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AI Skirmish Script/Map/Mod Compatibility
vectorguy
post 22 Mar 2018, 2:14
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Is there a repository somewhere for various SkirmishScripts and will any .scb file work on any map or mod for ZeroHour?

I understand that these go in Data\Scripts\ then restart game and the new AI will work.

Am I wrong?

I'm using http://www.cnclabs.com/modding/generals/ as a reference and just starting to check out https://forums.revora.net/forum/163-script-...ent-initiative/ but that latter forum is from 2005 or so.
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Mizo
post 29 Mar 2018, 2:11
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Depends. Some skirmish maps have their own scripts while and those are usually single player maps. Normal games load the AI from the main scripts in the main INI folder.


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Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters....
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