China, A question |
China, A question |
13 Mar 2017, 8:51
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#1
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Tactically Toxic Group: Members Posts: 248 Joined: 29 February 2016 Member No.: 12634 |
Due to the US redesign in 1.87 and GLA''s redesign in 1.85, is it safe to assume that China might be getting a redesign? For me, China feels the least changed and therefore it feels like it has the blandest gameplay out of all the factions due to it being too close to its original ZH gameplay.
However, it's completely acceptable if you want to keep all those features and redesigns etc. Until 2.0 and don't want to spoil anything. Thanks. |
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26 Mar 2017, 22:39
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#2
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
This is getting suggesty, and why does china need more aa?
They literally have the Win fang, the best t2aa in the game, they have migs, they have gats and tank hunters too. They don't need more aa. What most of you aren't realising is that currently china is the ONLY faction in the game that can handle every situation effectively and evenly at every stage of the game. China has no serious weaknesses anywhere because all of its units are responsive, varied and above all else (unlike a considerable amount of other factions in the game) all of china's units are useful. The only weakness that china really has is getting dicked by Boris, but even then thats such a minor weakness that can be delt with that its more of a player issue than a design one. QUOTE Anything that makes the faction more attractive from a point of view aimed to a more polished, diversified and attractive gameplay. China literally has this more than any other faction in the game currently, and it cant really do more/get more added that wouldnt break this effect. QUOTE We should expect more changes for China's arsenal in the future. No, we shoudlnt. China is in a good spot already, it doesn't need anything more in terms of units. QUOTE The thing is China still using flak weapons in the year 2342( 2042-2045 not 2342. Not sure if that is a typo, but if it isnt i suggest you re-read the lore entries Zun. -------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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26 Mar 2017, 23:37
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#3
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
China literally has this more than any other faction in the game currently, and it cant really do more/get more added that wouldnt break this effect. Okay, I respect your opinion, but I completely disagree with it. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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27 Mar 2017, 8:51
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#4
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
Okay, I respect your opinion, but I completely disagree with it. Im curious as to what specifics you consider that china needs? Because the only thing i can think of is a reactive boris counter rather than a pre-emptive counter. -------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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27 Mar 2017, 13:02
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#5
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Im curious as to what specifics you consider that china needs? Because the only thing i can think of is a reactive boris counter rather than a pre-emptive counter. If you are satisfied with the current gameplay of China you will only need one or other adjustment related to the balancing, however if you analyze China as a faction that needs to be improved and polished for not being up to par of other factions (gameplay, faction desing, etc), you will see that a lot of things would need to be rethought. As I commented and the other players commented on China, some main themes of the faction were saturated to the point of being banalized (Napalm, Horde Bonus, Nuke, Mass Mobilization, etc.), and consequently some combos became boring by pushes the player to a "brainless gameplay". I want to avoid giving suggestions, so this is in fact only a criticism of China's current gameplay. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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