ShockWave is now officialy 10 years old! |
ShockWave is now officialy 10 years old! |
16 Mar 2015, 11:10
Post
#26
|
|
Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Today exactly 10 years ago i publicly released the very first version of ShockWave namely version 0.8 To this present day its played by many and become pretty much a cult classic at this point. A lot has happened during the past 10 years people have come and gone and ShockWave also officially stopped to be actively developed by us in 2011. Well as of today i'm pleased to announce we will do one more major update to this mod to address some of the issues that have become obvious over the time since our last official release. We've already been doing some preparations on this and our anniversary release will include a completely reworked generals challenge, bug fixes and some necessary balance tweaks. Stay tuned in the coming weeks as we will announce more details on this development -------------------- |
|
|
23 Apr 2015, 0:10
Post
#27
|
|
Group: Members Posts: 9 Joined: 27 February 2012 Member No.: 9015 |
Good post, Caustizer, I agree on some of it, but don't you think the incredible scud launchers of Thrax and Juhziz are OP as well? (Sorry, a bit off-topic and that) The Topol kills everything in a single fire from 1500 km away. The Anthrax missiles fires fast and you need 300 avengers to stop them. Does Townes never really activate his lasers? I had no idea, but then I'm also extremely careful. I think the Scourge is a powerful unit, as it should be since Thrax normally struggles when it comes to structure elimination (American Defenses in particular give him a hard time). They make up for their firepower by being really slow and vulnerable, and the only general that really struggles to answer to them is Kwai since he has no fast vehicles or artillery and his aircraft are expensive and weak. Topuls are good, and in an army that for the most part relies on suicide units the upgrade to Demo Scud launchers seems like a nice bit of flavor. Like other artillery they suffer from the same flaws (unwieldy close up, low HP, slow) but are still not as good as nuke cannons. |
|
|
Lo-Fi Version | Time is now: 29 May 2024 - 8:09 |