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Modding Generals and maybe including existing mods.
Silentrzk
post 22 May 2018, 13:02
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Hello. I feel I want to try doing some simple modding on Generals, such as adjusting weapon damage on certain units and adjusting super weapons' timers. Also, I don't know if it's "legal" or if it's possible, I want to modify on existing mods such as SW and ROTR.

My question is, what tools should I need for this? This is my first time on trying to mod Generals although I have modding experience on RA2/YR.
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Omeka88
post 22 May 2018, 23:49
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all "commandset" are Data\INI\CommandSet.ini


this one is from ROTR (internet center):

CommandSet ChinaInternetCenterCommandSet
1 = Command_StructureExit
2 = Command_StructureExit
3 = Command_StructureExit
4 = Command_StructureExit
5 = Command_StructureExit
6 = Command_StructureExit
7 = Command_StructureExit
8 = Command_StructureExit
9 = Command_StructureExit
10 = Command_StructureExit
11 = Command_Evacuate
12 = Command_UpgradeChinaSatelliteHackOne
13 = Command_UpgradeChinaMines
14 = Command_China_Sell
End

most of the time the GUI can hold only 14 button (only on contra y see 16)

just add more "Command_StructureExit" for the GUI button


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