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Back from the Dead, A new update.
The_Hunter
post 16 Aug 2010, 16:01
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Hello ShockWave fans and followers,

It's been months (even years ?) since you last heard from us and this is the beginning of our icebreaking media campaign.
I know alot of you are not waiting for more render/media updates but bear with us as the upcoming version is no longer dubbed 0.96 beta but is just going to be called 1.0 and will be the final release of this mod.

The navy as has been talked about many times will not become realisation anymore as over time it was realised that it would be to time intensive and to tricky to get it to work right in the mod's enviroment.
Taking that into consideration with all the other things we allready have implemented into the mod it was ultimately decided to drop the navy concept.

Fear not however as we have decided to make things go out with a bang beeing the last major release and will be doing alot of overhauls to both the art, sound and other game mechanics.

as a start off here is a nice render of our new railgun model which was originaly using a model dated back to 2005(!).



That is all for now stay tuned for more.

The Hunter signing off.


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Waris
post 16 Aug 2010, 16:11
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Is that .96 I hear coming closer? Let's hope it is the case.

Huzzah!

Nice stuff (as always) but you seem to direct-link to the thumbnail image instead of the full sized one. If anyone wants a fix right away, just load the above image, remove the .th portion from the link and reload.

Good to hear that you guys have done away with the navy proposition.

This post has been edited by Waris: 16 Aug 2010, 16:58


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Papaya Master Ra...
post 16 Aug 2010, 17:15
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The forum keeps having that 404 error, every now and then.Anyways, I love the new design, except I feel it lacks some house colors? May the updates continue and you and your teams determination to grow to accomplish and fulfil to entertain the growing fans of your mods. smile.gif


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Alias
post 16 Aug 2010, 17:27
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Good to hear, Hunter.

I have my eyes peeled for more. smile.gif

Navy would be rarely used anyway, most of the popular maps are without water to begin with.


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woxenrud
post 16 Aug 2010, 19:12
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Im glad that you decided to not include a navy. It would probably be hard to balance and it could end up like Red Alert 1, *cough* cruisers *cough*
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Dutchygamer
post 16 Aug 2010, 20:27
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Aye, good to see that this mod is still alive smile.gif


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Chyros
post 16 Aug 2010, 21:41
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Like I said, it definitely looks nice. I also appreciate the little bent antenna detail, btw XD.gif .


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Stalker
post 16 Aug 2010, 22:42
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Nice to see you're back.

About the model:

It has lots of details and the cannon looks good, but overall it's too simple imho.
It kinda looks like a Hetzer/Chameleon with random parts and a different cannon.
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Mr.Kim
post 17 Aug 2010, 0:00
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That's so awesome and glad still alive this mod. I8.gif

Can't wait final release.


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GuardianTempest
post 17 Aug 2010, 1:39
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Oh finally, thought this would never come back.


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Pickysaurus
post 17 Aug 2010, 4:01
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Great to hear you're blowing the dust off the old project tongue.gif


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Zeke
post 17 Aug 2010, 4:47
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In terms of design, I like the old one better.

However the model and skin quality of this one is amazing!

I like the attention to detail smile.gif


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wb21
post 17 Aug 2010, 5:56
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Good to see a little bit of progress here. The model is awesome, especially the barrel (looks like the Chameleon though). aw2.gif


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Raven
post 17 Aug 2010, 6:54
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Wow....that looks sweet smile.gif and its good to hear the Shockwave is still alive smile.gif. I was beginning to lose hope biggrin.gif


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Angel
post 17 Aug 2010, 18:55
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I hope after so much time of waiting you can sound the exact date of release? Or it will be as allways "sometime in the near future"?
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The_Hunter
post 17 Aug 2010, 19:40
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if i would tell you a release date it would have to be met when i'm not sure of at this time so i can't


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Anubis
post 17 Aug 2010, 19:44
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Glad to see you guys are back in bussines. As for the update ... meh a hetzer with railgun and purple rods. Not really techish and far from the idea of a high tech artillery. I just hope laser stuff wont be more WW2 stuff.
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The_Hunter
post 17 Aug 2010, 20:30
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We were going to include laser sherman tanks next actualy....


I8.gif

8I.gif


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MARS
post 17 Aug 2010, 21:06
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QUOTE (Anubis @ 17 Aug 2010, 17:44) *
Glad to see you guys are back in bussines. As for the update ... meh a hetzer with railgun and purple rods.
Not really techish and far from the idea of a high tech artillery. I just hope laser stuff wont be more WW2 stuff.


Think of the railgun tank as a cross between artillery and tank destroyer. In such a role, the design is actually quite appropriate. Low profile, front-heavy armour and a large gun that can only aim by moving the entire tank. It just happens to look like the Hetzer because it's actually a pretty reasonable design for a small vehicle that's supposed to snipe tanks.
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GuardianTempest
post 18 Aug 2010, 1:42
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Or make the design similar to Aleksandr's Railgun Tank.


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wangho1990
post 18 Aug 2010, 19:11
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So ShW is finally up and running, hurray! Can't wait to see the final version releases.
Just on the new Railgun vehicle though, I like it better than the old Railgun Artillery, although I have to say the two purple "brushes" strapped to its side are really quite a flaw. BTW Townes' special Control Rod also looks really ugly because of the unnatural purple light. Perhaps try some other color like gold?
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wb21
post 18 Aug 2010, 20:40
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As for the navy implementation, it's a wise action to throw it into the trash, since it's already doubtful to do it in time and with limited resources, it's like biting way more than you can chew. I agree with this comment back at the ShW's ModDB page:

QUOTE
Finally some modders who have realized the importance of limiting a mod project. I mean, how many times haven't you read "we going to add ALL the armies of the world and 3 UNIQUE generals for each faction" and it all ends up with a dead mod before its beta release.



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Pickysaurus
post 18 Aug 2010, 20:53
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Is it going to be the definite final release or will you tinker/patch it if needs be after?


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9ibest
post 19 Aug 2010, 6:10
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QUOTE (Pickysaurus @ 18 Aug 2010, 17:53) *
Is it going to be the definite final release or will you tinker/patch it if needs be after?

感谢你们啊
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9ibest
post 19 Aug 2010, 6:14
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QUOTE (The_Hunter @ 16 Aug 2010, 13:01) *
Hello ShockWave fans and followers,

It's been months (even years ?) since you last heard from us and this is the beginning of our icebreaking media campaign.
I know alot of you are not waiting for more render/media updates but bear with us as the upcoming version is no longer dubbed 0.96 beta but is just going to be called 1.0 and will be the final release of this mod.

The navy as has been talked about many times will not become realisation anymore as over time it was realised that it would be to time intensive and to tricky to get it to work right in the mod's enviroment.
Taking that into consideration with all the other things we allready have implemented into the mod it was ultimately decided to drop the navy concept.

Fear not however as we have decided to make things go out with a bang beeing the last major release and will be doing alot of overhauls to both the art, sound and other game mechanics.

as a start off here is a nice render of our new railgun model which was originaly using a model dated back to 2005(!).



That is all for now stay tuned for more.

The Hunter signing off.

We are the players of china, we too like the ever playable MOD! Far greater than the original! ! When the official version 1.0 release dear boss? Thousands of hours looking! !
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