at all by the fact that SAGE is one old kludge game engine with lots of buggy and outright sh*tty features (unit pathfinding, AI behavior, physics, to name a few) that was built and conceived from the past decade.

Posted by: TornadoADV 2 Feb 2014, 3:48

May be totally late to the party, but I'm glad to see the M8 AGS Thunderbolt finally get to be in a game besides the Wargame series from EUGEN.

Posted by: foxhoundx7 2 Feb 2014, 4:07

I Have to Wonder is the Other Two Advanced Battle Tank Getting Updated Like The Overlord and The Marauder Because The Paladin Now Looks like The Sentinel and The Manticore in Detail?.

I'm Asking Because USA is Looking like Russia and The ECA in Detailed Units?. Seriously China and The GLA Need Some of There Units Updated a Bit Like.

Dragon Tank. Overlord Tank. Battlemaster Tank. MIG Interceptor. Toxin Tractor. Battle Bus. Marauder Tank. Bomb Truck. Reason About The Marauder is Because Not Much Was Changed?.

as For the Overlord it is Because of The Shenlong. Their Tank Body Needs to least Almost Match Eachother?. for the Battlemaster All You Did was Slap Armor on the Original Model and added Different Models to it?.

MIG. Toxin Tractor. Battle Bus. Bomb Truck. Nothings Changed Yet For these Models?.

Dragon Tank is it Same Model From Shockwave Like the Quad Cannon?.

Also Was Anyone Expecting a Chinese Update Because of Chinese New Year?.


Posted by: Serialkillerwhale 2 Feb 2014, 6:48

honestly GLA units look pretty unique already and a shit-esque look fits chinese units since they're meant to be cheap.

I really don't think what you can do for chinese units other than maybe making their indivual metal plates and weld lines visible or even make them older fashioned could be done without them looking good.

Posted by: MARS 2 Feb 2014, 7:27

I should also point out that units like Battlemasters and other low-tier stuff will never be remade to be as detailed as, say, the Sentinel or the Paladin, because guess what: Low-tier units are generally cheap and likely to appear in larger numbers. The more ubiquitous a unit can be by virtue of its purpose, price and/or production time, the less detail it should have because the more of them appear on screen, the greater the lag. Imagine a giant blob of Battlemasters with Sentinel-level details. That wouldn't work, which is why we made a those Battlemaster variants with simplistic, yet recognisable details rather than making the entire model ultra-detailed like a Pandora. With a game as old as this, you do have to keep the technical implications of your model quality in mind as well.

Posted by: SorataZ 2 Feb 2014, 7:32

QUOTE (foxhoundx7 @ 2 Feb 2014, 4:07) *
I Have to Wonder is the Other Two Advanced Battle Tank Getting Updated Like The Overlord and The Marauder Because The Paladin Now Looks like The Sentinel and The Manticore in Detail?.

I'm Asking Because USA is Looking like Russia and The ECA in Detailed Units?. Seriously China and The GLA Need Some of There Units Updated a Bit Like.

Dragon Tank. Overlord Tank. Battlemaster Tank. MIG Interceptor. Toxin Tractor. Battle Bus. Marauder Tank. Bomb Truck. Reason About The Marauder is Because Not Much Was Changed?.

as For the Overlord it is Because of The Shenlong. Their Tank Body Needs to least Almost Match Eachother?. for the Battlemaster All You Did was Slap Armor on the Original Model and added Different Models to it?.

MIG. Toxin Tractor. Battle Bus. Bomb Truck. Nothings Changed Yet For these Models?.

Dragon Tank is it Same Model From Shockwave Like the Quad Cannon?.

Also Was Anyone Expecting a Chinese Update Because of Chinese New Year?.


Could you poo-lease stop Writing Like This? It's annoying as fuck.

Also, answers:
ALL of the above. Probably. I mean seriously, what do you expect?

Posted by: X1Destroy 2 Feb 2014, 9:02

Battlemaster have different build variants, so it's pretty enough for a quick throwaway unit. It is perfect. Same goes to Hopper.

As for Overlord, I think it would be nice to have a model and texture update since it haven't been touched for a long time now.

Red guard may need a reskin, but other than that there's nothing else to do with China.

As for GLA, I believe that the Quadcannon need a new model. I'm sick of looking at it, even though it was changed somewhat compared to vanilla it's still suck.

If I'm not wrong, the Marauder will be changed with the new mechanic in 1.85. Wish that we will have something like demolition Marauder in SW. It was the best design IMO.

Posted by: Re_Simeone 2 Feb 2014, 9:27

For me vanilla factions vehicles look pretty good,I would maybe add more details to GLA vehicles
such as parts from civilian vehicles such as dozer blades,air exhausts like ones from civilian trucks and similar...
Oh,yeah...And more tin patches.
It is kind a disappointing that after all salvage upgrades GLA vehicles take only their guns change visually...
I would really like to see GLA vehicles really buffed up visually with all kind of junk after lvl3 salvaging.

Posted by: foxhoundx7 2 Feb 2014, 9:39

Exactly How Many Units are Using the Technical Logic?. I Only Count these Unit for Starters.
Technical: 6 Variants. a Rack and Grille Guard.
Hopper Tank: 8 Variants or 10?. a Headlamp. a Brown Box. a Fuel Tank. a Flag.
Battlemaster Tank: 6 Variants or 8?. a Machine Gun. a Headlamp. a Fuel Tank or Block?.
Rebels: 2 Variants. Different Shooting Animation.
Shock Troopers: 3 Variants. Different Helmets or Hats
Felin Rifleman: 6 Variants or 8?. Different Helmets. Hats. Mask.
I Would Like You To Correct Some of the Number of Variants. and Post a Screenshot of All Versions of Units Mentioned and Maybe Put This on The ROTR Wiki?.

Posted by: Dylan 2 Feb 2014, 12:00

QUOTE (X1Destroy @ 2 Feb 2014, 13:32) *
Battlemaster have different build variants, so it's pretty enough for a quick throwaway unit. It is perfect. Same goes to Hopper.

As for Overlord, I think it would be nice to have a model and texture update since it haven't been touched for a long time now.

Red guard may need a reskin, but other than that there's nothing else to do with China.

As for GLA, I believe that the Quadcannon need a new model. I'm sick of looking at it, even though it was changed somewhat compared to vanilla it's still suck.

If I'm not wrong, the Marauder will be changed with the new mechanic in 1.85. Wish that we will have something like demolition Marauder in SW. It was the best design IMO.


I completely Agree with you. The Overlord is badly in need of an overhaul. When zoomed in The Overlord seems to me to be pixelated. The Shockwave Nuclear Overlord is far better in comparision. Also, Is it possible to reduce the size of the Twin-fang. As it stands, it's bigger than the Overlord.

On-Topic :- The Acolyte Drop Power drops 6 Acolyte Tanks and replaces the Ammo Dump Power. Am I Right. serious.gif

Posted by: __CrUsHeR 2 Feb 2014, 13:42

In fact the Overlord could receive a greater attention now already that your skin has become "outdated" in comparison to the quality of the new units. And I also agree with the case of the Twin Fang be very large and the same thing happens with the ECM that has a chassis largish, greater than a MBT - are just details but that would make the faction more cool as an whole.

Posted by: swedishplayer-97 2 Feb 2014, 13:59

QUOTE (SorataZ @ 2 Feb 2014, 7:32) *
Could you poo-lease stop Writing Like This? It's annoying as fuck.

Also, answers:
ALL of the above. Probably. I mean seriously, what do you expect?


Is it just me, Sorata, or have you become more stubborn and grumpy the last couple of weeks. Answering Crusher's question with a riddle, insulting someone's grammar that does not have english as primary language... When I first joined this forum you were a lot happier and friendlier AFAIK.

Sorry for breaking off-topic here it was just something I noticed.

Posted by: Dangerman 2 Feb 2014, 14:07

Since the Acolyte drop is a single rank-3 power it'll be interesting to combine it with the Special Forces drop, could do alot of damage.

Posted by: __CrUsHeR 2 Feb 2014, 14:17

OFF TOPIC

Actually answer a question with a riddle was something very unpleasant, especially because not effectively answered the question so far, which leads me to assume it was a bad joke. Another thing is the manners that most of the community enjoys, so I think if you have something stupid to say that it is better not to rule on the matter.


Posted by: Alguien 2 Feb 2014, 14:23

QUOTE (swedishplayer-97 @ 2 Feb 2014, 13:59) *
insulting someone's grammar that does not have english as primary language...


What Language Uses Capitals For Every Word In A Sentence?
And it IS annoying

Posted by: swedishplayer-97 2 Feb 2014, 14:43

QUOTE (Alguien @ 2 Feb 2014, 14:23) *
What Language Uses Capitals For Every Word In A Sentence?
And it IS annoying


Someone that has not used the Latin alphabet that very often before and is unfamiliar with capitalization in the English language might make that error. I don't think its annoying, I find it more annoying that some people are actually annoyed by it.

Posted by: SorataZ 2 Feb 2014, 15:43

Yeah, certainly. It's not like you are an idiot who doesn't realize his own statements but actually a fairly smart person, hence I'll agree with you here.
Ok so, here is my official apology:
1) I'm sorry about the comment to foxhoundx7's style of writing. It's not annoying as fuck, merely irritating.
2) Yes I have became grumpy recently, which is mainly related to family issues which I won't explain here. Still does not give me any right to handle you gals 'n guys badly for it. I'm sorry about that.
3) The riddle was a serious answer, but since you don't seem able to figure it out, here goes: the answer is 3.
4) Finally, visual updates to stuff. Honestly, this one isn't planned so much as it will happen when someone feels like doing it. It is for example not likely that China and USA structures get a total overhaul like the GLA anytime soon™, simply because most work is being done onf stuff that is actually NEW.

Posted by: Dylan 2 Feb 2014, 15:54

QUOTE (SorataZ @ 2 Feb 2014, 20:13) *
3) The riddle was a serious answer, but since you don't seem able to figure it out, here goes: the answer is 3.


Look at your right hand (1). Then at your left hand (2). Then at Sorata's avatar (3). Thus, with each power, You get 3 Acoloyte Tanks; and here I thought that you would get 6 of them which made me wonder how it is even possible. tongue.gif

Posted by: (USA)Bruce 2 Feb 2014, 16:07

QUOTE (Dangerman @ 2 Feb 2014, 15:07) *
Since the Acolyte drop is a single rank-3 power it'll be interesting to combine it with the Special Forces drop, could do alot of damage.

http://www.youtube.com/watch?v=ztVMib1T4T4 Theese are tanks that are smaller then crusaders.....Dont expect a can of whoop ass or anything close to the damage the russian tottal airdrops can inflict and compare that to the US recon drops.

Btw Dangerman I loved that picture you got, how is mr.journalist doing? Still a slave of doritos and mountain dew praising the halo god?

Posted by: Dangerman 2 Feb 2014, 17:32

QUOTE ((USA)Bruce @ 2 Feb 2014, 16:07) *
http://www.youtube.com/watch?v=ztVMib1T4T4 Theese are tanks that are smaller then crusaders.....Dont expect a can of whoop ass or anything close to the damage the russian tottal airdrops can inflict and compare that to the US recon drops.

Could, remember you wouldn't send special forces with some light Armour support directly at the enemy, you'd use them at a weakpoint which could cause some problems...

Posted by: Serialkillerwhale 2 Feb 2014, 17:49

THE HAT

MUST HAVE THAT HAT

Edit: OT I'd imagine one of these beats one russian airdropped tank simply because those things are old pieces of crap

Posted by: (USA)Bruce 2 Feb 2014, 18:12

By the time you'll get them wich is mid game the weakpoints really wont exist...Its compareable to the armoured reserve, a support reinforcement power...Not a tactical insertion that will do any real damage unless your already wining or your outplaying circles around your foe.I wonder what the PVE players will think about it...

Posted by: X1Destroy 2 Feb 2014, 18:46

Probably not an important factor in Skirmish games.

Specops attacks never work against AI to begin with. Too many base defenses and helicopters.

Posted by: obssesednuker 2 Feb 2014, 20:41

Man, are you sure you guys can't release versions between the current one and 1.85? Come on, how about version 1.82? 1.83? All this awesome stuff and we gotta wait until a whole bunch of additional complex features get added?

I normally wouldn't be so whiny about this but I have a hankering for the TOPOL-M. I want my Russian nukes goshdarnit! ani8b.gif

Posted by: Neutrino 2 Feb 2014, 23:26

The acolyte tank drop will be a single rank3 general's power, which will replace either the leaflet drop or ammunition ability but since americans are getting that ammo drone i guess that will be scrapped, am i right?
Also, green berets and delta force operators will just replace rangers and missile defender in the american paradrop power?
If that is true and since the CIA power will be removed i guess USA still have one slot for a rank5 power.

Posted by: MR.Kim 3 Feb 2014, 0:36

-Iirc, the Acolyte Tank Drop is new addition Rank 3 General power and the Ammunition Dumb Power was already removed in 1.85.

-Read last update: http://forums.swr-productions.com/index.php?showtopic=5345

Posted by: SorataZ 3 Feb 2014, 3:58

To clear a few misconceptions, other than 1.85 not being out yet:
-the Acolyte Tank Drop gives you 3 Acolyte Tanks by plane, said tanks themselves aren't that special, you might best think of a specops-oriented vZH Crusader
-the Ammo Dump generals power is gone, you get new drones for that purpose
-the CIA power is no longer a Generals Power, it is instead fueled by captured infantry as seen in this video: http://www.youtube.com/watch?v=8uP-OvFJo1A and gives you as many charges as you have captured infantry
-Delta Force and Green Berets are right now available only by Paradrop, plus they have equipment the regular dudes do not have; what that equiment is however is another case of wait'n'see

Posted by: Serialkillerwhale 3 Feb 2014, 4:51

Would it be possible for CIA intel to be usable in base but upgrades when you capture infantry? Sorta like how it worked in original generals pre-scrapping.

I'm kind of scared we won't be able to use it post-early game.

Posted by: SorataZ 3 Feb 2014, 5:13

*cough*doyoureallybelievehunterdidntthinkofthat*cough*

Posted by: Serialkillerwhale 3 Feb 2014, 5:34

And I can't voice my opinion that I'm afraid?

Posted by: Joe Kidd 3 Feb 2014, 9:20

^Well SKW, considering all the advanced infantry being added in 1.85, mercs, partisans, mingun team, emp rocket team, shmel troopers, vanguards, javelins, and so on, there will be a lot more infantry to use, and as such i doubt that there will be a lack of infantry late game.

Even nao people rely on some infantry late game, and with all these new unjts that number is bound to go up.

Id play PvP myself but im really bad at it

Posted by: X1Destroy 3 Feb 2014, 9:53

If basic infantry were cheaper and faster to build, even at late game they would still be useful as quick-respond guards.

The reason is that in ROTR, there are way too much stuffs that are make just for the sake of killing massed formations of infantry compared to other games.

Basic anti-infantry defenses are also alots more deadly since they fire continously instead of having a small delay between shots like usual.


Posted by: Composite armour 3 Feb 2014, 13:10

It won't be a problem in PVE anyways.

Just have rangers camp the oil derricks and watch as intel pours in.

Posted by: SorataZ 3 Feb 2014, 14:07

QUOTE (Composite armour @ 3 Feb 2014, 13:10) *
It won't be a problem in PVE anyways.

Just have rangers camp the oil derricks and watch as intel pours in.

How exactly would that work?

Posted by: Composite armour 3 Feb 2014, 14:40

QUOTE (SorataZ @ 3 Feb 2014, 13:07) *
How exactly would that work?

The AI always sends it's soldiers on a mission to capture tech structures, often ignoring anything firing at them.
Just have a ranger stand beside it with flashbangs and capture them.

Posted by: foxhoundx7 3 Feb 2014, 15:01

I Have Two Question.
1: Do you think the GLA needs Another Tank Unit? They Only have Two and Since the Marauder Tank is gonna be for Warlord Only. Why not a Special Light Tank for all the GLA Generals like a Stealth Tank?.
it would fit well for Their Faction Style. its not a Rocket Tank with a Cloaking Device. but a Rocket Tank with a Built in GPS Scrambler?. it should be Called the Spider Tank.
Since they have a Scorpion Tank. What do think of Two Tanks named after Arachnids?.
2: Since Warlord General is a Former Arms Dealer. Would he have Better Weapons than the Other Two Generals?.
Would Consider him in the Same Category as AW Gen. SW Gen. AF Gen. in Advanced Tech i Mean?.
Answers?.

Posted by: __CrUsHeR 3 Feb 2014, 15:16

QUOTE (foxhoundx7 @ 3 Feb 2014, 12:01) *
2: Since Warlord General is a Former Arms Dealer. Would he have Better Weapons than the Other Two Generals?.
Would Consider him in the Same Category as AW Gen. SW Gen. AF Gen. in Advanced Tech i Mean?.
Answers?.

We can not wait for a general with newer equipment than 70 years, since things of 80-90 years are amply inserted - mainly - in the factions of China and Russia, which would make the GLA a generic faction and without much personality. I wait for new "trinkets" and "chimeras of war", ie, units that blend various components of vehicles of different epochs and some homemade things like the Marauder for example.

Posted by: MARS 3 Feb 2014, 16:14

QUOTE (foxhoundx7 @ 3 Feb 2014, 15:01) *
I Have Two Question.
1: Do you think the GLA needs Another Tank Unit? They Only have Two and Since the Marauder Tank is gonna be for Warlord Only. Why not a Special Light Tank for all the GLA Generals like a Stealth Tank?.
it would fit well for Their Faction Style. its not a Rocket Tank with a Cloaking Device. but a Rocket Tank with a Built in GPS Scrambler?. it should be Called the Spider Tank.
Since they have a Scorpion Tank. What do think of Two Tanks named after Arachnids?.
2: Since Warlord General is a Former Arms Dealer. Would he have Better Weapons than the Other Two Generals?.
Would Consider him in the Same Category as AW Gen. SW Gen. AF Gen. in Advanced Tech i Mean?.
Answers?.


1. A rocket-armed stealth tank isn't really necessary. For one, the GLA already has the Rocket Buggy to harass enemy vehicles and it's already similar to a stealth tank in that it relies on speed and avoids direct combat, much like a tank that would rely on concealment. Seems like a little too much overlap in terms of function.
2. No General has 'better' weapons than the others. They all have special weapons and tactics in their respective domains.

Posted by: piratep2r 3 Feb 2014, 19:06

I have seen a few criticisms of the acolyte tank appearance (here and on the moddb page) and I just want to counter and say that I think it looks pretty damn great myself. Sorta makes the new Paladin model look less sexy in comparison tongue.gif.

Just my opinion, but you all continue to knock it out of the park with new models!

P

Posted by: BliTTzZ 4 Feb 2014, 0:28

What do you think if some russian vehicles could fire missiles from their guns? I'm talking about Kodiak and BMP-3. This can improve their effectiveness in the late game.

Posted by: MR.Kim 4 Feb 2014, 3:08

The BMP-3 or Mishka will get something new equipment.

Posted by: Dylan 4 Feb 2014, 18:02


The Javelin is a two man team. So where is the second person ?

Posted by: Composite armour 4 Feb 2014, 18:34

Uh, in the picture?

Posted by: Dylan 4 Feb 2014, 18:36

QUOTE (Composite armour @ 4 Feb 2014, 23:04) *
Uh, in the picture?


No the four people in the renders are all one person but from different viewpoints.

Posted by: Composite armour 4 Feb 2014, 18:37

One has a pair of binos and the antenna on his back. The other doesn't.

Posted by: Dylan 4 Feb 2014, 18:39

QUOTE (Composite armour @ 4 Feb 2014, 23:07) *
One has a pair of binos and the antenna on his back. The other doesn't.


One is the undeployed version and the other is the deployed version. Morever according to the update, they work as a team not solo.

Posted by: Composite armour 4 Feb 2014, 18:43

Yeah, one is the spotter and the other has the Javelin.

Posted by: Dylan 4 Feb 2014, 18:47


But the one holding the Javelin also has binoculars. I am confused.

Posted by: Composite armour 4 Feb 2014, 18:49

Maybe it's just in case of when one member dies, so the unit can still function. Like the Sniper in Kane's wrath.

Posted by: Dylan 4 Feb 2014, 18:53


So in game will the javelins work as a two man team like the Chinese Minigun Teams ?

Posted by: Composite armour 4 Feb 2014, 18:59

That's what I gather from it, that it will be the two man squad in a single unit.

Posted by: Dylan 4 Feb 2014, 19:01


Well to be honest all of them look too similar to be two people. I wish the renders show them in a team fashion, it looks confusing. 8ani5.gif

Posted by: TornadoADV 4 Feb 2014, 19:12

The second man with binocs is carrying a Javelin tube, but he does not have the CLU unit, which you hook the pre packed tube into so it can be used. The "gunner" is the man with the CLU unit.

Posted by: DarkyPwnz 4 Feb 2014, 22:24

A minigun team can fire without the rest of its members without suffering a penalty in any way, is this also true for the Javelins?

Posted by: SorataZ 5 Feb 2014, 0:16



QUOTE (DarkyPwnz @ 4 Feb 2014, 22:24) *
A minigun team can fire without the rest of its members without suffering a penalty in any way, is this also true for the Javelins?

Yes.

Posted by: Serialkillerwhale 5 Feb 2014, 5:04

So with only the spotter, the missile will fire from the back? Cool! Back mounted rocket launcher!

Posted by: MR.Kim 5 Feb 2014, 5:15

No, it doesn't .

Posted by: Neo3602 5 Feb 2014, 6:12

The Javelin team(and other team based infantry units as well) are probably set up so that the team members either die in a specific order as they take damage with the one operating the weapon dying last, or they suffer Critical Existence Failure and all die at the same time.

Posted by: Dylan 5 Feb 2014, 8:17

QUOTE (SorataZ @ 5 Feb 2014, 4:46) *



Yes.


Thanks for clearing my confusion. smile.gif

Posted by: SorataZ 5 Feb 2014, 13:00

QUOTE (Neo3602 @ 5 Feb 2014, 6:12) *
The Javelin team(and other team based infantry units as well) are probably set up so that the team members either die in a specific order as they take damage with the one operating the weapon dying last

Give this man a medal screwyou.gif

Posted by: Yamato_95 6 Feb 2014, 15:02

The americans get all the good stuff

Posted by: SorataZ 6 Feb 2014, 16:33

Everyone gets good stuff. Russia gets the Topol-M and redesigned structures, ECA gets the third protocol and some new units, the GLA gets new units as well and China also gets new units. It's just that the USA are currently a bit in the foreground with their new tanks and the new POW mechanic.

Posted by: Dylan 6 Feb 2014, 18:13


Does the Acolyte Tank have a Machine Gun. If so where is it ?

Posted by: SorataZ 6 Feb 2014, 18:49

QUOTE (Dylan @ 6 Feb 2014, 18:13) *
Does the Acolyte Tank have a Machine Gun. If so where is it ?

Next to the barrel. mellow.gif

Posted by: MR.Kim 6 Feb 2014, 18:52


Posted by: Re_Simeone 6 Feb 2014, 18:55

I think that it was stated Paladin will have coaxial MG,not Acolyte,this actually doesn't look like MG...

Posted by: MR.Kim 6 Feb 2014, 18:59

It's a real Acolyte Tank's MG, if you look closely.

Posted by: Dylan 6 Feb 2014, 19:06

QUOTE (MR.Kim @ 6 Feb 2014, 23:22) *


I thought that red dot was a laser for guidance of the shells. Anyways thanks for pointing it out. smile.gif

Posted by: DarkyPwnz 6 Feb 2014, 19:14

I'm not so sure if there is an actual use for the Acolyte Tank, as it sounds like it's going to be even weaker than the Crusader while having no special abilities besides being a tank. GPs are important as you only get 7 of them and if one really needed a tank drop, wouldn't Chinooks carrying Crusaders be better? I suppose it's helpful that it's just one point, but USA needs to spend its GPs even more wisely than most other factions (because they have really strong support powers) so I'm not sure if it will be used much after the "new toy" feeling goes away. Unless of course I am totally mistaken and Acolyte is actually special.

Posted by: X1Destroy 6 Feb 2014, 20:23

QUOTE
wouldn't Chinooks carrying Crusaders be better?


So...how did you you find a Chinook in ROTR then?

Posted by: Kalga 6 Feb 2014, 20:56

QUOTE (X1Destroy @ 6 Feb 2014, 14:23) *
So...how did you you find a Chinook in ROTR then?


You know what he means (V-22 carrying Crusaders I presume).

Posted by: X1Destroy 6 Feb 2014, 21:59

QUOTE (Kalga @ 6 Feb 2014, 20:56) *
You know what he means (V-22 carrying Crusaders I presume).


Was I serious? Nope.

But the Osprey can't carry Crusaders as of now.

Posted by: piratep2r 6 Feb 2014, 23:27

QUOTE (DarkyPwnz @ 6 Feb 2014, 13:14) *
I'm not so sure if there is an actual use for the Acolyte Tank, as it sounds like it's going to be even weaker than the Crusader while having no special abilities besides being a tank. GPs are important as you only get 7 of them and if one really needed a tank drop, wouldn't Chinooks carrying Crusaders be better? I suppose it's helpful that it's just one point, but USA needs to spend its GPs even more wisely than most other factions (because they have really strong support powers) so I'm not sure if it will be used much after the "new toy" feeling goes away. Unless of course I am totally mistaken and Acolyte is actually special.

I agree; I, too, am a little worried that it will be a GP no one will pick, but mostly I am excited to see how the developers are going to balance it, since they are smart, and your concern (and mine) is pretty common sense.

In addition to what you said, I worry that a few light tanks will not be able to accomplish much; the only thing they are likely to be good against is light vehicles. Small numbers of Light tanks like the rhino (or un-upgraded scorpion) just don't do enough DPS to be particularly useful against buildings even if you find an un-guarded entrance to a base. One helicopter or two regular tanks and you are toast.

Maybe if enough AA to stop a chopper or two were dropped as well? If you have to choose the drop infantry power with this power to get AA and significant DPS it will make it that much less likely to get picked (IMO) since it will become a 2 pick power, instead of a one pick. Obviously RU armored reserves is kind of like this now, but it still bears saying I think.

Or maybe if 1 - 3 mobile light artillery units were dropped with it?

Or maybe if the cooldown was really low?

Like I said, I am really interested in how it will turn out and what the developers have planned!

Cheers,

-P

Posted by: Alguien 7 Feb 2014, 0:49

QUOTE (Dylan @ 6 Feb 2014, 19:06) *
I thought that red dot was a laser for guidance of the shells. Anyways thanks for pointing it out. smile.gif


Is not the red dot, is on the other side of the main cannon and not very vissible

Posted by: emin96 7 Feb 2014, 1:53

how is progress about 1.85?

Posted by: MR.Kim 7 Feb 2014, 4:03

When it's done.

Posted by: Re_Simeone 7 Feb 2014, 7:33

Oh my mistake,I thought that was some kind of targeting device on mirrored image...

Wait...Now Americans will have 2 tanks with coaxial MGs,wasn't that supposed to be Russian thing ?
Will Crusader receive MG too ?

Posted by: SorataZ 7 Feb 2014, 10:19

QUOTE (Re_Simeone @ 7 Feb 2014, 7:33) *
Oh my mistake,I thought that was some kind of targeting device on mirrored image...

Wait...Now Americans will have 2 tanks with coaxial MGs,wasn't that supposed to be Russian thing ?
Will Crusader receive MG too ?

Surely, because all American tanks have machine gunes, right?

Posted by: Re_Simeone 7 Feb 2014, 10:33

QUOTE (SorataZ @ 7 Feb 2014, 10:19) *
Surely, because all American tanks have machine gunes, right?

Excuse me,but...What ?

Posted by: emin96 7 Feb 2014, 10:36

QUOTE (MR.Kim @ 7 Feb 2014, 4:03) *
When it's done.

but im not asking for release date.im just asking for the progress. biggrin.gif

Posted by: SorataZ 7 Feb 2014, 10:49

QUOTE (emin96 @ 7 Feb 2014, 10:36) *
but im not asking for release date.im just asking for the progress. biggrin.gif

I can clearly tell you that it's near impossible to give even a half-accurate rating. Unlike the translation of a book, for example, where you have that and that amount of lines to translate and then spell- and grammar-check to finish up, this is a game in development. Whenever something new is put in, it must be tested and tested and tested if it works right and if it does not tip the balance into one faction's favour, which will require either adjusting its power or given other factions something else to counter it, if need be. These things can seldomly be predicted accurately, because maybe someone comes up with an idea relating to the new stuff that suddenly changes the entire game, as mentioned above.

TL;DR answer about progress cannot be given.

Posted by: MARS 7 Feb 2014, 11:36

QUOTE (Re_Simeone @ 7 Feb 2014, 7:33) *
Oh my mistake,I thought that was some kind of targeting device on mirrored image...

Wait...Now Americans will have 2 tanks with coaxial MGs,wasn't that supposed to be Russian thing ?
Will Crusader receive MG too ?


It's not really a Russian 'thing' as much as it is just a visual element, really. Russian tanks use remote-controlled weapon stations on their turrets whereas American tanks use a co-ax. Meanwhile, ECA tanks have manned machine guns that actually make a quality difference as well^^

Posted by: SirLaserPaladin 7 Feb 2014, 12:23

Wait, given that Russians use turret guns for their MG, does this mean that Russians have better spread and remote coverage, while since US has theirs bolted on the main gun itself, it has higher DPS but can only target in an arc in front of it, and finally, with ECA, they have better MG support seeing as theirs are manned? Or am I taking things the opposite way?

Posted by: emin96 7 Feb 2014, 13:37

QUOTE (SorataZ @ 7 Feb 2014, 10:49) *
I can clearly tell you that it's near impossible to give even a half-accurate rating. Unlike the translation of a book, for example, where you have that and that amount of lines to translate and then spell- and grammar-check to finish up, this is a game in development. Whenever something new is put in, it must be tested and tested and tested if it works right and if it does not tip the balance into one faction's favour, which will require either adjusting its power or given other factions something else to counter it, if need be. These things can seldomly be predicted accurately, because maybe someone comes up with an idea relating to the new stuff that suddenly changes the entire game, as mentioned above.

TL;DR answer about progress cannot be given.

thank you sorata

Posted by: Composite armour 7 Feb 2014, 15:06

I always thought the American tank MG was supposed to be the battle drone.

Posted by: DerKrieger 7 Feb 2014, 16:00

QUOTE (SirLaserPaladin @ 7 Feb 2014, 6:23) *
Wait, given that Russians use turret guns for their MG, does this mean that Russians have better spread and remote coverage, while since US has theirs bolted on the main gun itself, it has higher DPS but can only target in an arc in front of it, and finally, with ECA, they have better MG support seeing as theirs are manned? Or am I taking things the opposite way?


For the most part (the ECA and Russian tanks notwithstanding) they're just visual details that don't make a difference in gameplay. Perhaps tanks could have a machine-gun that does a small amount of damage to infantry for visual effects sake.

Posted by: SorataZ 7 Feb 2014, 18:17

Tank-mounted machine guns aren't supposed to kill infantry efficiently. If anything it's for the visual kick, simply because anything else would make tanks too strong and tip the balance against infantry even further.

Posted by: Claine 7 Feb 2014, 18:40

Amazing Update !!!!!!!!

Nice buffs for Paladin tank, Awesome Upgrade for Acolyte

i must test all of that biggrin.gif

Posted by: SorataZ 7 Feb 2014, 18:55

Claine, I always wonder if you are genuinely happy about anything new or just like to exagerate a little.

Posted by: Dylan 8 Feb 2014, 10:11


Well I want to know what differentiates the Acolyte from the Crusader and the Paladin.

Does the Acolyte have a faster firing rate than the Crusader and Paladin.

Does the Acolyte have a faster movement speed than the Tracked Crusader and the Paladin.

What is the cooldown time of this General Point.

Posted by: Knossos 8 Feb 2014, 13:19

QUOTE (Dylan @ 8 Feb 2014, 17:11) *
Well I want to know what differentiates the Acolyte from the Crusader and the Paladin.

Does the Acolyte have a faster firing rate than the Crusader and Paladin.

Does the Acolyte have a faster movement speed than the Tracked Crusader and the Paladin.

What is the cooldown time of this General Point.


I think that the fact that the Acolyte is only a GP vehicle sets it apart. Just maybe though.

Posted by: Dylan 11 Feb 2014, 19:04

QUOTE (Dylan @ 8 Feb 2014, 14:41) *
Well I want to know what differentiates the Acolyte from the Crusader and the Paladin.

Does the Acolyte have a faster firing rate than the Crusader and Paladin.

Does the Acolyte have a faster movement speed than the Tracked Crusader and the Paladin.

What is the cooldown time of this General Point.


So does anyone have an answer ?

Posted by: SorataZ 11 Feb 2014, 20:51

Wait and see™

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