Rise of the Reds Release: A New Beginning |
Rise of the Reds Release: A New Beginning |
29 May 2012, 9:19
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#101
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
Anyone notice the ECA A400 yet? It comes when you call in the diverted supply drop
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29 May 2012, 10:18
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#102
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Group: Banned Posts: 349 Joined: 17 May 2012 Member No.: 9121 |
The only thing that makes them more vulnerable by comparison is that the gunner can die before the structure goes down. That's exacly what i mean when i sayd infantery kills it because infantery kill the gunner rendering the nest useless....the network tunnel gun was weaker but more reliable. And in combination with a pop-out of 8 units we have a winner... re: p.s. i still hope scud will be in 2.0 !?! This post has been edited by aeroth: 29 May 2012, 10:19 |
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29 May 2012, 10:58
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#103
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Mad General... MUAHAHAHAHA!!! Group: Members Posts: 309 Joined: 22 February 2012 From: Philippines Member No.: 9008 Follower of the Grimdark. |
Anyone notice the ECA A400 yet? It comes when you call in the diverted supply drop Most of us seen it, and for some reason it doesn't drop supplies. -------------------- QUOTE "No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - George S. Patton QUOTE That is not dead which can eternal lie, And with strange aeons even death may die. - The Neconomicon QUOTE Two things are infinite: the universe and the human stupidity. - Albert Einstein (attributed) |
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29 May 2012, 11:58
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#104
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Adorably Awkward Android Group: Members Posts: 225 Joined: 31 May 2010 From: Philippines Member No.: 1015 Back after mysteriously disappearing in 2015 |
My turn to fangasm.
1. EEEEEEEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeee.............!!!!!!!!!!!!!!!! 2. When summer began here in SE Asia, I wondered what'll go first: Me getting a laptop or you guys releasing something new. You win, obviously, It's almost June and I still don't have my laptop. Guess I won't be able to play for a while, but when that day comes: Prepare for some aggressive cowardice. -------------------- |
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29 May 2012, 12:03
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#105
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Group: Members Posts: 1080 Joined: 24 December 2011 Member No.: 8905 Loves guessing games |
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29 May 2012, 12:35
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#106
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
Also i like the new propaganda adds on the chinese airship...Problem General
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29 May 2012, 14:14
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#107
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Group: Members Posts: 162 Joined: 1 May 2012 Member No.: 9100 |
Will GLA (perhaps, one of the generals) get heavy tank in future release?
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29 May 2012, 14:26
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#108
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
The heaviest tank they get will be Sulaymaan's Marauder.
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29 May 2012, 14:29
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#109
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Group: Members Posts: 1080 Joined: 24 December 2011 Member No.: 8905 Loves guessing games |
Probably not. That ain't their stuff plus they got plenty of firepower for the GLA. Grad is crazy good sheer muscle. New Scorpion is also buff. BTW I really miss the old sneaky Scud.
edit - oops This post has been edited by SpiralSpectre: 29 May 2012, 14:30 |
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29 May 2012, 15:19
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#110
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Group: Members Posts: 162 Joined: 1 May 2012 Member No.: 9100 |
Ok, I understand. Heavy vehicles does not fit GLA tactics, but what difference will be between Sulaymaan's Marauder and Marauder from 1.7 ?
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29 May 2012, 15:52
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#111
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Group: Members Posts: 1080 Joined: 24 December 2011 Member No.: 8905 Loves guessing games |
^Earlier they said they have plans to make it different...
Anyway am I the only one who is rather impressed by the Ural's punch? And look at that - AI now knows how to use Boris's airstrike. That's cool. |
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29 May 2012, 16:30
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#112
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Group: Members Posts: 162 Joined: 1 May 2012 Member No.: 9100 |
I have one notice, that it is impossible to use building's tunnel network ability while unit (vehicle / infantry) is in production. That is a little annoying. Perhaps, maybe I need a time to get used with GLA because of different tactics.
BTW GLA's Ural AA is beast. All USA air superiority is on the ground |
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29 May 2012, 16:40
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#113
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Group: Members Posts: 193 Joined: 28 April 2012 From: Spain Member No.: 9093 |
I have one notice, that it is impossible to use building's tunnel network ability while unit (vehicle / infantry) is in production. That is a little annoying. Perhaps, maybe I need a time to get used with GLA because of different tactics. BTW GLA's Ural AA is beast. All USA air superiority is on the ground I'm still trying to adapt my tactics to their new economy - no more sneakily spamming tunnels and black markets round the edges of the map before burying the enemy under a tidal wave of units Urals are great, but mine keep undeploying themselves when other units push past them. |
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29 May 2012, 16:45
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#114
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
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29 May 2012, 16:58
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#115
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Group: Members Posts: 216 Joined: 28 May 2012 From: GLA Coconut Base, Sri Lanka Member No.: 9151 |
is it just me or is the hard mode in 1.7 way harder than in 1.5
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29 May 2012, 17:16
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#116
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Group: Members Posts: 162 Joined: 1 May 2012 Member No.: 9100 |
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29 May 2012, 17:47
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#117
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Group: Banned Posts: 349 Joined: 17 May 2012 Member No.: 9121 |
Shhh! You're the GLA, not China. Well if gla has no more numbers, no tech superiority and no brute force superioty what can it do ? My tactics with gla are on the ground right now... It does not even feel like i am playing gla...all the good stuff like tunneling and overwelm with economy and map control are kinda dead right now... The only 2 viable units with gla in an pvp remain the quad rush (can't beat china with it cuz of cheap tanks) and buggy micro(witch dies in front of a chopper) Gla is at the moment the weakest pvp faction |
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29 May 2012, 17:51
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#118
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Group: Banned Posts: 349 Joined: 17 May 2012 Member No.: 9121 |
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29 May 2012, 19:38
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#119
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
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29 May 2012, 21:57
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#120
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
Can't wait until I get back home and play it
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29 May 2012, 22:02
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#121
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
-------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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29 May 2012, 23:15
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#122
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
Hay just out of curiosity I saw an aircraft carrier shaped vessel on bay of retaliation...does this mean something?
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30 May 2012, 0:14
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#123
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Hay just out of curiosity I saw an aircraft carrier shaped vessel on bay of retaliation...does this mean something? We could be trolling you -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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30 May 2012, 3:21
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#124
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Group: Members Posts: 193 Joined: 28 April 2012 From: Spain Member No.: 9093 |
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30 May 2012, 3:44
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#125
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The Whimsical Story Teller Group: Members Posts: 223 Joined: 18 May 2012 Member No.: 9123 |
^Earlier they said they have plans to make it different... Anyway am I the only one who is rather impressed by the Ural's punch? And look at that - AI now knows how to use Boris's airstrike. That's cool. I loathe Borris and his bloody airstrikes! Sneaky lil Bastard running in and out before I even notice his little blip! I do admire how annoyingly well he's programmed. This post has been edited by Alex1guy: 30 May 2012, 3:49 -------------------- "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat" -Sun Tzu
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Lo-Fi Version | Time is now: 16 April 2024 - 5:46 |