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[FAN ADDON] Imperium's New Textures Thread! (ECA+PLA+RUS+USA RELEASED!), New shiny infantry textures, confirmed online-compatible !
Imperium
post 9 Apr 2015, 20:39
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Hello everyone! It's my first post, so let me get a few things out of the way...

SWR is great and so is ROTR, thanks for making it!

Since I've been lurking for a while, and because I was bored/procrastinating writing school papers, I thought I would make some custom infantry textures for everyone, including (read: mostly) myself!

Permission to release has been granted by The_Hunter and Comr4de! HONOUR THEM!

Some things to bear in mind:
1. these will never make any code changes to the game, limiting what I can do.
2. I will not increase texture resolution without a very persuasive argument, so my new textures will work on any machine no matter how many conscripts you spam.
3. All textures should be considered to be in various states of WIP, even if I release them.
4. I am an amateur texturer; I've got years of experience, but mostly at doing on and off stuff for various games (nothing serious, no professional training whatsoever)
5. These textures have been tested and are compatible with SWR's multiplayer!
6. In the even that you hate a particular skin, you can remove that specific skin by going into the art folder and deleting the relevant file. Most file-names are easy to figure out.

Releases will be by faction, with each pack affecting all infantry of that faction in some way. Some releases will have optional files to use if you want to.

[Static]
"General... something's coming. Something big!"


Release 1: ECA. RELEASED!

GET IT HERE, or as an attachment below.

*NEW OPTIONAL ECA PACK*
ECA Woodland Infantry Pack V2. Screenshots pending. Uses realistic modern woodland camouflages from a variety of nations!
GET IT HERE.

*NEW OPTIONAL Helghast (Killzone) themed pack!*
GET IT HERE

*NEW OPTIONAL Israeli Defense Force themed pack!*
GET IT HERE GOYIM

Release 2: China. RELEASED!
Featuring two FULL optional camo schemes!

GET IT HERE

Default:

Arid:

And Woodland!


***NEW CHINESE ARMOR PACK***
-Every single armored vehicle china has, plus its Han Gunship and Blimp, have been retextured, excluding the dozer supply trucks and listening post.
-All vehicles use realistic vehicle camoflages from the 1980's and 1990's (and sometimes 2000's) as inspiration.
-Battle-master variations from the battle-pack have been completely overhauled.
-Most tank treads have been updated.
-Pack includes damage models
-Pack works with 1.86, confirmed.
GET IT HERE!

***NEW PLA MARINE INFANTRY***
Get it Here!


Release 3: Russia RELEASED.

(send me pictures and I'll put them here!

GET IT HERE!

Featuring optional Conscripts/RPG troopers, and an optional blue VDV.
Pictures later. Take some if you like, If I like them I'll feature them here and credit you.

Release 4: USA. RELEASED!

(Send me pictures and I'll put them here!)

Future Desert Troops and Tanks!



GET IT HERE

FEATURING:
-ARMY ACU (RANGER/MISSILE DEFENDER)
-MARPAT (RANGER/MISSILE DEFENDER)
-'FUTURE' WOODLAND (FEAT. ATACs-FG) (FULL SET)
-'FUTURE' DESERT (FULL SET)

And!

VEHICLE TEXTURES:
-CONVENTIONAL DESERT CAMO
-'FUTURE' WOODLAND
-'FUTURE' DESERT
-...and a very patriotic Paladin.

NEW US RETEXTURE SET. GET SOME, MARINES!
(Images courtesy of Comrade Crimson)



Release 5: GLA. Later.
Release 6: Grand Release. Much later.

Release 7: ROTR General Packs!

Release 8: Country specific texture packs!

PREVIEWS:

GLA:

Recommended: No Auras!

WIP![attachment=1361:ECA_Default_Set.rar]

This post has been edited by Imperium: 31 Jan 2016, 23:00
Attached File(s)
Attached File  BATTLEMASTER_BATTLE_PACK.rar ( 477.65K ) Number of downloads: 168
Attached File  ECA_Default_Set_v1.1.rar ( 96.81K ) Number of downloads: 151
Attached File  PLA_Default_Set.rar ( 220.13K ) Number of downloads: 150
Attached File  Russian_Default_Set.rar ( 103.63K ) Number of downloads: 144
 


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CheoRock
post 10 Apr 2015, 3:35
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You'll be what you must be, or else you will be nothing...



Nice work indeed! When will be available this?


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Imperium
post 10 Apr 2015, 5:23
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QUOTE (CheoRock @ 9 Apr 2015, 19:35) *
Nice work indeed! When will be available this?


When I'm happy with everything, which is why you guys should be giving me constructive criticisms!

tongue.gif

In all seriousness, probably very soon. I will be releasing by faction so you guys can get access to my stuff faster!

The first pack I plan on dropping will be the ECA.

Second will be Russia, probably.

Third will be China

Fourth AAAAAMERRRRRICCCAAAA!

Fifth will be GLA.

ETA on pack 1: probably sometime next week. No idea on everything else.

Obviously when its done I'll re-release it all as a Greatest Hits release with a bit of extra spit and polish.


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ComradeCrimson
post 10 Apr 2015, 7:35
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The Trench Dog
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Member No.: 10225



I love your Chinese skins, and your American and Russian ones look friggen awesome too.

The only ones im not as big a fan of is the Europeans- I kind of prefer the ROTR ones over them at the ROTR ones look more like buff entrenchment soldiers moreso.


Can I ask 2 questions though?

Will these be able to be used without causing mismatches online? And will you post each skin as a separate download? Because I think I will definitely replace the Chinese skin with yours and possibly the American one as well if possible.

And im really glad you made the Javelin African American, as thats exactly what I had in mind for him when I voiced him.



As for the Russians, they are near perfect- just the helmet texture needs to be worked on I think. Make it more of a consistent colour, it will look better I think.



This post has been edited by ComradeCrimson: 10 Apr 2015, 7:38


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Imperium
post 10 Apr 2015, 8:00
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QUOTE (ComradeCrimson @ 9 Apr 2015, 23:35) *
I love your Chinese skins, and your American and Russian ones look friggen awesome too.

The only ones im not as big a fan of is the Europeans- I kind of prefer the ROTR ones over them at the ROTR ones look more like buff entrenchment soldiers moreso.


Can I ask 2 questions though?

Will these be able to be used without causing mismatches online? And will you post each skin as a separate download? Because I think I will definitely replace the Chinese skin with yours and possibly the American one as well if possible.

And im really glad you made the Javelin African American, as thats exactly what I had in mind for him when I voiced him.



As for the Russians, they are near perfect- just the helmet texture needs to be worked on I think. Make it more of a consistent colour, it will look better I think.


@ Europeans: Aww. Oh well, I personally love the ECA textures. Who knows maybe when I finish and release them you'll come around? I particularly love what I did with the medic. Maybe you could offer suggestions to improve these textures?

On Mismatches: I havent tested it out yet (no time, gaaah no time!) but I am fairly sure they will work. The reasons I have confidence is that Generals/Zero Hour loads its art assets locally rather than trying to sync them. It needs to sync stuff like .ini files, which I havent touched at all. This was proven way back in the days of vanilla Gens/Zero Hour where you could have all kinds of custom textures and possibly even custom models on vehicles, and as long as you did not change the relevant .ini files, you could play with other people. SWR's system may operate slightly differently, but I doubt it. Worst Case scenario you just need to move a folder in order to play online with this mod. Not a huge inconvenience.

On How my release is planned to go: Im going to release by faction at first. The current order is:

ECA, Russia, China, USA, GLA.
Once all that's done I'll release a compendium of all of them with extra polish and special features.

On customizing the mod: Actually that's an awesome thing about pure texture mods for zero hour. Hate what I did to a unit? No problem. Come release I will supply a list of texture file names each linked to their respective soldier. If you really want, eliminating them is as easy as deleting a file from a folder. In addition, I plan to offer some optional content, like African American versions of US soldiers, etc.

@The Javelin Guy: Thanks! But I could have sworn he was African American already before I touched him. Hmm... Regardless, I plan on making US infantry have African American variants in an optional addon. I wont really be doing anything to simulate Hispanic or Asian races in the American faction because in all honesty I'm fairly certain I don't have enough pixels to make them look appreciably different from Caucasians :S

@Russian helmets: What would you suggest for them? What I tried to do was simulate Flora with that. I can try one or two other ways but honestly it will always be blurry like that. Should I use Partizan instead?

Or do you mean its bad that I have helmet texture variation? Would it be better if they all had those turtle-looking helmets on?

This post has been edited by Imperium: 10 Apr 2015, 8:03


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ComradeCrimson
post 10 Apr 2015, 8:28
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QUOTE (Imperium @ 10 Apr 2015, 8:00) *
@ Europeans: Aww. Oh well, I personally love the ECA textures. Who knows maybe when I finish and release them you'll come around? I particularly love what I did with the medic. Maybe you could offer suggestions to improve these textures?


I think the issue here is that you've made em a bit too plain looking and it actually detracts some of the detail. I do indeed like what you did for some of the units but its just a little too plain and a bit too similar to other factions. Plus I am not a big fan of having that red beret, I think black would suit better. Overall I just like the look of the blue for the ECA, its different and unique. Sorry mate, just my opinion :C

If I were to suggest stuff, differentiate the colour of backpacks to be more apparent then that stock green, add the odd accessory. Make them more geared out is my suggestion. The panzerfaust is probably what is throwing me off the most I think.

Also for more ideas regarding them via images...

Like the one with the radio or the more heavily armoured one in particular, add hats and stuff. More of a navy blue/dark blue.



QUOTE (Imperium @ 10 Apr 2015, 8:00) *
On Mismatches: I havent tested it out yet (no time, gaaah no time!) but I am fairly sure they will work. The reasons I have confidence is that Generals/Zero Hour loads its art assets locally rather than trying to sync them. It needs to sync stuff like .ini files, which I havent touched at all. This was proven way back in the days of vanilla Gens/Zero Hour where you could have all kinds of custom textures and possibly even custom models on vehicles, and as long as you did not change the relevant .ini files, you could play with other people. SWR's system may operate slightly differently, but I doubt it. Worst Case scenario you just need to move a folder in order to play online with this mod. Not a huge inconvenience.


If you haven't touched the INI files I think you should be fine.

QUOTE (Imperium @ 10 Apr 2015, 8:00) *
@The Javelin Guy: Thanks! But I could have sworn he was African American already before I touched him. Hmm... Regardless, I plan on making US infantry have African American variants in an optional addon. I wont really be doing anything to simulate Hispanic or Asian races in the American faction because in all honesty I'm fairly certain I don't have enough pixels to make them look appreciably different from Caucasians :S


Last I checked the original skin was helmeted so you couldn't necessarily tell. As for me im not too concerned over having the entire US army African American, im just glad to see units that bear that voice to well; be of the same skin colour so to speak. Having variety is good especially for the United States.

QUOTE (Imperium @ 10 Apr 2015, 8:00) *
@Russian helmets: What would you suggest for them? What I tried to do was simulate Flora with that. I can try one or two other ways but honestly it will always be blurry like that. Should I use Partizan instead?

Or do you mean its bad that I have helmet texture variation? Would it be better if they all had those turtle-looking helmets on?


Partizan could definitely work- I just mean like a different type of green or some such could work, maybe do a bit of pixellization to shape their helmets a bit better. The sort of weird stripey effect you have on the helmet doesn't look as intended and kinda looks messy is all.

Maybe something akin to this with your own spin?



Oh and uh... suggestions for the GLA!


The GLA as we have them have taken on a more African warlord/militia style/theme. They are a mixture of fundamentalist types like we are familiar with in ZH (though they had a noticeable Central Asian/former Soviet Republic look back then) and in ROTR they should resemble African militias with the odd mixture of fundamentalist insurgents. I kind of like the look of how the GLA presently are, but making them more militia like would probably be the route you want to go.

Something like the following images perhaps...







This post has been edited by ComradeCrimson: 10 Apr 2015, 8:40


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Imperium
post 10 Apr 2015, 9:06
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QUOTE (ComradeCrimson @ 10 Apr 2015, 0:28) *
I think the issue here is that you've made em a bit too plain looking and it actually detracts some of the detail. I do indeed like what you did for some of the units but its just a little too plain and a bit too similar to other factions. Plus I am not a big fan of having that red beret, I think black would suit better. Overall I just like the look of the blue for the ECA, its different and unique. Sorry mate, just my opinion :C

If I were to suggest stuff, differentiate the colour of backpacks to be more apparent then that stock green, add the odd accessory. Make them more geared out is my suggestion. The panzerfaust is probably what is throwing me off the most I think.

Also for more ideas regarding them via images...

Like the one with the radio or the more heavily armoured one in particular, add hats and stuff. More of a navy blue/dark blue.





If you haven't touched the INI files I think you should be fine.



Last I checked the original skin was helmeted so you couldn't necessarily tell. As for me im not too concerned over having the entire US army African American, im just glad to see units that bear that voice to well; be of the same skin colour so to speak. Having variety is good especially for the United States.



Partizan could definitely work- I just mean like a different type of green or some such could work, maybe do a bit of pixellization to shape their helmets a bit better. The sort of weird stripey effect you have on the helmet doesn't look as intended and kinda looks messy is all.

Maybe something akin to this with your own spin?



Oh and uh... suggestions for the GLA!


The GLA as we have them have taken on a more African warlord/militia style/theme. They are a mixture of fundamentalist types like we are familiar with in ZH (though they had a noticeable Central Asian/former Soviet Republic look back then) and in ROTR they should resemble African militias with the odd mixture of fundamentalist insurgents. I kind of like the look of how the GLA presently are, but making them more militia like would probably be the route you want to go.

Something like the following images perhaps...








@ECA Suggestions: Its okay to like and/or not like the things you like/do not like friend!

You're actually in luck; the Red Beret on the Panzerfaust may need to be axed due to the way the texture was mapped. I can basically turn it either black, dark blue, or green given my current situation. It will not stay red.

-Backpacks: I would looove to do variation, however that requires .ini modding, and believe or not a little bit of modeling know how too. I just work with textures. I can change the colour from green to something else though: Brown, Black, Grey, a simple camoflage scheme. You'll note that across the board I tend to just recolour the backpacks; its because theres only about 20 pixels to work with and detail is very hard to try and work in on them. I could maybe add a fascimile of a european flag (possibly impossible, actually, given some thought about it) but beyond that... Im not sure. I could add lines, to try and break it up? Help me out here friend!

@Metal Gear.... (the image suggestion): I could turn the panzerfaust guy into something vaguely similar to the one on the far right, although with less green. Possibly a unique looking urban camo with a nice navy blue armor over it?

@Swat Cosplay (the image suggestion): I dont want to make all ECA uniforms have that uniform blue tone, but I can do it with one or two. What stands out in your mind as being a particularly good unit for that coloration?

@Russian Helmets: Hmm... I think the one your talking about is the IGLA soldier helmet. Is that right? I can certainly try another pattern on him. Ill try out Partizan on the Conscript/RPG Conscript helmet as well (fun fact: they share the same helmet texture!). Part of the problem is that the model wrap is frustrating to deal with (not a dig at ROTR staff, it just isnt cooperating like the ECA helmets and chinese helmets do, thats all)

@Black Russian Helmeted troops (Image suggestion): Black helmets are very frustrating and hard to make look good. any detail you try and put on them gets muddled and smudged, like their heads have black holes on them or something. Frustrating, let me tell you.

@GLA: Good suggestions. I'll probably make the basic Rebel look quite African, complete with local (raided) camo mixtures, while I'll keep the missile defender middle eastern. Beyond that, I'll have my work cut out for me. The GLA give me a lot of freedom but also plenty of room to fail.

Since you're a fan of my chinese stuff, how about an exclusive?

These PLA troops are clearly regular army members, not part of those peasant red guard; they have Type 08 Digitized Tigerstripe Woodland! A rare camouflage that only started being distributed around 2014! (Not actually kidding there, its very rare and might not actually get fully adopted)







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- Imperium   [FAN ADDON] Imperium's New Textures Thread! (ECA+PLA+RUS+USA RELEASED!)   9 Apr 2015, 20:39
- - Composite armour   Looks good. I'd like to see some patterns for ...   9 Apr 2015, 20:44
|- - Imperium   QUOTE (Composite armour @ 9 Apr 2015, 12...   9 Apr 2015, 21:09
- - X1Destroy   Not bad at all. I want to see more of this.   9 Apr 2015, 20:47
|- - Imperium   QUOTE (X1Destroy @ 9 Apr 2015, 12:47) Not...   9 Apr 2015, 21:14
- - RikerZZZ   These are looking amazing dude. Keep it up   10 Apr 2015, 0:49
- - teslashark   Perfect! How about throwing in some black skin...   10 Apr 2015, 1:14
- - Imperium   Sure, I can make a optional dark skinned set of te...   10 Apr 2015, 1:24
- - M01   Are you the same guy who worked on the us forces u...   10 Apr 2015, 1:26
|- - Imperium   QUOTE (M01 @ 9 Apr 2015, 17:26) Are you t...   10 Apr 2015, 1:30
- - M01   If there was a problem for his vehicle textures it...   10 Apr 2015, 1:42
|- - Imperium   QUOTE (M01 @ 9 Apr 2015, 17:42) If there ...   10 Apr 2015, 1:59
- - CheoRock   Nice work indeed! When will be available this?   10 Apr 2015, 3:35
|- - Imperium   QUOTE (CheoRock @ 9 Apr 2015, 19:35) Nice...   10 Apr 2015, 5:23
|- - ComradeCrimson   I love your Chinese skins, and your American and R...   10 Apr 2015, 7:35
|- - Imperium   QUOTE (ComradeCrimson @ 9 Apr 2015, 23:35...   10 Apr 2015, 8:00
|- - ComradeCrimson   QUOTE (Imperium @ 10 Apr 2015, 8:00) @ Eu...   10 Apr 2015, 8:28
|- - Imperium   QUOTE (ComradeCrimson @ 10 Apr 2015, 0:28...   10 Apr 2015, 9:06
|- - ComradeCrimson   Bloody post lag.   10 Apr 2015, 9:16
|- - ComradeCrimson   QUOTE (Imperium @ 10 Apr 2015, 10:06) -Ba...   10 Apr 2015, 9:16
- - Imperium   You know that feeling, when you step up to do some...   10 Apr 2015, 6:38
- - teslashark   Perfect to the perfecth power! Neither stamp t...   10 Apr 2015, 10:09
|- - Imperium   QUOTE (teslashark @ 10 Apr 2015, 2:09) Pe...   10 Apr 2015, 10:24
|- - teslashark   QUOTE (Imperium @ 10 Apr 2015, 2:24) Volu...   11 Apr 2015, 2:41
- - Imperium   Really burning the 3 am oil on this one. ECA...   10 Apr 2015, 10:57
|- - ComradeCrimson   QUOTE (Imperium @ 10 Apr 2015, 10:57) Rea...   10 Apr 2015, 11:20
|- - Imperium   QUOTE (ComradeCrimson @ 10 Apr 2015, 3:20...   10 Apr 2015, 11:38
- - Crackerjack17   I really like the ECA infantry Textures, good job.   10 Apr 2015, 11:50
- - Imperium   Conscript: "Nice helmet, comrade." RPG C...   10 Apr 2015, 12:58
- - Edsato82   Very nice work... will be available for download?   10 Apr 2015, 21:42
|- - Imperium   QUOTE (Edsato82 @ 10 Apr 2015, 13:42) Ver...   10 Apr 2015, 22:30
|- - ComradeCrimson   Significant improvements. The Russians look a lot ...   10 Apr 2015, 22:38
- - Miglanz   @ComradeCrimson: In post #18 the third pic, is th...   10 Apr 2015, 22:44
|- - ComradeCrimson   QUOTE (Miglanz @ 10 Apr 2015, 23:44) @Com...   10 Apr 2015, 22:52
|- - Imperium   QUOTE (Miglanz @ 10 Apr 2015, 14:44) @Com...   10 Apr 2015, 22:55
- - Imperium   Speaking of improvements, Ive cleaned up the first...   10 Apr 2015, 22:53
- - Miglanz   Oh you don't have to please ME. But I guess ba...   10 Apr 2015, 22:58
- - Imperium   Alright! Someone said they wanted team colour ...   10 Apr 2015, 23:10
|- - ComradeCrimson   QUOTE (Imperium @ 11 Apr 2015, 0:10) Alri...   10 Apr 2015, 23:15
|- - Imperium   QUOTE (ComradeCrimson @ 10 Apr 2015, 15:1...   10 Apr 2015, 23:17
|- - RikerZZZ   QUOTE (Imperium @ 10 Apr 2015, 23:17) Oh ...   11 Apr 2015, 2:05
|- - Imperium   QUOTE (RikerZZZ @ 10 Apr 2015, 18:05) Ple...   11 Apr 2015, 3:10
|- - RikerZZZ   QUOTE (Imperium @ 11 Apr 2015, 4:10) Im g...   11 Apr 2015, 5:53
|- - Kicknut00   QUOTE (Imperium @ 10 Apr 2015, 19:10) Im ...   14 Apr 2015, 23:13
- - Loluthinks   Hero Units Will Have New Skins As Well?   11 Apr 2015, 19:02
|- - Imperium   QUOTE (Loluthinks @ 11 Apr 2015, 11:02) H...   11 Apr 2015, 23:03
- - TheSneakyGLA   I would really like to see new GLA unit skins.   11 Apr 2015, 22:08
|- - Imperium   QUOTE (TheSneakyGLA @ 11 Apr 2015, 14:08)...   11 Apr 2015, 22:10
|- - Battle Bee   QUOTE (Imperium @ 12 Apr 2015, 0:10) They...   11 Apr 2015, 23:12
- - teslashark   Ushanka and overcoat for Partisans on snow maps? S...   11 Apr 2015, 23:47
|- - Imperium   QUOTE (teslashark @ 11 Apr 2015, 15:47) U...   12 Apr 2015, 3:59
|- - teslashark   QUOTE (Imperium @ 11 Apr 2015, 19:59) @Wi...   12 Apr 2015, 4:41
||- - Imperium   QUOTE (teslashark @ 11 Apr 2015, 20:41) I...   12 Apr 2015, 4:55
|- - RikerZZZ   QUOTE (Imperium @ 12 Apr 2015, 3:59) @Win...   12 Apr 2015, 9:35
- - Dementor   I've always seen the ECA as the most advanced ...   12 Apr 2015, 4:22
- - Imperium   Hmm. I actually differ on that perspective. The EC...   12 Apr 2015, 4:39
- - Imperium   SURPRISE! I'M RELEASING CONTENT TONIGHT...   12 Apr 2015, 6:04
- - MARS   From a story perspective, the ECA are actually mea...   12 Apr 2015, 7:26
|- - ComradeCrimson   Yes, I definitely have to commend your efforts as ...   12 Apr 2015, 7:30
|- - Imperium   QUOTE (MARS @ 11 Apr 2015, 23:26) From a ...   12 Apr 2015, 9:42
|- - teslashark   QUOTE (MARS @ 11 Apr 2015, 23:26) From a ...   12 Apr 2015, 9:43
||- - Imperium   QUOTE (teslashark @ 12 Apr 2015, 1:43) I ...   12 Apr 2015, 9:58
||- - teslashark   QUOTE (Imperium @ 12 Apr 2015, 1:58) Did ...   12 Apr 2015, 10:42
|- - Dementor   QUOTE (MARS @ 12 Apr 2015, 1:26) From a s...   13 Apr 2015, 4:32
|- - Imperium   QUOTE (Dementor @ 12 Apr 2015, 20:32) Aft...   15 Apr 2015, 1:34
- - nikitazero678   Can the infantry skins be different based on the t...   12 Apr 2015, 10:07
|- - Imperium   QUOTE (nikitazero678 @ 12 Apr 2015, 2:07)...   12 Apr 2015, 10:28
- - Imperium   ECA Released. Check the first post friends   12 Apr 2015, 12:42
- - Composite armour   Huzzah! These are simply amazing skins, can...   12 Apr 2015, 12:46
|- - ComradeCrimson   QUOTE (Composite armour @ 12 Apr 2015, 12...   12 Apr 2015, 12:48
||- - Imperium   QUOTE (ComradeCrimson @ 12 Apr 2015, 4:48...   12 Apr 2015, 12:54
||- - ComradeCrimson   QUOTE (Imperium @ 12 Apr 2015, 12:54) The...   12 Apr 2015, 12:57
|- - Imperium   QUOTE (Composite armour @ 12 Apr 2015, 4...   12 Apr 2015, 12:56
- - Imperium   MODS AWAKE QUICK POST HOPPERS   12 Apr 2015, 13:41
- - Imperium   China is next. Here is a preview. KAZAKHSTAN DMZ....   12 Apr 2015, 14:06
- - Miglanz   Very nice work!! But what I never underst...   12 Apr 2015, 14:34
|- - Kicknut00   QUOTE (Miglanz @ 12 Apr 2015, 6:34) Very ...   12 Apr 2015, 17:49
- - Miglanz   This kind you posted might be common in US militar...   12 Apr 2015, 18:08
|- - Imperium   QUOTE (Miglanz @ 12 Apr 2015, 10:08) This...   12 Apr 2015, 19:52
|- - Miglanz   Great work so far, thank you very much! Love ...   13 Apr 2015, 12:18
|- - Imperium   QUOTE (Miglanz @ 13 Apr 2015, 4:18) Great...   13 Apr 2015, 17:57
- - Imperium   THE CHINESE PLA HAVE BEEN RELEASED! Didnt exp...   13 Apr 2015, 2:49
- - Imperium   Can someone confirm if these work online?   13 Apr 2015, 5:18
|- - SiR Chaff   QUOTE (Imperium @ 13 Apr 2015, 12:18) Can...   13 Apr 2015, 5:40
|- - Imperium   QUOTE (SiR Chaff @ 12 Apr 2015, 21:40) Ye...   13 Apr 2015, 6:08
|- - SiR Chaff   QUOTE (Imperium @ 13 Apr 2015, 13:08) For...   13 Apr 2015, 6:12
|- - Imperium   QUOTE (SiR Chaff @ 12 Apr 2015, 22:12) Aw...   13 Apr 2015, 6:27
|- - ComradeCrimson   QUOTE (Imperium @ 13 Apr 2015, 6:27) ...m...   13 Apr 2015, 7:05
||- - Imperium   QUOTE (ComradeCrimson @ 12 Apr 2015, 23:0...   13 Apr 2015, 8:09
|- - teslashark   QUOTE (Imperium @ 12 Apr 2015, 22:27) I f...   13 Apr 2015, 7:07
|- - Imperium   QUOTE (teslashark @ 12 Apr 2015, 23:07) W...   13 Apr 2015, 8:07
- - Miglanz   No problem, dude! Thanks!   13 Apr 2015, 18:18
|- - Imperium   QUOTE (Miglanz @ 13 Apr 2015, 10:18) No p...   13 Apr 2015, 21:59
- - Imperium   Guys, I need help: Please suggest camoflages for ...   14 Apr 2015, 13:35
- - Miglanz   ECA is great I think, much better than the origina...   14 Apr 2015, 14:57
|- - Imperium   QUOTE (Miglanz @ 14 Apr 2015, 6:57) ECA i...   14 Apr 2015, 20:37
- - Imperium   Worked a little bit on Battlemaster tanks. Dont ex...   14 Apr 2015, 23:01
- - Dementor   Whenever I search"future soldier" up, I ...   15 Apr 2015, 5:08
- - ComradeCrimson   The GLA should have stuff like this for the odd un...   15 Apr 2015, 5:47
- - Imperium   QUOTE (Dementor @ 14 Apr 2015, 21:08) Whe...   15 Apr 2015, 7:24
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