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Rise of the Reds Update: Ride of the Valkyries
The_Hunter
post 21 Jan 2014, 1:46
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Somewhere between Norway and Sweden
December 2048


"My God, this forsaken place is colder than Siberia!", complained Private Roman as he shoved another block of chopped wood into the oven of the small cabin. He and his comrades - Corporal Maxim Kozlovsky and the Privates Pavel and Andrey - had been tasked to guard this section of the forest which housed a large Russian radar installation. The facility was of vital importance, for it was part of the elaborate anti-aircraft defence network that had been set up on the Scandinavian peninsula in order to protect the Russian homeland against strategic bombing attacks from American carrier groups stationed in the Norwegian Sea.

Kozlovsky nudged Roman's shoulder. "Stop whining, Roma. I'm sure the others will be back soon, hopefully with some stew and vodka from the barracks."

"Seriously, fuck this place!", Andrey interjected with an air of frustrated boredom as he flipped through the pages of an adult magazine. "I joined the Army because I wanted to fight! Not sit in some backwater cabin with cold stew and cheap vodka!"



"You should be glad that we're this far away from the action", Pavel replied. "This war is going to be over soon. I don't even care who wins as long as I can go home and see my wife and kids again." Like the rest of his unit - and indeed the majority of the wartime Russian Army - Pavel had been conscripted into service. Suddenly, a loud blast outside interrupted the banality of their conversation. Eager as usual, Andrey jumped up and peeked out of the window. "I see an orange glow in the forest not too far from here. Come on, let's have a look! Maybe the SAM boys took out an F-22; a little pilot hunt should be a nice distraction for once!"

The soldiers rushed out of the cabin with their weapons at the ready. "Get in line, five metre spread!", Corporal Kozlovsky ordered as he disengaged the safety of his AK-74. Slowly, the unit moved into the woods, the snow creaking loudly with every step they made. As they approached the orange light, they were shocked to discover the burning wreckage of a GAZ Volk patrol car. Inside it, they found the mangled corpses of their comrades Anya and Stas whose lower halves had become indistinguishable from the jagged mass of deformed metal. "Holy shit, would you look at this?", Andrey remarked as he inspected the Volk's burning front section. There was a large, gaping hole that ran clean through the entire engine block which subsequently shattered and exploded straight into the passenger compartment while the back of the vehicle had been ripped open by what must have been the exit of a massive kinetic projectile.



"Pavel, you see anything on the infrared?", Koslovsky asked. "No, it's all cold out here", Pavel replied as he flipped the goggles back up on his helmet. Suddenly, there was a sound, a faint, almost inaudible beep that came from between the trees a few metres into the darkness. "Shhh! Quiet everyone!", the Corporal hissed and noticed a small red dot as it danced over the snowy ground and up on Roman's left leg. "Ambush! Take cover!", he yelled but before he had finished the sentence, a loud blast pierced through the night and an instant later, Roman was writhing on the ground, his stomach torn open by a high-powered canister round.

"Open fire!", Kozlovsky exclaimed and Roman's screams of pain were drowned out by a hail of aimless gunfire that ripped through the entire forest, cutting down several trees and kicking up large clouds of snow. Pavel opened up with his PKP machine gun until the 250 round ammunition box ran dry. The soldiers kept firing for over half a minute, burning through magazine after magazine before they stopped. The thick pine forest in front of them had been turned into a clearing and the stingy mist of burned gunpowder irritated their eyes. "Whatever it was, it better be dead now", Kozlovsky grumbled as he signalled Pavel to take point and scout forward. Suddenly, a large mechanical hand reached out of the darkness behind the Corporal, crushing both his neck and jaw with seemingly no effort. Pavel and Andrey turned around and flinched at the sight of a dark, metallic figure that towered above them. Andrey swung about with the RPG and fired a high-explosive anti-tank round directly at the the hulking monstrosity which promptly raised its weapon and obliterated him with a 40mm grenade aimed at his centre mass.



Pavel dropped the machine gun in panic and fell on his knees before this seemingly invincible beast which glared at him through the thin, cyan-lit visor of its featureless, inhuman face. "P-p-please! I surrender!", he winced with his empty hands raised high above his head. "Don't kill me, please! I am unarmed! I have children!", Pavel plead in whatever bits of English and German he had picked up at school. After a brief moment of silent contemplation, the machine turned around and stomped off into the night. Inside the metal shell, Lieutenant Julie Moreau reported to the rest of her unit: "This is Valkyrie Four, I've linked up with Viking Two and met some minor resistance at the insertion point; took out a small group of sentries and let one of them live to tell the tale. We're making our way to the target now, ETA five minutes."

Ten minutes later, the vital radar installation had disappeared from the grid. It would be the first among several across all of Scandinavia during the following nights...


Fielded relatively late in the war, the Venom is a prototype powered armour which significantly increases the strength, speed and durability of its human operator. Originally designed as a revolutionary hazardous environment suit for ESA astronauts in preparation of a future European colony on the Moon, the military model was significantly enlarged in order to accommodate for several dense layers of hardened composite armour as well as an assortment of heavy weapons. For added mobility, the suit comes equipped with a set of boosters that are strong enough to provide aerodynamic lift within atmospheric conditions, allowing the operator close a considerable distance with a rocket-assisted jump. The few Russian survivors that lived to tell their stories described the Venom as an unstoppable juggernaut, a machine of sheer terror that even surpassed the Shock Troopers due to its imposing, inhuman physique and overwhelming firepower. As a result, Russian propagandists have spread slanderous rumours which painted the Venoms as soulless cyborgs, bio-mechanical abomination who had been subjected to genetic manipulations and forced limb amputations by sinister European scientists in an effort to create the ultimate killer. Contrary to these baseless claims, the Venom suits are operated by healthy, fully conscious human volunteers. Whilst many of the Venom's internal workings remain a well-preserved secret, it is speculated that the operator resides in an internal suspension pod while controlling the machine through a sophisticated neural interface, allowing the mechanical limbs of the suit can be manipulated through natural brain impulses as if they were part of the operator's own body. Similar albeit noticeably less refined versions of this technology are already used as a modern alternative to wheelchairs and limb prostheses around the world whilst some of the Nordic European states even sponsor these medical exo-skeletons as part of their elaborate healthcare systems.



Due to the technical complexity of the suit and the shortage of advanced materials, it is expected that the total number of operators does not exceed the mark of a hundred. The men and women inside the suits are exclusively recruited from the cream of Europe's large special forces community, including the French 1er RPIMa and Poland's famous GROM. Upon selection of the Venom protocol, ECA battlefield commanders can choose to deploy operators from two distinct formations: The CQB specialists of Team Valkyrie, whose suits are equipped with shoulder-mounted anti-tank missiles and a heavy assault weapon that combines a 10 gauge smoothbore cannon (typically loaded with canister rounds) with a 40mm drum-fed grenade launcher or the elite sharpshooters of Team Viking, whose suits come with a miniaturised version of the Starstreak anti-air missile and the Longbow, a 65mm anti-materiel 'rifle' that fires high-velocity tungsten-graphene penetrators at long range.



Activating the Venom Protocol grants European commanders a number of other benefits as well: Basic infantry units like Felin Riflemen and Panzerfaust soldiers will be equipped with simple powersuits in order to improve their survivability and agility. These models are not functionally comparable to the actual Venom as they merely serve to amplify the physical movements of the operator through mechanical power. Even before the outbreak of the Russo-European War, similar suits had been in use by non-combat logistics and engineering units of the US and a number of European militaries. In a pinch, these expensive exo-skeletons can also be issued to frontline troops in order to increase their muscle endurance and fighting power.



The jetpack has been a popular icon of pulp science fiction stories ever since the early years of aviation and during the first half of the 21st century, a number of companies have managed to design and produce the first truly reliable and practical models for commercial purposes, advertising their jetpacks as a modern alternative to individual transport vehicles or high-tech sports equipment. One of the first military units to adopt their own version of the jetpack was the Italian Folgore Parachute Brigade. Having seen action in peacekeeping operations in Lebanon, Somalia, the Balkan, Iraq and Afghanistan, these elite paratroopers quickly became one of the most rapidly deployable unit of the ECA thanks in no small part to their purpose-built Jupiter jetpacks which turned them into an entirely new kind of airborne infantry. Armed with a pair of automatic grenade launchers mounted directly on their flying suits, the Jumpjet Troopers quickly attained a fierce reputation among the Russian forces who learned to fear their lightning fast airborne raids on several occasions. They are also exceptionally nimble and fly under the radar of heavy air defenses whilst lighter anti-air guns can still engage them by eyeballing it. However, due to the relatively intricate training process, Jumpjet Troopers can only be deployed as part of the Venom Protocol, where they serve as a fine complement to the ECA's other special infantry weapons and tactics.




Finally, we'd like to conclude this update with a special 'thank you' to our concept artist Peter Balogh, who designed both the Valkyrie and the Viking variant of the Venom.


You can check out his amazing works over at DeviantArt and on his website.




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sino301
post 21 Jan 2014, 2:19
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fuckin awesoooooooooooooooooooooooooooooooooooooooooooome
zone troopers cant bring these guys coffee

dont like the jumpjet infantry tho, but venoms are so brilliant the JJs are irrelevant biggrin.gif
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Composite armour
post 21 Jan 2014, 2:21
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Europe shall not fall!


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Darky
post 21 Jan 2014, 2:24
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That's a lot of perks that come with the Venom Protocol, Pandora and to a degree, Manticore feel left out. sad.gif
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Comr4de
post 21 Jan 2014, 2:26
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QUOTE (DarkyPwnz @ 20 Jan 2014, 19:24) *
That's a lot of perks that come with the Venom Protocol, Pandora and to a degree, Manticore feel left out. sad.gif

All Protocols are getting an update. I8.gif

QUOTE (sino301 @ 20 Jan 2014, 19:19) *
dont like the jumpjet infantry tho, but venoms are so brilliant the JJs are irrelevant biggrin.gif

> Irrelevant
> Immune to T2 AA

Wat.


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Darky
post 21 Jan 2014, 2:28
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QUOTE (Comr4de @ 21 Jan 2014, 3:26) *
All Protocols are getting an update. I8.gif




Neutron Mortar Rounds for Pandora, calling it now.
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Panzer4life
post 21 Jan 2014, 2:29
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My reaction upon seeing the renders, reading the update, watching the video, and hearing about upcoming Q&A videos; URGH MERH GURD!!!!!
Seriously, this has been an epic update. Though my question is what light-AA will be best against the terror that are the jetpack infantry, since I can see them being used to get past super heavy AA networks.
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The_Hunter
post 21 Jan 2014, 2:32
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QUOTE (Panzer4life @ 21 Jan 2014, 3:29) *
Seriously, this has been an epic update. Though my question is what light-AA will be best against the terror that are the jetpack infantry, since I can see them being used to get past super heavy AA networks.


All of them realy smile.gif

Tungukas, Quad Cannons basicly all tier 0 anti air vehicles are good counters to them.


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ubermensche
post 21 Jan 2014, 2:40
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Never thought that I'd see this day.

Good job guys!

EDIT: This thing looked much bigger than I thought it would. Also, would the player be limited to 1 Valkyrie and 1 Viking operator each time?

This post has been edited by ubermensche: 21 Jan 2014, 2:45
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DELETED MEMBER
post 21 Jan 2014, 2:54
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maybe is they robot hype from watching a gundam episode and getting this update, but i cant wait to play with them UI8.gif
<insert comment about chicks in robots/power armor being hot here>


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SGM. Jazzie Spur...
post 21 Jan 2014, 2:58
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That is so fuckken awesome


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Neo3602
post 21 Jan 2014, 3:06
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Great update guys!!!
I was wondering though, will the protocol updates that were mentioned be present in 1.85 or later in 2.0?
Also was the Section 8 armor an inspiration for the Venom suits?


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Nemanja
post 21 Jan 2014, 3:25
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One of most epic updates...EVER.
ECA feels so,so complete ! rolleyes.gif
Jumpjet Infantry looks and sounds awesome,also I am really glad that
it will be Italian unit,I am even more glad that we finally got Poles in ECA ! aw2.gif
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Mr.Kim
post 21 Jan 2014, 3:47
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Some future plan mod for AoE3:Asian Dynasty or FO4



Ah yes, the Venom protocol is so awesome I8.gif


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Raven
post 21 Jan 2014, 4:09
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I am still following ROTR!!!

Absolutely awesome update guys. I really like the Vikings but the Valkyrie's looks to be more effective as standalone units. This is the best update for ROTR
apart from a release smile.gif.



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(USA)Bruce
post 21 Jan 2014, 4:25
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Its about time!

Healthcare is just so wierd in europe...But thats just me I guess.

Now for me to play my part...

This post has been edited by (USA)Bruce: 21 Jan 2014, 4:30


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J Y fortress
post 21 Jan 2014, 4:40
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65mm anti-materiel gun...

SO WONDERFUL!!!
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wb21
post 21 Jan 2014, 7:45
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About time. beer1.gif
Superb work as always...looks like the Jump Jets are gonna be a great SEAD asset I8.gif


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MARS
post 21 Jan 2014, 8:00
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Glad you like 'em smile.gif
Now, it seems like the people on YT are already claiming that these are overpowered. I would like to point out that this demonstration (in which I played the Russians yesterday) does not represent real gameplay situations. If anything, it draws attention to the fact that the Venom, more so than the other protocol units, relies heavily on micro since you constantly have to move it and switch between its weapon abilities, leaving you unable to coordinate things that happen in other places. I also used a lot of cheap units, i.e. Conscripts and vehicles from the reserve, which don't last as long as, say, Sentinels and Kodiaks would and the map also factors in since it has a lot of chokepoints. A Venom can be quite easily overwhelmed in the open field and anti-tank weaponry is more effective against it, meaning that a horde of raging RPG conscripts can eventually overcome it. It's also worth noting that the Venoms were fully ranked up for the sake of this demonstration. Naturally, the unit still has to be powerful in order to measure up against the other protocols that give you SELF-HEALING SUPER TANKS AND NUCLEAR RAILGUNS! Comr4de has already hinted at it: The Manticore and Pandora protocol will also get new units that can be produced in numbers like the JJ, giving you a combination of a prototype unit, a mass-production unit and an upgrade/bonus with every protocol.
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Alex1guy
post 21 Jan 2014, 8:03
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So that's the Venom... Blown away.


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X1Destroy
post 21 Jan 2014, 8:10
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Armageddon is here..............



10/10. This update is full of win.

Now I know what the hint of "Venom can fly" was about. Rocketeers in Generals? It's been a dream back then.

And yes, the exoskeleton infantry, the 2 Power Armor units.................You're killing me by showing them. I can't wait for 1.85 any longer!!!!



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Rohan
post 21 Jan 2014, 8:23
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Awesome Update. smile.gif

A few questions:-

1) Will the Venom Protocol Give you Access to two Infantry Units.

2) Will the Attack Dog get a Venom Suit too. (Pleaseee).


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MARS
post 21 Jan 2014, 8:42
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The Protocol gives you access to the two Venom variants, Jumpjet infantry and it equips Felins, Panzerfausts and Medics with exoskeletons.
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Emin96
post 21 Jan 2014, 8:55
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this is cool update. whats next update?


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The General
post 21 Jan 2014, 10:42
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Looks interasting, altough it also seems too overpowered.


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