Installing Rise of the Reds |
Installing Rise of the Reds |
7 Jun 2009, 17:26
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#1
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Here is my guide from Fallout Studios on installing Rise of the Reds
It will be updated in the near future. Edit: Updated 11/06/09 Rise_of_the_Reds_Installation_Guide_1.2.pdf ( 737.91K ) Number of downloads: 1810 This post has been edited by Pickysaurus: 11 Jun 2009, 19:50 -------------------- |
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3 Jul 2012, 10:07
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#2
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Group: Members Posts: 4 Joined: 24 May 2012 From: Bosnia & Herzegovina Member No.: 9139 |
I was wondering if you would be able to put out a new installation guide for Mac (possibly when you release the next update). I downloaded the latest no-install version, and extracted all the files to Zero Hour/Zero Hour Data. This works for multiplayer perfectly, but I've noticed that the AI is quite weak, and many people have posted how it has improved greatly; I therefore think that the installation may be a little more complicated than that. Somebody (on ModDB, I think) suggested moving !BetaRotr_AI.big to Zero Hour/Zero Hour Data/Data/Scripts , and moving !BetaRotr_INI.big to Zero Hour/Zero Hour Data/Data/INI, but I don't seem to have this 'INI' folder (and when I created one and placed the file there as suggested, the game crashed). I tried just moving the !BetaRotr_AI.big to the Scripts folder, but I didn't see any great changes.
Here are my current issues with the AI (if you're interested) : - Russia surrenders immediately. - I don't think the GLA works for the AI yet (maybe this is only supposed to work in a future update) - China sometimes just buildings infantry, other times adds gattling tanks and Banshee ECM tanks to their army, and only once built a battlemaster or two. Also, they built MiGs when playing one of the ROTR maps (a large body of water with 4 islands w/ bridges (bottom, top, left, right), and a central island) - USA only builds infantry and sometimes humvees Judging by what I've heard from others, I imagine the AI is supposed to be considerably stronger than this. |
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