Watch Comr4de NOT Work on ROTR!, A Lets Play Series |
Watch Comr4de NOT Work on ROTR!, A Lets Play Series |
17 Oct 2012, 8:25
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#26
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Series is lookin good so far, can't wait for the rest
Now I fee like getting coffee for some reason -------------------- |
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19 Oct 2012, 6:02
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#27
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Awesome
Might do a break from FEAR for a bit, 'Reds has gotten priority lately. Thus I must ask. Who wants to see a Watch Comr4de WORK on Rise of the Reds segment That is, I'll be doing a video of me working on something that HASN'T been released in an update (duh because I'm working on it!) - speed through work of an ECA unit. -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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19 Oct 2012, 10:56
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#28
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Mapper Extraordinaire Group: Dev. Team Posts: 599 Joined: 17 December 2011 From: Albany, Or Member No.: 8893 |
I think it's a kick ass idea, maybe one for a map would be cool as well start to finish. Hmmmm
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19 Oct 2012, 10:59
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#29
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How come nobody says wizard anymore Group: Moderator Posts: 976 Joined: 7 June 2009 Member No.: 36 Projects: SWR Productions |
curios how you will do that XD
somekind of textureing tutorial?^^ -------------------- |
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19 Oct 2012, 11:02
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#30
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
I remember those things like the League of Legends art spotlight, where an artist does his 6 hour artwork sped up in 6 minutes.
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19 Oct 2012, 21:19
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#31
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
I remember those things like the League of Legends art spotlight, where an artist does his 6 hour artwork sped up in 6 minutes. Precisely where I'm getting this from =) So basically it would be a sped-up version of that, some music and well yea thats pretty much it! -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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20 Oct 2012, 10:01
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#32
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
The whole process from modelling to UV unwrapping and texturing in one video? That would be quite awesome.
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20 Oct 2012, 10:24
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#33
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
The whole process from modelling to UV unwrapping and texturing in one video? That would be quite awesome. Well in this case the model is complete so it'll be unwrapping and texturing =) I shall begin this later today it seems, had a bit of things turning up and well I need to get this done for our next in-dev build -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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20 Oct 2012, 20:46
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#34
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
Can't wait for it
-------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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24 Oct 2012, 7:12
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#35
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Recording has started ladies and gentlement, video shall be posted soon enough
-------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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24 Oct 2012, 9:25
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#36
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Level 17.4 Group: Members Posts: 763 Joined: 12 June 2009 Member No.: 131 Immaturity Incarnate |
I shall say YES
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25 Oct 2012, 2:34
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#37
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Editing video, literally got done about an hour ago.
You guys get to see something that wont be posted in an update 'till later -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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26 Oct 2012, 9:46
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#38
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
Bring it on ^^
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26 Oct 2012, 11:34
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#39
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Yep gonna edit this later again today, lost the file in a power failure (certain sibling managed to do this woo) - wont be long now =)
-------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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3 Nov 2012, 22:27
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#40
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Had some notation errors in the actual video so had to do some youtube edits instead; not rendering THAT again but otherwise done! Enjoy! -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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3 Nov 2012, 23:39
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#41
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
Awesome.
-------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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4 Nov 2012, 1:22
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#42
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Awesome indeed, very informative
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4 Nov 2012, 3:19
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#43
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
Had some notation errors in the actual video so had to do some youtube edits instead; not rendering THAT again but otherwise done! Enjoy! This one was interesting ! I really like that model and texture, but especially those details !! Amazing ! Great work ! I also have to say that it shares almost same look with unit of same name from the Tiberian Sun, except too much better. -------- Question : Will it have secondary ability besides detecting stealth and will it be equipped with MG like other ECA vehicles ? |
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4 Nov 2012, 3:52
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#44
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Group: Members Posts: 39 Joined: 7 June 2009 Member No.: 41 |
that was amazing
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4 Nov 2012, 6:57
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#45
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
Harkens me back to the old days in the short run that I did some texturing.
Great work, mate. -------------------- |
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4 Nov 2012, 18:19
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#46
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Make a simple unity of a lot more work than I thought, actually to complete the work you need to have a lot of dedication and love what you're doing.
-------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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4 Nov 2012, 18:25
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#47
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Make a simple unity of a lot more work than I thought, actually to complete the work you need to have a lot of dedication and love what you're doing. And this is just the model. The phase of putting them ingame usualy takes just as long if not longer. -------------------- |
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5 Nov 2012, 15:09
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#48
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Group: Members Posts: 193 Joined: 28 April 2012 From: Spain Member No.: 9093 |
Impressive stuff indeed, that takes some memory and eye for detail.
Off-topic, nice collection of games you have there |
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5 Nov 2012, 15:25
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#49
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
Hah it is Italiano !!
I have noticed after watching it second time. |
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