Recycling Technology Update 1 |
Recycling Technology Update 1 |
19 Nov 2014, 23:01
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#1
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Today, we are happy to present you the first variants of the much-anticipated GLA Recycler, starting with the unique upgrades it receives from Chinese vehicles Salvaging a crate from a Chinese Tier 1 vehicle allows you to arm a Recycler with a fast-firing flame turret. Salvaging a crate from a Chinese Tier 2 vehicle allows you to equip a Recycler with a long-ranged EMP blaster that is ideal to stun enemies prior to an ambush. And as added bonus a fancy video demonstration to explain how it works: As always, we would like to remind all of you out there that there will be another stream on this Sunday: Countdown until the stream starts Also, in case you missed last week's stream, you can check it out on our Youtube channel here -------------------- |
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21 Nov 2014, 15:49
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#2
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
It -probably- won't require a GP unlock at all, since we want this to be a central mechanic of the GLA, so there wouldn't be a point in artificially restricting access to it. And yes, it will be for ALL GLA generals in 2.0, for much the same reason.
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21 Nov 2014, 16:57
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#3
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Group: Donator Posts: 130 Joined: 7 February 2014 From: Canada Member No.: 10286 |
It -probably- won't require a GP unlock at all, since we want this to be a central mechanic of the GLA, so there wouldn't be a point in artificially restricting access to it. And yes, it will be for ALL GLA generals in 2.0, for much the same reason. This really does seem like a potentially game changing addition to the GLA arsenal; assuming that these cross-teched vehicles remain as powerful as they currently seem. Given that this upgrade appears to be applicable to all Recyclers, and not just the one who recovered the crate, there is suddenly a large incentive to goad T1s and T2s away from a base or column to salvage them. A relatively high cost in terms of losses might even be justified. Given that only the USA has salvageless vehicles (Drones) they will certainly become a favorite to counter GLA. It will be very interesting to see this mechanic in action in the coming streams, and even more so to see how it is used once it is released to public. One thing is for certain GLA will be a very different beast in the future. |
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21 Nov 2014, 17:36
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#4
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Rocket pods are now available Group: Members Posts: 132 Joined: 18 October 2012 From: North Carolina, USA Member No.: 9368 |
This really does seem like a potentially game changing addition to the GLA arsenal; assuming that these cross-teched vehicles remain as powerful as they currently seem. Is it really game-changing though? I suspect that an EMP artillery piece will be somewhat useful, but exactly what does a recycle-flame thrower do that a toxin tractor does not? Also (and along the same lines), a full grad barrage does a lot of damage (disabling a target in a permanent way via death) and does not need to be deployed to fire (tunnel ambush, anyone?); nor does it require the micro associated with either salvaging a specific crate with a specific unit, or the micro associated with upgrading one unit to another (presumably with a unit-by-unit button). To me, this suggests that even EMP artillery recyclers will be less useful than people might think. I do see potential synergy with hijackers, though - that could be truly epic. Long story short, I am somewhat suspicious of how useful these units will be and I am very interested to watch the next stream to see them used in competitive play! PS: I would point out that we have hardly ever seen the new bomb-truck warhead upgrade ability used competitively in the streams; I love the idea/upgrade, but the micro required and the difficulty of accomplishing the specific steps required to get them means most that people seem to be mostly just using regular bomb trucks... 90% as effective, 10x easier. I wonder if that will be the case here with the recycler (and I hope not). |
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21 Nov 2014, 17:47
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#5
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Is it really game-changing though? I suspect that an EMP artillery piece will be somewhat useful, but exactly what does a recycle-flame thrower do that a toxin tractor does not? The new Flame Recycler looks better against structures, besides it's faster too. Also (and along the same lines), a full grad barrage does a lot of damage (disabling a target in a permanent way via death) and does not need to be deployed to fire (tunnel ambush, anyone?); nor does it require the micro associated with either salvaging a specific crate with a specific unit, or the micro associated with upgrading one unit to another (presumably with a unit-by-unit button). To me, this suggests that even EMP artillery recyclers will be less useful than people might think. If you only compare the destructive potential of Grad and EMP Recycler your reasoning makes sense, however you must take into consideration that the Recycler Truck is a T0 unit that has practically no pre-requisite and is a multi-functional unit contrary to what is the Grad: a genuine artillery. The EMP variant, unless i'm mistaken, is actually a heavily modified nuke cannon that launches the projectiles via a crazy catapult like system powered by a jet engine of sorts, hence the "whine" like sound when it fires =) Cool. This post has been edited by __CrUsHeR: 21 Nov 2014, 17:50 -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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21 Nov 2014, 18:35
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#6
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Group: Tester Posts: 431 Joined: 5 November 2012 From: Ukraine, Kyiv Member No.: 9425 |
The new Flame Recycler looks better against structures, besides it's faster too. If you only compare the destructive potential of Grad and EMP Recycler your reasoning makes sense, however you must take into consideration that the Recycler Truck is a T0 unit that has practically no pre-requisite and is a multi-functional unit contrary to what is the Grad: a genuine artillery. Cool. Won't GRAD be Sulaymaan only in 2.0? Afterall we shouldn't forget that all factions and their respective units will be fully balanced only in 2.0. This includes roles of units This post has been edited by Planardweller: 21 Nov 2014, 18:35 |
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21 Nov 2014, 20:18
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#7
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Won't GRAD be Sulaymaan only in 2.0? Afterall we shouldn't forget that all factions and their respective units will be fully balanced only in 2.0. This includes roles of units Yes, but Sulaymaan have both units in 2.0; anyway I do not know if I understand your point. During one match I had with Comrade Crimson, him being China and me being GLA, I managed to get 3 nuclear crates from his Breeder Reactors and use them. But the match was a bit staged to show off, so it's usually not likely to get so much out of it. The Nuke Truck is a cool addition but it is not something that you can count on to win a game; although I like this facility I think it would be something dispensable for ROTR. This post has been edited by __CrUsHeR: 21 Nov 2014, 20:22 -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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21 Nov 2014, 22:20
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#8
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Group: Tester Posts: 431 Joined: 5 November 2012 From: Ukraine, Kyiv Member No.: 9425 |
Yes, but Sulaymaan have both units in 2.0; anyway I do not know if I understand your point. The Nuke Truck is a cool addition but it is not something that you can count on to win a game; although I like this facility I think it would be something dispensable for ROTR. The point was that two other GLA generals - Yusuuf and Ibrahim, do not have Grads (high burst damage AoE attack), only the Recycler truck and the rocket buggy (non splashy, but still high burst damage artillery). Ibrahim, afaik, will be less limited in terms of artillery, because he will have the mobile Scud launcher, but Yusuuf will definitely appreciate having Recycler truck to help in that department. Hunter, will the "flamecycler" be able to perform a firestorm and is its attacks AoE? This post has been edited by Planardweller: 21 Nov 2014, 22:21 |
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