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Voice actors, How did SWR get ahold of them?
Skoony
post 20 Apr 2015, 11:37
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I searched for "voice actor" and my question didn't seem to come up.

How did they (SWR) get the voice actors for Colonel Burton, Paladin etc. to come and do the lines like "laser paladin"? They sound exactly the same as the original units. This always impressed me. It's not like a concept for laser units were coded into ZH and then scrapped, right?
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Nemanja
post 20 Apr 2015, 12:33
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You would be surprised if you knew how many stuff was scrapped in both original Generals and ZH.
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ComradeCrimson
post 20 Apr 2015, 16:01
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QUOTE (re_simeone @ 20 Apr 2015, 12:33) *
You would be surprised if you knew how many stuff was scrapped in both original Generals and ZH.



They were scrapped unit lines in the files.

We didn't peg up the original voice actors from back in the day yo, we'd be broke if we did tongue.gif



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Skoony
post 20 Apr 2015, 20:22
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I see! That's interesting.
I guess a lot of the units were "laid out" then, in a way. Especially the laser stuff. But wow, is Shockwave good. The regular ZH is so tame in comparison. What would we do without it

This post has been edited by Skoony: 20 Apr 2015, 20:24
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Nemanja
post 21 Apr 2015, 14:49
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QUOTE (ComradeCrimson @ 20 Apr 2015, 17:01) *
They were scrapped unit lines in the files.

...for scrapped new units and variants of old units.
EA decided that instead making things more interesting they would rush with a release
and decide for a "this general will have some special unit,well he wont have MBT in return" approach.
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Skoony
post 22 Apr 2015, 1:51
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Just played with the Enforcer today and that has got the Crusader lines, but delivered differently. Was that someone from the team who made it?
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Kommandant Karis...
post 22 Apr 2015, 2:05
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QUOTE (Skoony @ 21 Apr 2015, 20:51) *
Just played with the Enforcer today and that has got the Crusader lines, but delivered differently. Was that someone from the team who made it?
I think that one had its lines taken from the Generals beta.


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Alias
post 22 Apr 2015, 2:08
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From what I remember, all of the voice lines in Shockwave are either from scrapped lines from the Generals alpha/beta or from lines from previous C&C games (particularly RA2).

There are no custom team-made voice lines as far as I remember (my memory is pretty bad these days...), if there are any, at most they would be for 2 or 3 units max.


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GuardianTempest
post 23 Apr 2015, 1:26
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However there are some units that just sound so flawless, looking at you Skycrane and MG ranger. There's also Ironside's infantry who sounded a bit too excited to fire his weapon at something. (I think it was the 1.0 Red Arrow?)


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Kommandant Karis...
post 26 Apr 2015, 13:48
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QUOTE (GuardianTempest @ 22 Apr 2015, 20:26) *
However there are some units that just sound so flawless, looking at you Skycrane and MG ranger. There's also Ironside's infantry who sounded a bit too excited to fire his weapon at something. (I think it was the 1.0 Red Arrow?)
I think those voices were also from the beta, referring to the first two. As for the old Blue Arrow voiceovers ... I have no idea honestly.


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SqUak
post 7 May 2015, 5:40
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Only if EA didn't rush with the release sad.gif zero hour would have been 10 times better

This post has been edited by SqUak: 7 May 2015, 5:40
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