4th General For Each Faction, Have anyone thought about it ? |
4th General For Each Faction, Have anyone thought about it ? |
3 Jun 2013, 19:47
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#1
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
I don't want anyone to get me wrong,I just started this for fun,
I mean cmon guys spit out your Generals and their branches. Name Faction Branch Tactics Also,have you,devs,thought sometimes about it,and are there some generals or just general,you've scrapped in favour of those that are on their way ? |
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4 Jun 2013, 0:12
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#2
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Group: Members Posts: 127 Joined: 29 September 2012 From: United States of America Member No.: 9322 |
@Genmotty.
You sir, in my eyes, have just won the internets. For me personally, I've been very satisfied with the dev.Team developments, and I can't really make up my own general really, since most generals I would think up are probably what the devs. have come up. Though, Vanilla Factions for me is something I slightly lament at, since I think when the final release comes, I'd prefer to play a "Vanilla" faction, and see what aspects I enjoy utilizing the most in combat, then select a general that highlights certain aspects I like from my experiences with Vanilla. I'm surprised that this forum hasn't gone tangent with people doing a roleplay on if they were a general, they'd put their allegiance down and how their units would work with the doctrine. The only real idea pitch I've done while playing with WorldBuilder and having my own tidbit of programming was designing a SOCOM faction, where most base funding was through drop zones, which was an upgrade to structures, removing the necessity and worry of early drive to hold down resource points, and only mid-late. the faction could be able to have traditional gathering means. I just preferred a very Flexible combat force. Had a little fun modifying the tomahawk and refitting the Firebase cannon on it to prevent tomahawk shoot downs lol. |
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