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OnzaMap v1 [RotR], 1v1 balance-map
(WbG)~SpeC~
post 12 Jan 2016, 0:53
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old bastard





http://www.generals-zh.ru/pictures/news/specii/OM02.png
http://www.generals-zh.ru/pictures/news/specii/OM03.png
http://www.generals-zh.ru/pictures/news/specii/OM04.png

this map I have drawn 2 more years ago, specifically to create maximally balanced map. Now I edited it slightly adjusted for Rise of the Reds smile.gif
Attached File(s)
Attached File  OnzaMap_v1__RotR_.rar ( 233.33K ) Number of downloads: 30
 


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Mizo
post 12 Jan 2016, 1:34
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I played on this map vs a friend, in a casual 1v1. The fact that it has 2 airports makes it very interesting albiet hard to balance. One thing I can ask is that if you can make it AI compatible by moving CC abit away from the primary eco to give it some room to build its base.


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(WbG)~SpeC~
post 12 Jan 2016, 6:26
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but you're talking about SWH version. dry.gif
You at all do not look at the screenshots? Be attentive further. XD.gif


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Mizo
post 12 Jan 2016, 7:47
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Was on my phone when I wrote my post , I wasn't able to check them. Now I can tongue.gif

Very interesting and am definitely gonna be playing it alot smile.gif I hope you'll make more maps in the future,


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Damfoos
post 12 Jan 2016, 9:22
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Nice, I finally see the Tech Armory getting some love!


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M01
post 12 Jan 2016, 12:56
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Yo buddy... Still Alive?



6/10
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(WbG)~SpeC~
post 12 Jan 2016, 13:03
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most importantly that is not 1-5/10 laugh.gif

QUOTE
I hope you'll make more maps in the future,


I want to focus on creating a mission for campaigns. although I feel a some difficulties with quality performance scripting.


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Zion
post 12 Jan 2016, 21:13
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I love this map, i played the zh version before... im glad its better now..
BUT
get rid of the armory.. it's stupid building

and id prefer the flak cannons to go as well, but thats more of my opinion..

This post has been edited by Zion: 12 Jan 2016, 21:15
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