Release: Challenge map for Armor General |
Release: Challenge map for Armor General |
27 Nov 2018, 18:41
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#1
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Group: Members Posts: 68 Joined: 6 August 2009 From: Germany Member No.: 329 Projects: Rise of the Reds |
Hey guys,
since there was a bit of talk about the missing challenges, I thought I might be able to help out. I made missions for all the generals not having one (or adapted existing ones from other mods), but never bothered to release it as a full package since I only fully have the IP rights to Ironside's, so at least I am releasing that one now. I last played it on ShW 1.1, but it should still work. The problem: It needs to be coded into the game via campaign.ini, which I had done before but I lost the file on a disk failure. So you would have to do that part yourself. As with all my missions: Do with it whatever you like, just give me credit and preferably change the filename if you plan to release your modified version. WB Screenshot: Ironside_Map_Preview.jpg ( 369.11K ) Number of downloads: 99
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28 Nov 2018, 16:02
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#2
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Group: Members Posts: 68 Joined: 6 August 2009 From: Germany Member No.: 329 Projects: Rise of the Reds |
don't worry, no offense taken.
From my experience playing it however, some of these points are not as big. -the AI builds units to defend rather quickly, it's just there aren't a lot of pre-placed units. -TBH the second point is kinda confusing. There are in fact 2 barracks, 2 wafas and a cluster missile silo present in the northern base. Probably difficult to see on the screenshot. -you're right though that I didn't intend this mission to be bang-head-on-desk level hard as I am not a good player myself and would like to complete at least once. |
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Lo-Fi Version | Time is now: 25 April 2024 - 12:50 |