My "Porting Russia into ZH" Thread |
My "Porting Russia into ZH" Thread |
13 Jul 2019, 4:33
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#1
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Group: Members Posts: 11 Joined: 12 July 2019 From: Changchun, China Member No.: 20240 |
Hi guys!
So, I've been thinking about combining the best mods into one, and right now I'm adding Russia's Rapid Deployment General. I renamed the faction into Russia Airborne General (might change into Russia Special Forces General) and replaced Orlov with Zhana Agonskaya. I've done the INI coding for the Playertemplate.ini and the dozer, The problem is, it won't mean anything unless I add images (medallions, general's powers windows, portrait, scorescreen, etc.) My first question is how do I add new medallions, portraits, etc into the existing ini? Where do I even find the images used in the ini? Also, how do I edit the words that show on the skirmish loading screen? Thanks in advance. |
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26 Jul 2019, 2:46
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#2
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Use the w3d viewer that comes with RenX to check which textures are used. Some of the textures will be found in the original ZH/Vgen big files not just the ROTR mod ones.
Make sure the "Display" button is pressed so that you can see the texture in the viewport. -------------------- |
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5 Aug 2019, 6:50
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#3
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Make sure the "Display" button is pressed so that you can see the texture in the viewport. -------------------- |
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6 Aug 2019, 6:18
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#4
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Group: Members Posts: 11 Joined: 12 July 2019 From: Changchun, China Member No.: 20240 |
Already did. Now I have some weird colours instead of the texture.
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Lo-Fi Version | Time is now: 14 June 2024 - 14:51 |