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AI- Challenge
walkingGhost
post 24 Aug 2009, 21:35
Post #1



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Joined: 25 June 2009
Member No.: 212




********************************************************************************
Incoming transmission...
********************************************************************************

Greetings, general!

The AI Challenge-subchannel is now back online!

If you are already familiar with the concept, you may skip over the description.

[Description]
The AI Challenge is a centrally managed training program, equally suited for
both experienced combat veterans and green recruits.
It features exciting training missions in varying difficulties, dynamically
designed by successful competitors.
All those challenges can be simulated and accomplished on the participants
local mainframe (prerequisite is a working installation of the ShockwaveTM-
real-time combat simulator, version .951). No additional peripheral devices,
nor network access, are needed.
After the successful completion of one of the available scenarios, the
participant is encouraged to save a record of the simulation and to make it
available on this transmission channel, in order to brag with his achievements.
The general which completes one of the challenges first, has the possibility to
design a new challenge with the same difficulty, and to broadcast it on this
channel.

[Rules]
  • All the challenges take place in one of the maps which are available
    BY DEFAULT as skirmish- scenarios for the ShockwaveTM combat simulator.
  • All challenges MUST be playable locally (without network access), against
    opponents with artificial intelligence.
  • Challenges come in 3 (three) different difficulties: Hard, medium, easy.
    Accomplishing one of the challenges (not your own) first and broadcasting a
    record will grant you the right to design a new challenge of the respective
    difficulty. Not broadcasting a new challenge within 2 (two) days, or yielding
    the right to do so, will allow all any other general to provide a new one.
  • Whoever designs a challenge may establish an arbitrary set of rules, e.g.
    limit the number/kinds of available units, limit the set of allowed factions,
    pose general victory- conditions (like the capture of a certain building), ...
    in order to make the challenge more ...interesting.
  • If a challenge remains unbeaten for more than one week, ANYONE may replace
    it with a new one.


[Notes]
  • Because of an unfixed glitch in the simulation software, the participant has
    to play the challenge as "MULTIPLAYER -> NETWORK"- simulation, whilst only
    playing locally versus the AI. Otherwise the record of the simulation may
    get corrupted. Be advised: There is no way to save your progress during such a
    simulation! (which is intentional)
  • Please keep this transmission channel as free as possible of offtopic-
    comments and the like!


The first set of challenges will be transmitted shortly, on this channel.

Good luck general!

********************************************************************************
...end of transmission
********************************************************************************


--------------------
"Under communism, man exploits man. Under capitalism, it's just the opposite." --- John Kenneth Galbrith
"He who prefers security over freedom deserves to be a slave." --- Aristotle
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GeneralCamo
post 14 Nov 2009, 7:31
Post #2


That person
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Group: Project Leader
Posts: 1425
Joined: 20 September 2009
From: Cyberspace
Member No.: 417
C&C ShockWave Co-Leader



============================URGENT INCOMING TRANSMISSION=============================
We have feared this, some forces have arrived in a desert area named death valley. Some of our forces have found Chinese and US forces among GLA, go and find out what it is. The chinese and the same GLA forces that helped us defeat Dr. Thrax pledge their help.


Map: death valley
Player: Ironside
Allies: Vanilla GLA, Vanilla China, General kwai, all medium except china, which is hard
Place, you and china, bottom of the top team platueu, rest, top.
Enemy: Vanilla China and USA, Juhziz, Remnents of thrax's army, all hard except thrax's remnents, medium
Position, vanilla GLA, and china, top of bottom team platueu.
Money: 25K
  • Protect allies
  • General powers (except paradrop, leaflet drop, and scout drone, and NEW!, cruise missle strike) are not aloud. Units unlocked by gen points are aloud
  • Win


This post has been edited by Generalcamo: 24 Dec 2009, 7:51
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