ROTR Mission!!, Fan Made Mission |
ROTR Mission!!, Fan Made Mission |
29 Oct 2009, 4:51
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#1
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Group: Dev. Team Posts: 109 Joined: 26 October 2009 From: United States Member No.: 507 |
The purpose of this topic is to post bugs and ask questions and make suggestions for my missions. I try to make interesting missions that are of good quality, and that takes a lot of time.
Here are my missions in order for the moment: Only compatible with 1.84 unless otherwise stated. USA Missions: Operation Wake up Call (ROTR 1.86) https://www.moddb.com/mods/rise-of-the-reds...p-call-rotr-186 Operation Ghost Mine Being Updated Operation Shattered Defenses Being Updated Operation Forest Reconaissance Being Updated Operation Black Gold (ROTR 1.86) https://www.moddb.com/mods/rise-of-the-reds...k-gold-rotr-186 GLA Missions: Operation Peace Mirage (ROTR 1.86) https://www.moddb.com/mods/rise-of-the-reds...mirage-rotr-186 Operation Sulaymaan's Wrath (ROTR 1.86) https://www.moddb.com/mods/rise-of-the-reds...-wrath-rotr-186 Operation Scorpion Sting (ROTR 1.86) https://www.moddb.com/mods/rise-of-the-reds...-sting-rotr-186 Operation Freedom's Warriors (ROTR 1.86) https://www.moddb.com/mods/rise-of-the-reds...rriors-rotr-186 Operation Futile Alliance(Not Finished) N/A Original EA Missions Good for ROTR 1.86 Note these are set to difficulty level Hard as you cant really choose the default level in game. Also some sounds will not play due to them being from the original generals, current workaround is to follow this guide. http://www.cnclabs.com/forums/default.aspx...osts&t=7211 Links are dead, and these are out of date except for the training mission. USA Training (ROTR 1.86) https://www.moddb.com/mods/rise-of-the-reds...aining-rotr-186 Update: I am slowly updating these to 1.86, literally just logged back into the forum after 5 years, so give me some time to reaquaint myself. This post has been edited by CobraHumvee: 27 Mar 2020, 17:33 -------------------- Signatures are overrated :)
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29 Nov 2009, 22:56
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#2
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The Punmaster Group: Members Posts: 43 Joined: 16 August 2009 From: Rochester, Minnesota, USA Member No.: 357 |
If you're interested CobraHumvee, here is an interesting WB test map I made to highlight a scripting concept. Basically, an Avenger targets the Kodiak, giving it status _Faerie Fire_, and that triggers the following script. Sorry, I don't have a way to upload the video I took, but here's what I did.
Script 1 = If> Object _Kodiak-1_ has status _Faerie Fire_ Then> enable _script 2_ Script 2 = If> True Then> spawn object _USA08CruiseMissileAttack_ at waypoint _waypoint1_ And> Set timer _Cruisemissile_ to 1.5 sec (or whatever time works best. this time worked previously on the MOAB, but a different time might work better with the FOAB) If> Timer -Cruisemissile_ expires Then> spawn object _FOAB_ at Waypoint _waypoint1_ on team _TeamUSA_ (Any explosive can replace the FOAB, but it creates the best boom) It would be interesting to see this in a mission, as a final cinematic, if you choose to make another killer mission. -------------------- |
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