CNC generals, or wc3 |
CNC generals, or wc3 |
17 Jul 2009, 5:36
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#1
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Group: Members Posts: 43 Joined: 13 July 2009 Member No.: 260 |
I want to hear some opinions on CNC generals vs warcraft 3
in Graphics and game play. |
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17 Jul 2009, 5:44
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#2
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
Since this is a C&C based forum it's pretty easy to deduce which side will get more votes.
They both have different styles, in both graphics and in gameplay and as such cater to different audiences. -------------------- |
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17 Jul 2009, 5:48
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#3
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
I gotta admit both are terrible without mods. Though WC3 doesn't have mods but rather those special maps that I forgot how they are named.
I did play vanilla ZH a lot more than WC3 though so I'll go with Gens. -------------------- |
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17 Jul 2009, 8:13
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#4
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Group: Members Posts: 246 Joined: 6 June 2009 From: Canada Member No.: 21 Projects: ShockWave |
Graphics? The games came out near the same time as each other but War3 has a much more cartoony take on everything. Personally I prefer Generals graphics.
Gameplay? War3 is much slower paced with average game lengths from 15-20min. Longer if the enemy decides to stay until the last building for some reason. Generals is much faster paced with average game lengths from 8-10min. War3 is better balanced overall. Both games have their lame strats though. Replayabliity? War3 definitely. The custom UMS maps offer A LOT more than any ZH mod can offer. Tower defenses, hero arenas, "DotA" type games, maze games, etc. As well, War3 has a much bigger community in every aspect, the game itself has more players AND the custom map players are all active online. As well, Garena is an excellent program to use for War3. Overall, War3 no contest. The game itself, I prefer Generals/ZH but I've come back to War3's custom games a lot. If you're used to "good graphics" from modern day games it will be harder to adjust to War3 than Generals though. |
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17 Jul 2009, 9:50
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#5
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Group: Members Posts: 37 Joined: 7 June 2009 Member No.: 78 |
Graphics? Neither game has "bad" graphics (at least for the time). Neither was cutting edge. They both got the job done. I don't favor one over the other.
Gameplay? WC3 was basically a 3-D fantasy version of Starcraft, and Generals was mostly 3-D version of Red Alert. My personal preference is predictably going to be toward Generals. WC3 has a better storyline going for it, as well as being more balanced right out of the box. I feel Generals did a better job of having more interesting and tactical battles (ei: you can't built a mass of one thing and hope to win) without being TOO rock-paper-scissors (which is something I feel plagued Age of Mythology, which otherwise was a great game). As far as modability goes, with WC3 you could do some clever things and almost turn it into a new game, however on the whole I think Generals is by far a more modable game in the traditional sense, which I prefer as a mod is more likely to provide an improvement on the existing game, which I am playing for a reason. Generals does have more flaws than WC3, but I find it to be a much more fun and interesting game as a matter of preference. The quality of mods such as shockwave influences this. |
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17 Jul 2009, 10:10
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#6
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Group: Dev. Team Posts: 276 Joined: 10 June 2009 From: Austria Member No.: 123 |
Unmodded versions:
WC3 is far more balanced. I like both games and I can't really decide which one is better, although ZH without mods isn't that good. Both games are easily modable although WC3 has far more possiblities. (You could turn it into a shooter or a racing game) But there are a few things you can do better in Generals (adding new sides, new interface, new sounds, ...). I don't play either game very often these days, but I'm still modding both of them. And I think WC3 is pretty fast-paced too. (Well compared to my 3-Way ZH (Contra or ShW) Turtle-Games) |
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17 Jul 2009, 13:38
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#7
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Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
i dont see how generals is fasted paced u have to spend at least an hour or two each game as for war3 no1 plays regular games evryone plays use map settings (their version of mods) DotA is the most popular of these and altho dota takes about the same time, war3's regular games are rly short
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17 Jul 2009, 14:01
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#8
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Group: Members Posts: 227 Joined: 7 June 2009 Member No.: 65 Projects: SWR Productions |
i dont see how generals is fasted paced u have to spend at least an hour or two each game as for war3 no1 plays regular games evryone plays use map settings (their version of mods) DotA is the most popular of these and altho dota takes about the same time, war3's regular games are rly short They're talking about a player vs player 1 on 1 game (I assume). To get more than one hour in Generals, you would have to be playing $50k no rush 15 minutes or something. |
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17 Jul 2009, 14:31
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#9
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Group: Members Posts: 72 Joined: 7 June 2009 From: Serbia Member No.: 69 |
WC 3 of course. Without mods Generals are boring. Including with Zero Hour.
WC 3 doesnt have much mods. Only one worth a mention is The Tales of Raviganion. But without it WC is best RTS game that I played, and still playing. Also WC 3 community is much bigger than Generals. -------------------- |
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17 Jul 2009, 18:26
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#10
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Group: Members Posts: 246 Joined: 6 June 2009 From: Canada Member No.: 21 Projects: ShockWave |
i dont see how generals is fasted paced u have to spend at least an hour or two each game as for war3 no1 plays regular games evryone plays use map settings (their version of mods) DotA is the most popular of these and altho dota takes about the same time, war3's regular games are rly short Play me 1v1 in a Zero Hour game and it'll end in less than 10minutes. It lasts an hour or two if you play "No Rush 30 Pro Rules" games. QUOTE Graphics? Neither game has "bad" graphics (at least for the time). Neither was cutting edge. They both got the job done. I don't favor one over the other. Gameplay? WC3 was basically a 3-D fantasy version of Starcraft, and Generals was mostly 3-D version of Red Alert. My personal preference is predictably going to be toward Generals. WC3 has a better storyline going for it, as well as being more balanced right out of the box. I feel Generals did a better job of having more interesting and tactical battles (ei: you can't built a mass of one thing and hope to win) without being TOO rock-paper-scissors (which is something I feel plagued Age of Mythology, which otherwise was a great game). As far as modability goes, with WC3 you could do some clever things and almost turn it into a new game, however on the whole I think Generals is by far a more modable game in the traditional sense, which I prefer as a mod is more likely to provide an improvement on the existing game, which I am playing for a reason. Generals does have more flaws than WC3, but I find it to be a much more fun and interesting game as a matter of preference. The quality of mods such as shockwave influences this. What? Generals is NOTHING like RA and WC3 is NOTHING like SC. ~~~~~~~~~~ To clarify I'm not talking about 1v1 versus a hard computer where you can just turtle around, I'm talking about facing actual people that use common strategies. This post has been edited by Sharpnessism: 17 Jul 2009, 18:31 |
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24 Jul 2009, 6:27
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#11
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Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
well im sure it would end in less than 10 playing a pro other than that me and my friends either play vs comps or we play vs each other and we have no rules none of us can rush. ive nvr been able to rush quite honestly even in sc or war3 any rts
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24 Jul 2009, 14:10
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#12
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
The fact that you can't do it doesn't mean Generals is a slow paced game. Download a replay from the battle bunker and see how fast paced Generals is done.
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24 Jul 2009, 20:43
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#13
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Group: Dev. Team Posts: 1220 Joined: 8 June 2009 From: East Coast of either China or the US Member No.: 96 Projects: SWR Productions |
I gotta admit both are terrible without mods. Though WC3 doesn't have mods but rather those special maps that I forgot how they are named. I did play vanilla ZH a lot more than WC3 though so I'll go with Gens. Overdose, you could not have put it any simpler. Though, IMO, Generals had more 'splosions while WC3 had more Story, variety and more depth. -------------------- |
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24 Jul 2009, 21:06
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#14
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
Put generals on a table with the other stuff EA released lately and it's suddenly not so terrible anymore.
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27 Jul 2009, 7:09
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#15
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Товарищ Group: Members Posts: 650 Joined: 17 June 2009 From: Philippines Member No.: 175 ex-D' WRTHBRNGR |
There's a build limit on Warcraft (and Starcraft) units, IE you can't spam a lot of units and you can only select up to 12 units a time, which would mean making an entire army difficult to move. However, WC3 has decent storyline, models, and abilities to pwn the opposition, and it's [The Frozen Throne] also good game to mod (a single custom map, IE; I have a big collections of TFT maps), DotA Allstars is my favorite WC3 mod (a lot of gamers here in the Philippines play WC3, only to play DotA),
For C&C Generals, it's a good game, but its SAGE is not that great, you can encounter problems when you mod it, but nevertheless, they're both (WC3 & C&CG) great... This post has been edited by D' WRTHBRNGR: 8 Aug 2009, 11:06 -------------------- "Not in mood...go away..." "We are going to have to act, if we want to live in a different world." Bringing wrath to a forum near you since 2009! |
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