Faction, World and RTS Game ideas, A place where you can post all your RTS game, Faction and World ideas |
Faction, World and RTS Game ideas, A place where you can post all your RTS game, Faction and World ideas |
19 Apr 2015, 14:03
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Group: Members Posts: 197 Joined: 7 April 2015 From: Brisbane, Australia Member No.: 11052 |
In terms of a game, I believe that factions are an important part of the setting and story. Especially those that are unique.
Examples include: ROTR's five factions: USA (Generalist), GLA (Subversive), China (Spammer/Horde), Russia (Powerhouse) and E.C.A (Cannon/Turtler) The Paradox Mod: Allies (Generalist/Air Force), Soviets (Powerhouse), Empire (More elitist- bit hard to pin down), Confederate Revolutionaries (Subversives- good guy GLA.), Order of the Talon (Elitist/Powerhouse/quality), the Mediterranean syndicate (Cannon/Ranger), the Atomic Kingdom of China (more defensive in approach) and the Electrical Protectorate (Spammer). I love unique factions and I wanted to create a thread where people could post their own faction designs in any universe they want. They could be Post Apocalyptic Bandits, Cybernetic Purists, Dinosaurs, Alternate Dimension fascist super-maniacs with super tanks. This post has been edited by Adoge: 24 Apr 2015, 8:37 -------------------- A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2
If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas My Ideas: (Criticism appreciated) Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant Basilisk vs Echelon, Unit and General List Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.) Global Chaos (Working Title) ___________________ My current Fourth General(s): USA: H.Y.D.R.A, General Schwarzkopf (under development) GLA: Colonel Abis |
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25 Apr 2015, 9:21
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Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
QUOTE I think I just shat my pants At first, I have even more crazy things for it As for the Alliance, they will have high tech light vehicles and well trained specialized infantry. They can do hit and run, tricking, creating dummy clones of theirs real units for distraction, build fake buildings which can be used as explosive traps or upgrade to real ones, convert enemy units to theirs sides.....But they can also go toe to toe with the enemy when theirs entire late game arsenal is ready to use. Combine arms is the key generally, though special units from asymmetrical warfare do things in a different way. Think about RA Allied with some twists. None of the factions is totally subversive, and if use right all of them can do awesome steamrollings. As for People's Revolutionaries, yeah they should have Tankettes as basic scouts and swarm units. Also the only faction that can train mortar infantry unit from the barracks. Theirs tactics would be about blowing things to dust with artillery then sending a giant army of light infantry and medium tanks to occupy the area. They would have better defensive options and faster infantry training than the Alliance, but have worse basic vehicles all overall until doctrine specialized units come in. QUOTE I really hope a "light tank" is the equivalent of another faction's MBT. Well, it could be the same as PR's MBT. Always need to be fielded in large numbers to become effective. This post has been edited by X1Destroy: 25 Apr 2015, 9:25 -------------------- We Die Standing.
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