China, A question |
China, A question |
13 Mar 2017, 8:51
Post
#1
|
|
Tactically Toxic Group: Members Posts: 248 Joined: 29 February 2016 Member No.: 12634 |
Due to the US redesign in 1.87 and GLA''s redesign in 1.85, is it safe to assume that China might be getting a redesign? For me, China feels the least changed and therefore it feels like it has the blandest gameplay out of all the factions due to it being too close to its original ZH gameplay.
However, it's completely acceptable if you want to keep all those features and redesigns etc. Until 2.0 and don't want to spoil anything. Thanks. |
|
|
26 Mar 2017, 14:16
Post
#2
|
|
Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
I do not see a problem with flak guns, or any other old technology revived by ROTR, the problem is when the faction gets stuck with these technologies and this restricts the fun; If this is a reason for such creativity or gameplay limitations I am in favor of modernizing China's arsenal.
Returning to the problem of "Mass Mobilization": Troop Crawler has lost its main function (It was fun) that should be to transport infantry (vGen, ZH) due to the fact that it is much more practical to send infantry in quantity walking than in transport, Battlemaster lost space for its miniaturized version, Tankneer, (even more generic than the Battlemaster) which is more economical and interesting in numbers, some examples... Another point: the possible combos for artillery like the Inferno Cannon are ridiculously powerful, there are three possible upgrades dedicated to increase the damage of this unit which is an exaggeration; I also think that the Horde Bonus has become banal for the faction when it was once a privilege. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
|
|
Lo-Fi Version | Time is now: 1 June 2024 - 21:03 |