Are you gonna finish this mod?, It seems dead |
Are you gonna finish this mod?, It seems dead |
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#1
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![]() Yeah, I'm not nicknamed. I'm Eddnamed ![]() Group: Members Posts: 56 Joined: 14 July 2009 Member No.: 264 ![]() |
Wargames ZH is a good mod, but it has been inactive so long i would consider it dead. So my question is:
Are you gonna finish it? If no, why? -------------------- |
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#2
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![]() Group: Leader Posts: 272 Joined: 3 June 2009 From: Loznica, Serbia Member No.: 13 Projects: SWR Productions ![]() |
Regarding the unit size the camera in WG is not set so high as it is in ShockWave or ROTR so the units do look slightly larger, and some units like the Slayer tank are considerably bigger that other tanks simply because we wanted them to be the same as in the original game.
Also I remember I had a talk about this with the Hunter about the time when the beta was about to be released and one thing that I suggested was to scale down all units and buildings by 30-50%, to reduce the weapon and sight range for the units and to reduce the height and the angle of the camera, and doing this would make the whole map to look allot bigger for the player and also it would help to make the graphics look better simply because the camera would be closer to the objects and the mipmaping which uses the lower resolution textures for that are far away from the camera wouldn't happen and everything would look allot sharper. Only thing is that at the time I suggested this the beta was ready to be released and changing all this would require allot of time because we would have to edit models and ini files for every unit and doing that would postpone the beta release, so we decided not to do it, but we will consider doing something like this for the next release. |
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Lo-Fi Version | Time is now: 16 June 2024 - 8:02 |