Rise of Europe |
Rise of Europe |
23 Jun 2009, 15:59
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#51
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Lurker Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. |
Which is why Russia would in fact be going in for the ECA airfields.
If they allow for European dominance in the skies, they would be laying their ground force at risk. And the Berkut is infact rather powerful, I havent been able to playtest for a while, but afaik its counterparts, the Raptor and the MiG don't have any mounted cannons, they have to rely on their own payload and fly back to rearm. If the Berkut uses up its payload it can still use its cannons to mow any remaining threats down. On top of that, it doesn't go down easily at all, and it even has a barrel roll feature to throw off incoming fire. It can practically fly past a gattling cannon almost unscathed. This post has been edited by Nidmeister: 23 Jun 2009, 15:59 -------------------- |
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23 Jun 2009, 16:07
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#52
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Group: Legend Posts: 144 Joined: 4 June 2009 From: Hobart, Tasmania, Australia Member No.: 15 Projects: ROTR Dev Team |
We know that the European War opened with a mass Russian air raid carried out by strategic and tactical aviation against ECA defence assets. The key targets attacked were airfields, with the Russian general staff having concentrated their available resources into a largely successful attempt to deny the ECA their mainline air-superiority assets in order to allow the armoured columns (whose heavy AA is not the world's most readily mobile) to advance under air cover. One could even credit this air superiority (forcing the ECA to rely on artillery for ranged support) and the resultant availability of strike aircraft (which Russian forces then utilise in the pattern of 'cab-rank' airstrikes to aid their advance) with a large share of their victories, including Berlin. However, given a finite number of bombers and a limited range, what are you going to prioritise - frontal interceptor bases or rear-echelon transport wings?
This post has been edited by CommanderJB: 23 Jun 2009, 16:09 -------------------- |
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23 Jun 2009, 16:17
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#53
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Which is why Russia would in fact be going in for the ECA airfields. If they allow for European dominance in the skies, they would be laying their ground force at risk. And the Berkut is infact rather powerful, I havent been able to playtest for a while, but afaik its counterparts, the Raptor and the MiG don't have any mounted cannons, they have to rely on their own payload and fly back to rearm. If the Berkut uses up its payload it can still use its cannons to mow any remaining threats down. On top of that, it doesn't go down easily at all, and it even has a barrel roll feature to throw off incoming fire. It can practically fly past a gattling cannon almost unscathed. Requires marcoing though, which isn't always as easy as it sounds. I find the machine gun pretty limited, it seems to fire once and go back to base. We know that the European War opened with a mass Russian air raid carried out by strategic and tactical aviation against ECA defence assets. The key targets attacked were airfields, with the Russian general staff having concentrated their available resources into a largely successful attempt to deny the ECA their mainline air-superiority assets in order to allow the armoured columns (whose heavy AA is not the world's most readily mobile) to advance under air cover. One could even credit this air superiority (forcing the ECA to rely on artillery for ranged support) and the resultant availability of strike aircraft (which Russian forces then utilise in the pattern of 'cab-rank' airstrikes to aid their advance) with a large share of their victories, including Berlin. However, given a finite number of bombers and a limited range, what are you going to prioritise - frontal interceptor bases or rear-echelon transport wings? I see, nobody knows the lore like the creators I guess the Russians have an advanced bombing airforce, which just isn't featured in ROTR (unless there happens to be a campaign) -------------------- |
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23 Jun 2009, 16:25
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#54
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Lurker Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. |
Requires marcoing though, which isn't always as easy as it sounds. I find the machine gun pretty limited, it seems to fire once and go back to base. No micro required, you just click the icon along the command bar. Not from my experience, it will keep firing at aerial targets, not so sure about ground targets. If it stops, then you re-issue the attack command and it will carry out the cannon fire again. It may be a pain, but it's still something that other superiority fighters lack. This post has been edited by Nidmeister: 23 Jun 2009, 16:25 -------------------- |
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23 Jun 2009, 16:55
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#55
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
No micro required, you just click the icon along the command bar. Not from my experience, it will keep firing at aerial targets, not so sure about ground targets. If it stops, then you re-issue the attack command and it will carry out the cannon fire again. It may be a pain, but it's still something that other superiority fighters lack. The way i play (vZH style) you give you planes an attack or defend order and move up your ground forces... Although I am very air-power oriented. I work in waves rather than individual aircraft This post has been edited by Pickysaurus: 23 Jun 2009, 16:56 -------------------- |
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23 Jun 2009, 17:04
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#56
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Lurker Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. |
Yes, but you can still select a group of Berkuts and move them past enemy lines almost unscathed with a click of a single button, and the cannon still gives the Berkut the edge. The mod is not designed to fit around your playing style, or anyones for that matter. My argument here bieng that the Berkut is not in fact a weak aircraft, and Russia can still win air superiority.
This post has been edited by Nidmeister: 23 Jun 2009, 17:09 -------------------- |
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23 Jun 2009, 17:52
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#57
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Yes, but you can still select a group of Berkuts and move them past enemy lines almost unscathed with a click of a single button, and the cannon still gives the Berkut the edge. The mod is not designed to fit around your playing style, or anyones for that matter. My argument here bieng that the Berkut is not in fact a weak aircraft, and Russia can still win air superiority. Alright, well you have your opinions of the Berkut, and I have mine. I didn't say it was suppose to fit my playing style. I just find it hard going to have to select the plane to have it dodge missiles. Guess it works out overall in the balance of things though. In the current BETA that's the only actual missile defence russia has. -------------------- |
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23 Jun 2009, 18:44
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#58
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
My argument here bieng that the Berkut is not in fact a weak aircraft, and Russia can still win air superiority. You're correct here, a Berkut going head-on with a Raptor one-on-one _usually_ means downing both fighters...and we know which faction cares for their...err...parachutes. Edit: Uhhh...I sense Rise of Europe is trying to zombify itself and bite Rise of the Reds This post has been edited by Destiny: 23 Jun 2009, 18:50 -------------------- |
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24 Jun 2009, 1:54
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#59
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Formerly Scopejim Group: Members Posts: 369 Joined: 7 June 2009 From: Land of the Cedar Member No.: 38 Electronics Engineer |
The Russian Air Force is actually quite powerful but unfortunately not cost effective at all. If anything, their rotary craft was where it's at. The Hind and Hokum can make for a versatile (and deadly) combo but once again, it will cost you.
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24 Jun 2009, 2:03
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#60
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
Requires marcoing though, which isn't always as easy as it sounds. I find the machine gun pretty limited, it seems to fire once and go back to base. I see, nobody knows the lore like the creators I guess the Russians have an advanced bombing airforce, which just isn't featured in ROTR (unless there happens to be a campaign) IIRC Rusia didnt hit all airports, as UK still has some of them operational, but i can remember if they were secret ones or something It will be interesting to know how is the situation in France, Spain and Portugal as they are the part of Europe most distance from Rusia, then again i assume the Spanish aircraft will crash themselves again -------------------- |
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25 Jun 2009, 18:47
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#61
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
when totally true to the real world it's not realistic to say that Russia took out all European jet airpower, but it's good enough for the fiction in the mod.
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26 Jun 2009, 3:26
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#62
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
We never implied all of the fixed wing aircraft were destroyed. However, enough of them were lost for them to stop being a commodity and are now used very sparingly. Although there are old aircraft locked up in bunkers, most of the pilots are dead as well. There are cases though of retired military pilots granting their services to the Resistance. This is however beyond the scope of what's playable in the game.
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26 Jun 2009, 13:01
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#63
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Interestingly you posted a new possible tech building, a capturable airport, with this Anyway as the story went on in Z:H, when China defeated the GLA, why did they leave Europe alone later on?
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26 Jun 2009, 17:21
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#64
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
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27 Jun 2009, 14:55
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#65
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Seems like I overwent it then, have to read it now. Thank you Overdose.
Edit: Seems like I found an interesting mistake in the part after the first picture: [...]NSAU member states do not trust themselves[...] This is hard if you cannot trust yourself, is it not?^^ This post has been edited by KamuiK: 27 Jun 2009, 14:59 |
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27 Jun 2009, 19:38
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#66
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Group: Legend Posts: 144 Joined: 4 June 2009 From: Hobart, Tasmania, Australia Member No.: 15 Projects: ROTR Dev Team |
That's not a mistake, it's entirely intentional; I'm sure Overdose, who wrote it, will settle this himself, but as I understand it the general idea is that the South American states have deep political differences which mean that they are unlikely to allow peacekeeping troops from each other into their own territories. The preferred option, then, is Russia, who has a strong military-technical and trade relationship with many of them, plus considerable military resources to spare.
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28 Jun 2009, 0:34
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#67
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Well, when I though it should be 'each other' instead of 'themselves', I was probably mistaken. If it was indeed intentional, I am sorry.
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28 Jun 2009, 2:07
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#68
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
It is exactly as JB has put it. You are however correct it should have been 'each other'. I apologize. My first language is very different from english and sometimes there are little errors that slip by unnoticed.
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28 Jun 2009, 4:29
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#69
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Group: Members Posts: 94 Joined: 13 June 2009 Member No.: 146 |
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28 Jun 2009, 6:20
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#70
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Group: Members Posts: 4 Joined: 9 June 2009 From: Asian Alliance Central Command Member No.: 117 |
If the Berkut uses up its payload it can still use its cannons to mow any remaining threats down. Perhaps it is something already reported, but I have had an issue where aircraft still patrol the skies, completely unarmed. I guess this makes sense for the SU-47, with its cannon, but the same thing happens with F-22s and MiG-1.44s as well. as I understand it the general idea is that the South American states have deep political differences which mean that they are unlikely to allow peacekeeping troops from each other into their own territories. This seems likely, as even now South American states tend to have major differences. Any organisation like UNAS would compound these issues, to be sure. -------------------- "The Republic of Korea has made a move we did not anticipate..."
-Lieutenant Zofia, Red Alert 2 Eagle Red 2.0: Asian Alliance |
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28 Jun 2009, 16:17
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#71
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Group: Members Posts: 12 Joined: 9 June 2009 From: Leo IN Member No.: 114 |
I have never had this problem... wierd
This post has been edited by Suvorov: 28 Jun 2009, 16:18 -------------------- |
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29 Jun 2009, 12:54
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#72
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
This is quite an annoying bug, because it sometimes happens the Raptor fires its missiles but not its laser designator (which is a dummy weapon). But it never happened for me with the MiG.
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