Update on development. |
Update on development. |
27 Nov 2010, 18:07
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#1
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Hello everyone,
We've been receiving many positive feedback from all of you sofar altho a lot of problems have also been reported. Most of these problems are coused by newer operating systems (vista/win7) due to how some settings work in these operation systems. I would like to announce to everyone that we have switched to new software for enabling/launching the mod which should resolve most of these problems and it will be released within a fairly short time frame allong with some other new features. Once this version is completed we will also release a version that should be usable by MAC users. Here are some details what this new version would also include: -Added all maps that went missing from the jump between 0.951 to 1.0 -Added Special Map Tags to indicate which maps are from Zerohour and which are new/modified Shockwave maps -Added all classic edition maps from Generals (the Zerohour versions were drasticly altered) -Emergency Aid wil now properly repair/heal ground units -Added New Tomahawk Models for both Regulair and Plasma -Tomahawks will now show a laser from their turret when firing a waypoint guided missile -Toxin Anti Tank Guns now display the Anthrax Gamma upgrade icon on the commandbar -Chinese mines now properly play show their detonation effects when triggered -Demo Bikes now properly show the terrorist model when paradropped on a reinforcements pad -Added New Advanced Microwave Tank Model -Devastator no longer shows "this upgrade has allready been purchased" on the self destruct button once activated -Infantry General Warfactory now properly displays the repair crane again -Scrap Yards can now place rally points -Salvage Airpad can now set rally points The_Hunter -------------------- |
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30 Nov 2010, 13:48
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#2
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Group: Project Leader Posts: 892 Joined: 8 June 2009 From: Cynopolies Member No.: 97 |
This is my last post about this. For once could you people stop talking about frekin stats and start thinking about actual gameplay diversity. When i said downgraded i wasn't talking about how much damage it can do. But for usa i can do paladin and avenger combos but guess what. I can now do losat combos. I can do exosuit combos and i can do it with any of the old units. In townes case i don't have a choice. So im talking about DIVERSITY. I know it's not something pro-player wannabies think much about since if they find a win formula they will use that to the end. But having more choices brings more fun. And not everyone wants to play a game as a sport. Some of us actually like to enjoy games as what they were meant to be. A way to spend free time and have fun doing it, not bust my balls trying to outmatch someone else's skills. So again ... my downgrade refers to unit/strategical variety not faction firepower. By most peoples logic if you have 1 tank as the whole army capable of attacking with enough damage ground and air you dont need anything else since it does the job on its own. That being said, it's all up to the team and what they decide, so no more townes talk.
This post has been edited by Anubis: 30 Nov 2010, 13:49 |
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Lo-Fi Version | Time is now: 28 June 2024 - 15:07 |