Tomahawk Storm and ICBM Cruise Missile Silo MOD, for SupW and AirF respectively |
Tomahawk Storm and ICBM Cruise Missile Silo MOD, for SupW and AirF respectively |
10 May 2019, 20:16
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Group: Legend Posts: 73 Joined: 6 June 2009 Member No.: 29 Projects: ShockWave Tester |
My first modding attempt!
I added the Tomahwak Storm Superweapon to the SuperWeapon Generals Arsenal and the American ICBM Silo replaces the Air Force Generals Particle Uplink Cannon. I added unique launch icons and made sure they both have correct construction models and the ICBM also launches as it should. Works with Shockwave 1.201. Why did i do that? I always wanted the Superweapon General to have more than one Superweapon and since in Real life the Air Force is in command of American ICBM silos, i figured it would be more appropriate to have Granger use the ICBM's instead of the Particle Cannon. Just place the INI and Art files into the Generals Zero Hour directory where Shockwave is installed and then launch Shockwave. To uninstall just remove the files you added and its back to plain Shockwave. 2 tiny wrinkles: 1: on night maps the ICBM still launches in horizontal mode 2: the Tomahawk Storm never runs out of power even though it drains 10 units. If one of you can help me solve this issues, i would be very grateful. credits go to the post from Oliver in this forum with and the SWG mod on moddb (cant find the link) I used the codes from those sources to put my mod together
Attached File(s)
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