My "Porting Russia into ZH" Thread |
My "Porting Russia into ZH" Thread |
13 Jul 2019, 4:33
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#1
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Group: Members Posts: 11 Joined: 12 July 2019 From: Changchun, China Member No.: 20240 |
Hi guys!
So, I've been thinking about combining the best mods into one, and right now I'm adding Russia's Rapid Deployment General. I renamed the faction into Russia Airborne General (might change into Russia Special Forces General) and replaced Orlov with Zhana Agonskaya. I've done the INI coding for the Playertemplate.ini and the dozer, The problem is, it won't mean anything unless I add images (medallions, general's powers windows, portrait, scorescreen, etc.) My first question is how do I add new medallions, portraits, etc into the existing ini? Where do I even find the images used in the ini? Also, how do I edit the words that show on the skirmish loading screen? Thanks in advance. |
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17 Jul 2019, 17:46
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#2
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Group: Members Posts: 48 Joined: 14 July 2017 From: Roma Member No.: 15601 |
first ting first.
if you plan to use other mod (unless made by you) model \ texture ask the maker fist , if you plan to public the mod ok now for the question: medallions are : [SCGenChallengeSelect512.ini] , but you can make a custom one , make you own for work easier for the image must dig inside [TexturesZH.big] vanilla icon sheet are like SAControlBar512_001.tga [MUST be TGA , DDS don't work] for custom text (i suppose the general arsenal info) you must edit [PlayerTemplate.ini] for add custom text open [EnglishZH.big] and export [Generals.str] you can edit it with Notepad++ once you done place [General.str] inside Command & Conquer Generals Zero Hour\Data foulder -------------------- |
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