IPB

Welcome Guest ( Log In | Register )

7 Pages V  < 1 2 3 4 5 > »   
Closed TopicStart new topic
Rise of the Reds Update: Heavy Hitters
Mr.Kim
post 1 Feb 2014, 17:41
Post #51


Losing Karma to Vault Boy
Group Icon

Group: Tester
Posts: 1302
Joined: 7 June 2009
From: Canada/S.Korea
Member No.: 34
Some future plan mod for AoE3:Asian Dynasty or FO4



Unfortunately, there are still ton of new stuffs left.


--------------------

Let's kick this Russian Tank's ass back to the Bronze Age!

Twitch Chart ID: Mr_kim82

Moddb ID: Mr_Kim
Go to the top of the page
 
+Quote Post
__CrUsHeR
post 1 Feb 2014, 17:47
Post #52



Group Icon

Group: Members
Posts: 2642
Joined: 18 April 2012
From: Southern Brazil.
Member No.: 9084
"No. Not even in the face of Armageddon. Never compromise."



QUOTE (MR.Kim @ 1 Feb 2014, 14:41) *
Unfortunately, there are still ton of new stuffs left.

Then the team could make a "Race to 1.85" to advance the things. tongue.gif


--------------------

You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction
Go to the top of the page
 
+Quote Post
Shiro
post 1 Feb 2014, 18:13
Post #53


Gamer Girl
Group Icon

Group: Legend
Posts: 3808
Joined: 19 June 2009
From: Disboard
Member No.: 182
Friendly Freelancer



The problem here is that 1.85 will introduce a few entirely new mechanics and some of those aren't even in the beta yet. Sorry gals 'n guys, but you'll have to wait a bit longer.
Go to the top of the page
 
+Quote Post
X1Destroy
post 1 Feb 2014, 18:20
Post #54


Guardsman
Group Icon

Group: Members
Posts: 2077
Joined: 22 October 2012
From: Terra
Member No.: 9379
Armageddon is here..............



QUOTE (MR.Kim @ 1 Feb 2014, 18:41) *
Unfortunately, there are still ton of new stuffs left.


Which is an even better thing to hear.

1.85....It's gonna make people gone insane if it can be even better than it is now.

Top 3 last year, what's next? First?

ROTR and SWR have never failed to amaze the fans.

I wouldn't really mind waiting for another 6 months, if things are being made at the current pace. The more additions, the merrier. The better the game.

Better than the "1 game every year" crap.

This post has been edited by X1Destroy: 1 Feb 2014, 18:25


--------------------
We Die Standing.
Go to the top of the page
 
+Quote Post
GeneralCamo
post 1 Feb 2014, 18:28
Post #55


That person
Group Icon

Group: Project Leader
Posts: 1425
Joined: 20 September 2009
From: Cyberspace
Member No.: 417
C&C ShockWave Co-Leader



QUOTE (The_Hunter @ 31 Jan 2014, 18:57) *

Looking at that picture looks jarring. You have very blurry terrain textures, but extremely detailed tanks.

I'd say that touching up the terrain textures would be a logical next step, but that is just me.
Go to the top of the page
 
+Quote Post
__CrUsHeR
post 1 Feb 2014, 18:29
Post #56



Group Icon

Group: Members
Posts: 2642
Joined: 18 April 2012
From: Southern Brazil.
Member No.: 9084
"No. Not even in the face of Armageddon. Never compromise."



One question: how many Acolytes will be dropped at a time?


--------------------

You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction
Go to the top of the page
 
+Quote Post
Shiro
post 1 Feb 2014, 18:43
Post #57


Gamer Girl
Group Icon

Group: Legend
Posts: 3808
Joined: 19 June 2009
From: Disboard
Member No.: 182
Friendly Freelancer



QUOTE (__CrUsHeR @ 1 Feb 2014, 18:29) *
One question: how many Acolytes will be dropped at a time?

Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.
Go to the top of the page
 
+Quote Post
Neo3602
post 1 Feb 2014, 18:50
Post #58


Secure, Contain, Protect
Group Icon

Group: Members
Posts: 467
Joined: 23 June 2013
From: USA
Member No.: 9992



QUOTE (SorataZ @ 1 Feb 2014, 10:43) *
Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.


So 10?

This post has been edited by Neo3602: 1 Feb 2014, 18:51


--------------------
Go to the top of the page
 
+Quote Post
Darky
post 1 Feb 2014, 18:54
Post #59



Group Icon

Group: Members
Posts: 791
Joined: 15 January 2013
Member No.: 9643



6!

This post has been edited by DarkyPwnz: 1 Feb 2014, 18:54
Go to the top of the page
 
+Quote Post
Composite armour
post 1 Feb 2014, 19:03
Post #60



Group Icon

Group: Members
Posts: 494
Joined: 22 November 2013
Member No.: 10200



US Airborne vs VDV will be a lot more interesting.


--------------------
Composite Armor has been installed, sir.
Go to the top of the page
 
+Quote Post
Svea Rike
post 1 Feb 2014, 19:04
Post #61



Group Icon

Group: Members
Posts: 2492
Joined: 20 December 2012
From: My mother's womb
Member No.: 9540



QUOTE (Generalcamo @ 1 Feb 2014, 18:28) *
Looking at that picture looks jarring. You have very blurry terrain textures, but extremely detailed tanks.

I'd say that touching up the terrain textures would be a logical next step, but that is just me.


Which raises a question, would it be possible to make the ground textures HD or more realistic?


--------------------
Go to the top of the page
 
+Quote Post
__CrUsHeR
post 1 Feb 2014, 19:05
Post #62



Group Icon

Group: Members
Posts: 2642
Joined: 18 April 2012
From: Southern Brazil.
Member No.: 9084
"No. Not even in the face of Armageddon. Never compromise."



QUOTE (SorataZ @ 1 Feb 2014, 15:43) *
Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.

Damn puzzle... would not be easier just answer the question in a direct way... dry.gif


--------------------

You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction
Go to the top of the page
 
+Quote Post
DELETED MEMBER
post 1 Feb 2014, 19:08
Post #63


BANNED
Group Icon

Group: Members
Posts: 728
Joined: 7 June 2009
From: Spain
Member No.: 48



QUOTE (SorataZ @ 1 Feb 2014, 18:43) *
Look at your right hand, then look at me. Look at your left hand, then look at me. Look at both your hands, then look at me again. That many.


so 19?


--------------------
Go to the top of the page
 
+Quote Post
Umpfelgrumpf
post 1 Feb 2014, 20:05
Post #64



Group Icon

Group: Members
Posts: 233
Joined: 29 September 2013
Member No.: 10149



Okay, it´s a 3 star power.
So each star is 2 or 3 tanks more I guess.

This post has been edited by Umpfelgrumpf: 1 Feb 2014, 20:09


--------------------
Go to the top of the page
 
+Quote Post
Composite armour
post 1 Feb 2014, 20:19
Post #65



Group Icon

Group: Members
Posts: 494
Joined: 22 November 2013
Member No.: 10200



QUOTE (Umpfelgrumpf @ 1 Feb 2014, 19:05) *
Okay, it´s a 3 star power.
So each star is 2 or 3 tanks more I guess.

I think it's going to be like the Russian vehicle drop power, one rank only.


--------------------
Composite Armor has been installed, sir.
Go to the top of the page
 
+Quote Post
IPS
post 1 Feb 2014, 22:56
Post #66


How come nobody says wizard anymore
Group Icon

Group: Moderator
Posts: 976
Joined: 7 June 2009
Member No.: 36
Projects: SWR Productions



QUOTE (Generalcamo @ 1 Feb 2014, 18:28) *
Looking at that picture looks jarring. You have very blurry terrain textures, but extremely detailed tanks.

I'd say that touching up the terrain textures would be a logical next step, but that is just me.


I can confirm that the models and textures actually hold up very well on next gen graphics (with propper lighting and everything),
however i think it would be a waste of time to improve this in zh at the moment.
Tbh I'm so used to that look, I didn't even notice it before you pointed it out.. XD
Also it would raise the systhem requirements of the game even further, which is something that should be avoided imo.

QUOTE (Composite armour @ 1 Feb 2014, 20:19) *
I think it's going to be like the Russian vehicle drop power, one rank only.


this.

This post has been edited by IPS: 1 Feb 2014, 22:57


--------------------
DeviantArt Portfolio

CGSociety Portfolio

"a dollar symbol is not an eagle"
Go to the top of the page
 
+Quote Post
Mcbob
post 1 Feb 2014, 23:06
Post #67



Group Icon

Group: Dev. Team
Posts: 416
Joined: 7 June 2009
Member No.: 52



Personally, I miss the small detail of the commander's cupola from the old Paladin model and the squared away look those storage boxes gave at the end of the turret's bustle. Those extra details gave the old model a really nice vertical and horizontal profile; it gave the tank extra dimension. I like the new box periscope too, but I think if old cupola was placed somewhere, the extra detail afforded would really make the turret stand out in addition to the boxes at the end of the bustle. The new basket looks strangely out of place on the model compared with the rest of the tank because it's so small compared to the rest of the tank and the texture is a bit busy because of all those crossbeams. From maximum camera height, it looks like dancing pixels at the back of the tank, but that's just me.

Otherwise, it's great.

This post has been edited by Mcbob: 1 Feb 2014, 23:06
Go to the top of the page
 
+Quote Post
Knossos
post 2 Feb 2014, 3:32
Post #68



Group Icon

Group: Members
Posts: 392
Joined: 19 May 2013
From: Mountains of Asia
Member No.: 9942



QUOTE (swedishplayer-97 @ 2 Feb 2014, 2:04) *
Which raises a question, would it be possible to make the ground textures HD or more realistic?

Well, yes, but unless every ROTR gamer has NVIDIA 720M video cards or AMD Radeon 7670s with extreme overclocked CPUs, extreme levels of lag is to be expected, especially on large maps. The reason as to why maps in ZH has low-quality textures is to improve the game's performance, and that mission is not helped at all by the fact that SAGE is one old kludge game engine with lots of buggy and outright sh*tty features (unit pathfinding, AI behavior, physics, to name a few) that was built and conceived from the past decade.


--------------------
"The biggest problem of humanity is that it sees the failures first before the successes."

Go to the top of the page
 
+Quote Post
TornadoADV
post 2 Feb 2014, 3:48
Post #69



Group Icon

Group: Members
Posts: 77
Joined: 17 December 2012
From: Good Ole' USA
Member No.: 9536
Call the Ball



May be totally late to the party, but I'm glad to see the M8 AGS Thunderbolt finally get to be in a game besides the Wargame series from EUGEN.
Go to the top of the page
 
+Quote Post
foxhoundx7
post 2 Feb 2014, 4:07
Post #70



Group Icon

Group: Members
Posts: 51
Joined: 27 January 2013
Member No.: 9672



I Have to Wonder is the Other Two Advanced Battle Tank Getting Updated Like The Overlord and The Marauder Because The Paladin Now Looks like The Sentinel and The Manticore in Detail?.

I'm Asking Because USA is Looking like Russia and The ECA in Detailed Units?. Seriously China and The GLA Need Some of There Units Updated a Bit Like.

Dragon Tank. Overlord Tank. Battlemaster Tank. MIG Interceptor. Toxin Tractor. Battle Bus. Marauder Tank. Bomb Truck. Reason About The Marauder is Because Not Much Was Changed?.

as For the Overlord it is Because of The Shenlong. Their Tank Body Needs to least Almost Match Eachother?. for the Battlemaster All You Did was Slap Armor on the Original Model and added Different Models to it?.

MIG. Toxin Tractor. Battle Bus. Bomb Truck. Nothings Changed Yet For these Models?.

Dragon Tank is it Same Model From Shockwave Like the Quad Cannon?.

Also Was Anyone Expecting a Chinese Update Because of Chinese New Year?.

Go to the top of the page
 
+Quote Post
Serialkillerwhal...
post 2 Feb 2014, 6:48
Post #71


Orcinius Genocidalus
Group Icon

Group: Members
Posts: 2428
Joined: 11 July 2012
From: North Vancouver
Member No.: 9223
No, you move.



honestly GLA units look pretty unique already and a shit-esque look fits chinese units since they're meant to be cheap.

I really don't think what you can do for chinese units other than maybe making their indivual metal plates and weld lines visible or even make them older fashioned could be done without them looking good.

This post has been edited by Serialkillerwhale: 2 Feb 2014, 6:51


--------------------
Go to the top of the page
 
+Quote Post
MARS
post 2 Feb 2014, 7:27
Post #72



Group Icon

Group: Project Leader
Posts: 5870
Joined: 2 June 2009
Member No.: 10



I should also point out that units like Battlemasters and other low-tier stuff will never be remade to be as detailed as, say, the Sentinel or the Paladin, because guess what: Low-tier units are generally cheap and likely to appear in larger numbers. The more ubiquitous a unit can be by virtue of its purpose, price and/or production time, the less detail it should have because the more of them appear on screen, the greater the lag. Imagine a giant blob of Battlemasters with Sentinel-level details. That wouldn't work, which is why we made a those Battlemaster variants with simplistic, yet recognisable details rather than making the entire model ultra-detailed like a Pandora. With a game as old as this, you do have to keep the technical implications of your model quality in mind as well.
Go to the top of the page
 
+Quote Post
Shiro
post 2 Feb 2014, 7:32
Post #73


Gamer Girl
Group Icon

Group: Legend
Posts: 3808
Joined: 19 June 2009
From: Disboard
Member No.: 182
Friendly Freelancer



QUOTE (foxhoundx7 @ 2 Feb 2014, 4:07) *
I Have to Wonder is the Other Two Advanced Battle Tank Getting Updated Like The Overlord and The Marauder Because The Paladin Now Looks like The Sentinel and The Manticore in Detail?.

I'm Asking Because USA is Looking like Russia and The ECA in Detailed Units?. Seriously China and The GLA Need Some of There Units Updated a Bit Like.

Dragon Tank. Overlord Tank. Battlemaster Tank. MIG Interceptor. Toxin Tractor. Battle Bus. Marauder Tank. Bomb Truck. Reason About The Marauder is Because Not Much Was Changed?.

as For the Overlord it is Because of The Shenlong. Their Tank Body Needs to least Almost Match Eachother?. for the Battlemaster All You Did was Slap Armor on the Original Model and added Different Models to it?.

MIG. Toxin Tractor. Battle Bus. Bomb Truck. Nothings Changed Yet For these Models?.

Dragon Tank is it Same Model From Shockwave Like the Quad Cannon?.

Also Was Anyone Expecting a Chinese Update Because of Chinese New Year?.


Could you poo-lease stop Writing Like This? It's annoying as fuck.

Also, answers:
ALL of the above. Probably. I mean seriously, what do you expect?
Go to the top of the page
 
+Quote Post
X1Destroy
post 2 Feb 2014, 9:02
Post #74


Guardsman
Group Icon

Group: Members
Posts: 2077
Joined: 22 October 2012
From: Terra
Member No.: 9379
Armageddon is here..............



Battlemaster have different build variants, so it's pretty enough for a quick throwaway unit. It is perfect. Same goes to Hopper.

As for Overlord, I think it would be nice to have a model and texture update since it haven't been touched for a long time now.

Red guard may need a reskin, but other than that there's nothing else to do with China.

As for GLA, I believe that the Quadcannon need a new model. I'm sick of looking at it, even though it was changed somewhat compared to vanilla it's still suck.

If I'm not wrong, the Marauder will be changed with the new mechanic in 1.85. Wish that we will have something like demolition Marauder in SW. It was the best design IMO.

This post has been edited by X1Destroy: 2 Feb 2014, 9:45


--------------------
We Die Standing.
Go to the top of the page
 
+Quote Post
Nemanja
post 2 Feb 2014, 9:27
Post #75



Group Icon

Group: Members
Posts: 1863
Joined: 17 April 2012
Member No.: 9081



For me vanilla factions vehicles look pretty good,I would maybe add more details to GLA vehicles
such as parts from civilian vehicles such as dozer blades,air exhausts like ones from civilian trucks and similar...
Oh,yeah...And more tin patches.
It is kind a disappointing that after all salvage upgrades GLA vehicles take only their guns change visually...
I would really like to see GLA vehicles really buffed up visually with all kind of junk after lvl3 salvaging.
Go to the top of the page
 
+Quote Post

7 Pages V  < 1 2 3 4 5 > » 
Closed TopicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 18 April 2024 - 23:52