4th General For Each Faction, Have anyone thought about it ? |
4th General For Each Faction, Have anyone thought about it ? |
3 Jun 2013, 19:47
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#1
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
I don't want anyone to get me wrong,I just started this for fun,
I mean cmon guys spit out your Generals and their branches. Name Faction Branch Tactics Also,have you,devs,thought sometimes about it,and are there some generals or just general,you've scrapped in favour of those that are on their way ? |
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17 Jun 2013, 20:03
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#2
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Group: Members Posts: 517 Joined: 18 March 2013 From: Spain Member No.: 9862 |
Crusher:i will like the idea of getting sap on the game,but i see then more like a faction center in,has you said,fast strikes(bliztkrieg anyone?)but also money getting,knowing that they are helping the russians in money getting.more or less like this:Â Â Â Â Â Â Â Â Â Â
SAP Tactics: strong economy-the sap has one(if not the best) money getting of the game,being able to win a lot of money.has three ways of getting money Bliezkrieg-ground forces are fast to enable then to get loads of ground.great attack  planes structures: HQ:builds dozers and scout.control powers  cost: 2000$ Barracks:build soldiers and research abilities cost:500$ Supply house:create collectors.first money gathering cost:1500$ Bio matter burner:produces energy cost :650$ power 6(requieres supply house) Factory:build tanks and vehicles cost 2000 $(requieres supply house) Air field:build planes cost: 1200 $,three long runaways,Pc:2(requieres bio matter burner) Hidden lab :first tech building cost:1500$ ,unlocks units ,research techs,Pc:3(requieres bio matter burner & factory) Pharmatheutic seller:generates money 50 $ each 4 seconds(i'm not sure what are the normal rates,but i think they are each 2 seconds) cost 1350 $ Pc:2(requieres hidden lab) Stock exchange:second tech building,generates a lot of money (60 $ each second),limit:1,research technologies,cost :3500 $ pc:5 (requieres hidden lab) The grand storm:superweapon ,6 min cooldown:A multiple missile launcher with a lot of small missiles.biggest area damage of all superweapons ,but does medium damage. pc:10 cost:5000$ Defenses: -BAAS(basic anti air system)a turret armed with 8 unguided( follow planes for  3 seconds,then explodes)HE rockets.Each missile does a lot of damage and area of damage,althrougth it lack on accuracy.can't attack ground.cost 900$ pc:2 -hidden pillbox: a camouflaged pill box armed with an auto cannon.efective against infantery and ligth vehicles,althrougth it can't effectivily damaged tanks.cost 750 $ Units: HQ; -Dozer:builder(kinda of obvious)have wheels -Scout:a soldier with some binoculars.basic scout.stealthed.can create a radar connection to provide  minimap(he create a tent and star working,immovile ).three tents will periodically reveal the map. Cost:400$ Supply house: Collector:a van that collects resources,200 each trip.it is the fastest supply collector .cost:450$ Puma:an special collector unit.it works like a mobile supply drop:it can create recollectors to deposit resources in it.it is armed with a machine gun for self defense and can carry two units inside.cost:1500$ (requieres stock exchange) Recolector:a person tha carries resources(100$ each trip).cost:300 Barracks: -Militia:a soldier armed with a pump-up shoutgun,that make him effective at close range,can be upgraded with solid slugscost:175$ -Home defender:a soldier armed with old LAW launchers.does less damage than other anti tanks.effective when use in mass numbers.they can attack air targets.cost:200$ -Assault granadier:a soldier armed with a mobile grenade launcher.can throw(with a research) a tear gas grenade that force troops to abandon buildings(the building .cost:450$(requieres hidden lab) -Sharp shooter:an ex-cartel warrior armed with a SVD marksman rifle,that kill most infantery in 2-3 shots at long range.they are hidden while not moving or shooting.cost:475$ (requieres hidden lab) -Jungle ranger:profesional soldiers armed for jungle warfare.armed with lmgs.can throw white phosporus grenades that kill infanteryCost:575$ (requieres  stock exchange) Factory: -llama: a basic transport that have a capacity of 4soldiers.can be upgraded with a small crane that reapir vehicles cost:650 crane cost:200$ -EE-25 cascabel:an armour car armed with a tank gun.serve has a mbt in early stages.cost:850$ -parrot:a military truck that carry a anti air defence .the anti air are four short range missiles and one single autocanon.cost:600 -coyote;SAP anti infantery and anti garrison tank. it is armed with four machine guns that kills infantery fast.they also have a mortar that degarrison(only used in this cases)cost :800 $ requieres-hidden lab Bms-3:a heavily armour infantery transport with 10 seats with fire ports.the first infantery will occupy a turret with an auto cannon.cost:1300$ requieres hidden lab and doctrine Python:a missile based anti tank vehicles.can be improved each with an at cannoncost :1000$ requieres secret lab &doctrine.cannon upgraded cost:450 Thunder heavy anti air:the heavy AA vehicle of SAP.it is a six wheel vehicle armed with two HE missiles.faster than others but less damage.cost:1400$ Black panther:a whelled artillery armed with a burst cannon.shoot three shells in a wide area.long reload.cost:1200$ Jaguar:a heavy tank with camo,while immovile is hidden.can be upgrade with a 2 shell burst cannon.cost:1700 Air field: Parrot:a dive bomber anti tank plane.drop two bombs,effective against tanks cost:1000$ Aguila dorada:a figther/bomber that requiere micro.switch between 4 autocannons and one anti structure missile.cost:1300 $ Visionario:a ligth scout helicopter.have two missiles ,can become stacionary and deploy sensors to detect sthealed units cost:850 $ Upgrades: Solid slugs:add a second attack for militias,more range but slower firerate Improved cannon:more damage for cascabel tank Motivation camapain:all infantery are 10% faster Improved missiles: better damage for home defenders Autoloader:jaguar shoot two shots in a row Double system:aguila dorada doesn't requiere to be manually switch Faster engines:vehicles move even more faster Long time inversion:you lost 5000$,You get 10000$ in two minutes(can be use more than one time) |
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