Faction, World and RTS Game ideas, A place where you can post all your RTS game, Faction and World ideas |
Faction, World and RTS Game ideas, A place where you can post all your RTS game, Faction and World ideas |
19 Apr 2015, 14:03
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#51
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Group: Members Posts: 197 Joined: 7 April 2015 From: Brisbane, Australia Member No.: 11052 |
In terms of a game, I believe that factions are an important part of the setting and story. Especially those that are unique.
Examples include: ROTR's five factions: USA (Generalist), GLA (Subversive), China (Spammer/Horde), Russia (Powerhouse) and E.C.A (Cannon/Turtler) The Paradox Mod: Allies (Generalist/Air Force), Soviets (Powerhouse), Empire (More elitist- bit hard to pin down), Confederate Revolutionaries (Subversives- good guy GLA.), Order of the Talon (Elitist/Powerhouse/quality), the Mediterranean syndicate (Cannon/Ranger), the Atomic Kingdom of China (more defensive in approach) and the Electrical Protectorate (Spammer). I love unique factions and I wanted to create a thread where people could post their own faction designs in any universe they want. They could be Post Apocalyptic Bandits, Cybernetic Purists, Dinosaurs, Alternate Dimension fascist super-maniacs with super tanks. This post has been edited by Adoge: 24 Apr 2015, 8:37 -------------------- A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2
If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas My Ideas: (Criticism appreciated) Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant Basilisk vs Echelon, Unit and General List Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.) Global Chaos (Working Title) ___________________ My current Fourth General(s): USA: H.Y.D.R.A, General Schwarzkopf (under development) GLA: Colonel Abis |
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9 Apr 2019, 14:25
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#52
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Group: Members Posts: 74 Joined: 12 February 2019 Member No.: 19478 |
Hmm your idea seem ok since there almost no popular hero based RTS that is well known to us so there is not much a standard to judge your idea neither. But if you throw in something outside of magical girl you should make their art and theme consistence enough. It feel a little weird when you factions common theme and art aren't mashed well enough (imagine super grim dark art inside a cheerful art faction). Maybe a faction that consist of three different anime but they can cover some major parts of the faction roles with a consistence theme (Example: Anime A cover tanky hero unit section, Anime B cover fast unit section, Anime C cover long range combat and so on).
Having a consistence theme would make you feel easier to think how should they be designed and balanced. For example if you want to add a new hero into the faction you just need to know what role that faction are missing or that kind of style it should be (tanky, hit and run, defensive, etc...) and the common theme of it. This post has been edited by OrikoMikuni: 9 Apr 2019, 14:33 |
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