Wiki related questions |
Wiki related questions |
17 May 2013, 18:05
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#176
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
I'll give you a few pointers to work with. Particle Cannon: The ground structure actually contains a particle accelerator which fires a beam into space which is redirected onto the target by two satellites. In lore, it acts as a tactical weapon, but also as a US/NAU missile shield and possible defence against asteroids. If it can be used as a shield and as a defense against asteriodes may well be used as a strategical weapon against satellites which could easily put an end to the ECA Project Solaris, and navigation systems for Europe and Asia. If the constellation of satellites achieve global coverage it would be an interesting and "discrete" option for the American generals in case of war. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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17 May 2013, 18:18
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#177
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
It would be the ultimate ASAT weapon, but then again, the US don't have a reason to use it against the ECA. They're certainly not friends anymore but there wasn't really a risk of an open conflict either.
Russia's satellites would obviously become targets but then again, we might once again refer to our constantly forgotten friend Mr. Blackout Node who could probably be mounted on a satellite as well. |
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17 May 2013, 18:25
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#178
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
God damn! The Russians are always a step ahead of the USA!
I imagine a true "star wars" in progress... -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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17 May 2013, 18:35
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#179
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Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 |
God damn! The Russians are always a step ahead of the USA! I imagine a true "star wars" in progress... Space-based weapons are already in development. Heck, they had it back in the 70's already with the Blackbird. -------------------- |
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17 May 2013, 18:54
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#180
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Space-based weapons are already in development. Heck, they had it back in the 70's already with the Blackbird. Yes, there are some projects of the period of the Cold War on laser guns and space stuff, however due to the exorbitant costs everything was canceled, but in the Generals USA apparently goes through a unprecedented great economic period in its history that allowed it all became in reality, including lasers things of the Gen. Townes in ZH. Probably after the recession of the USA in the end of the ZH made everything that was abandoned, perhaps in the current timeline of history with the USA recovering economically the Particle Cannon receives more satellites for a efficient global constellation and its use will become more frequent. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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17 May 2013, 19:36
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#181
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We complain because we care! Group: Members Posts: 174 Joined: 2 August 2012 From: Frozen Okayhole Member No.: 9248 |
We still need help adding most of the pages for structures.
Should we add pages for the Generals Powers as well? |
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17 May 2013, 21:10
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#182
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Group: Members Posts: 517 Joined: 18 March 2013 From: Spain Member No.: 9862 |
I'm going to edit some russian unit article,two questions:
The rhino tank win in a one to one against any mbt with missiles?and witout then? This post has been edited by Pepo: 17 May 2013, 21:11 |
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18 May 2013, 1:45
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#183
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Group: Members Posts: 64 Joined: 20 April 2013 Member No.: 9889 |
I'm going to edit some russian unit article,two questions: The rhino tank win in a one to one against any mbt with missiles?and witout then? Why would it? The Rhino is a relic from the 1960s. It could probably win in a fight against the Scorpion or Battlemaster, and maybe the Crusader because it's built for speed and amphibious capability rather than armour and firepower, but if you pit the Rhino against a modern, honest to god MBT like the Paladin, Kodiak or Leopard, it's going to lose. If not, that begs the question of why the Russians even retired the damn thing in the first place. |
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18 May 2013, 2:11
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#184
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Why would it? The Rhino is a relic from the 1960s. It could probably win in a fight against the Scorpion or Battlemaster, and maybe the Crusader because it's built for speed and amphibious capability rather than armour and firepower, but if you pit the Rhino against a modern, honest to god MBT like the Paladin, Kodiak or Leopard, it's going to lose. If not, that begs the question of why the Russians even retired the damn thing in the first place. The Rhino's ROTR received an ATGM system that looks modern and effective against vehicles. Although this tank is outdated technologically it certainly received improvements to continue operating and as a reserve unit may be important for Russia that needs a relatively light tank to be transported by aircraft. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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18 May 2013, 7:47
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#185
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Group: Members Posts: 517 Joined: 18 March 2013 From: Spain Member No.: 9862 |
Why would it? The Rhino is a relic from the 1960s. It could probably win in a fight against the Scorpion or Battlemaster, and maybe the Crusader because it's built for speed and amphibious capability rather than armour and firepower, but if you pit the Rhino against a modern, honest to god MBT like the Paladin, Kodiak or Leopard, it's going to lose. If not, that begs the question of why the Russians even retired the damn thing in the first place. Well the scorpion is just a british centurion and when amassed it defeats mbt like paladins or kodiaks. |
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18 May 2013, 11:09
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#186
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Group: Members Posts: 1080 Joined: 24 December 2011 Member No.: 8905 Loves guessing games |
We still need help adding most of the pages for structures. Should we add pages for the Generals Powers as well? Yeah, why not? Why would it? The Rhino is a relic from the 1960s. It could probably win in a fight against the Scorpion or Battlemaster, and maybe the Crusader because it's built for speed and amphibious capability rather than armour and firepower, but if you pit the Rhino against a modern, honest to god MBT like the Paladin, Kodiak or Leopard, it's going to lose. If not, that begs the question of why the Russians even retired the damn thing in the first place. Just to make something clear - whether an unit can beat another in one on one combat sometimes has nothing to do with it's lore and background. Like as far as I know the Tunguska beats Gepard in one on one but if you check the lore and looks of the two vehicles the Gepard would be the more modern of the two light AA vehicles. |
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21 May 2013, 14:06
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#187
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Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 |
I found a really good templata page: http://generalsrotr.wikia.com/wiki/Page_Template But is everything like land speed, attack range and sight range really necessary? I also wonder, how do you take a picture of the cameo in-game with upgrades around, like this:
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21 May 2013, 15:03
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#188
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We complain because we care! Group: Members Posts: 174 Joined: 2 August 2012 From: Frozen Okayhole Member No.: 9248 |
I found a really good templata page: http://generalsrotr.wikia.com/wiki/Page_Template But is everything like land speed, attack range and sight range really necessary? I put "currently unsupported on the wiki" next to it on purpose. While we may not utilize this currently, there could be a need for it in the future. |
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21 May 2013, 20:06
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#189
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We complain because we care! Group: Members Posts: 174 Joined: 2 August 2012 From: Frozen Okayhole Member No.: 9248 |
I changed the overall appearance of the Wiki, and edited the navigation buttons on the top. The background, however, looks like sh!t, but this is my fault, not the artists. A custom sized one, under 150 Kb, will have to be made.
Changed the background to something less obnoxious. Tiled image was not working for me. I'll take suggestions for good color schemes. This post has been edited by Talonek: 21 May 2013, 20:11 |
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22 May 2013, 10:18
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#190
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Group: Members Posts: 1080 Joined: 24 December 2011 Member No.: 8905 Loves guessing games |
I found a really good templata page: http://generalsrotr.wikia.com/wiki/Page_Template But is everything like land speed, attack range and sight range really necessary? I also wonder, how do you take a picture of the cameo in-game with upgrades around, like this: The method I know of - select the unit in-game, take a screenshot with F12, after exiting the game open the screenshot with Paint or any other image processing software, select the unitbox (in-game cameo with upgrades around) part of the screenshot with the Select tool, crop it and you're done. I changed the overall appearance of the Wiki, and edited the navigation buttons on the top. The background, however, looks like sh!t, but this is my fault, not the artists. A custom sized one, under 150 Kb, will have to be made. Changed the background to something less obnoxious. Tiled image was not working for me. I'll take suggestions for good color schemes. The navigation buttons are awesome. But this grey scheme with white fonts is a bit hard to read. |
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22 May 2013, 14:20
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#191
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We complain because we care! Group: Members Posts: 174 Joined: 2 August 2012 From: Frozen Okayhole Member No.: 9248 |
The navigation buttons are awesome. But this grey scheme with white fonts is a bit hard to read. Like I said, I'm taking suggestions for color schemes. These items can be colored Buttons Links Header Background color Give me these in Hex color codes, And I will test them out. I also need a background that goes in the very back of the page. |
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22 May 2013, 15:37
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#192
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Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 |
MARS, if you could, I'd like to see some lore/background of the GLA Tunnel Network, Stinger Site and any GLA unit not specified in a ROTR update. I am just not that good in writing background information.
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22 May 2013, 17:36
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#193
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We complain because we care! Group: Members Posts: 174 Joined: 2 August 2012 From: Frozen Okayhole Member No.: 9248 |
As long as we get all the infobox data in, and someone doing tactics, counters, trivia, etc., we'll be good.
But seriously, I need some feedback on the colorscheme. |
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22 May 2013, 19:32
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#194
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Lore for the Stinger Site:
Introduced in the early 1980s to replace the aging Redeye anti-air missile, the FIM-92 Stinger became the go-to man-portable air defence system - or MANPADS - for many US allies. However, the Stinger was also supplied to a number of guerilla groups such as the Afghan Mujahideen during the Soviet invasion of Afghanistan or the Syrian rebels in the early years of the 21st century, making it not just a mere weapon, but a tool of US and NATO geo-political involvement in local conflicts for better or worse. As a result, it was only a matter of time until the missiles also found their way into the arsenals of the Global Liberation Army where they were turned against their own makers in one of history's many cruel twists of irony. Lore for the Tunnel Network: Throughout history, the use of tunnelling tactics has always been a common element of many guerilla wars and asymmetrical conflicts. Like the National Liberation Front of Vietnam or the Mujahideen fighters of Afghanistan, the GLA also employed extensive tunnel networks in order to covertly move its warriors across considerable distances, smuggle supplies and provisions through even the tightest borders and strike swiftly from within the enemy's own territory. Whereas the American response was to destroy the tunnels with deep-penetrating bombs, the Chinese initially doused the underground with incendiaries, then sent their smallest soldiers into the tunnels to gather intel and demolish them. Many of these so-called 'tunnel rats' have told harrowing tales of burned out passageways littered with charred human remains and booby traps and despite the omnipresence of state propaganda, it stands as a tragic fact that many PLA veterans with such severe psychological trauma only receive a token amount of support from the Party government. As for the visuals of the Wiki, I do like the content template and suggest adapting it for the other pages as well, even though we should -not- go into such minute details as movement speed, armour values and so on. Basically, the infobox should only contain quality information that are directly visible in the game rather than cryptic code-speak. As for the design, I'd be in favour of a dark grey background tone and white text. Blue seems too generic, red is not easy on the eye and the olive green gives me a negative vibe that reminds me of a tacky early 2000s military website. A dark, neutral grey such as the one of the Company Of Heroes Wiki with plain white text seems appropriate. As for the side images, could someone tell me what dimensions an image would need to have in order to fill in both edges of the screen without plastering the same image all over the place? |
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22 May 2013, 19:38
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#195
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Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 |
MARS' lore. Thanks, MARS! As you migjht understand I am not so good on writing background stories, and I hope I don't piss you off about it. -------------------- |
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22 May 2013, 19:46
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#196
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Group: Members Posts: 392 Joined: 19 May 2013 From: Mountains of Asia Member No.: 9942 |
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22 May 2013, 20:36
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#197
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That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
Here are the intended factions of a few USA units, based on available evidence:
Microwave Tank: Armor General Microwave Humvee: Special Ops Chaparral: Armor General Ambulance: Special Ops and Airforce M113 Vulcan: Armor Fire Ant Drone: Armor Decoy Drone: Airforce Combat Chinook: Airforce Guardian Defence: Airforce and Armor A few GLA units as well: Battlebus: Terror Cell Bomb Truck: Terror Cell Demo Track: Terror Cell Angry Mob: Terror Cell Hijacker: Terror Cell Maruader: Warlord SCUD Launcher: Bio Command Not much information available for other factions at the moment. EDIT: Conform to Word of This post has been edited by Generalcamo: 22 May 2013, 21:07 |
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22 May 2013, 20:38
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#198
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Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 |
You don't have to specify if you did it Knossos, but you could remove the "[ToDo]" from the top. -------------------- |
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22 May 2013, 21:01
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#199
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We complain because we care! Group: Members Posts: 174 Joined: 2 August 2012 From: Frozen Okayhole Member No.: 9248 |
MARS
1920 x 1080 p, I'm guessing. Here's an example I found: http://ansible.wikia.com/wiki/File:Wiki-background The file needs to be 150kb or below for it to be allowed. Sorry, I couldn't tell you more at this time. |
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22 May 2013, 21:03
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#200
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Obsolete/misleading information will be marked in red. Consider them outdated and do not mention them anywhere.
Here are the intended factions of a few USA units, based on available evidence: Microwave Tank: Armor General Microwave Humvee: Special Ops Chaparral: Armor General Ambulance: Special Ops and Airforce M113 Medic: Armor M113 Vulcan: Armor LOSAT Humvee: Special Ops Fire Ant Drone: Armor Decoy Drone: Airforce Combat Chinook: Airforce Guardian Defence: Airforce and Armor A few GLA units as well: Battlebus: Terror Cell Bomb Truck: Terror Cell Demo Track: Terror Cell Angry Mob: Terror Cell Terrorist: Terror Cell Hijacker: Terror Cell Maruader: Warlord SCUD Launcher: Bio Command Not much information available for other factions at the moment. |
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