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The Battle Fortress
Eddnamed
post 28 Nov 2009, 18:33
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As everybody knows, the BattleFortress is Fai´s version of a bunker overlord, but it seems now too slow, expensive and weak for the next reasons:

A simple firestorm can take it out while it doesn´t happen with any other overlord that needs 2-3 firestorms to be destroyed.
Its main gun, the gattling cannon, can´t rotate at all so the BattleFortress must rotate instead of the gattling cannon making it really vulnerable to land threats.
It costs 1500, and requires a propaganda center and a generals point.
It comes unloaded, so filled it would be more expensive than the Assault Troop Crawler.
When it is destroyed, the infantry rarely survives or comes out with really little life.
It is much bigger than a Assault Troop crawler, and even so, it just holds 8 infantry like the ATC.

So it isn´t worth the gen´s point.
If you could consider this, the BattleFortress should be upgraded, but its not my decision.
I´m only telling my point of view.


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Chyros
post 28 Nov 2009, 18:45
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It's been changed around and tweaked a lot since its previous incarnation. You'll see wink.gif .


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Pickysaurus
post 28 Nov 2009, 18:46
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If you put more than 8 infantry in it it'll probs be seriously OP


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Eddnamed
post 28 Nov 2009, 18:49
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Then i´ll just say its the armor and cost, not the power.


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GeneralCamo
post 29 Nov 2009, 0:37
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If you see the replay of me and jimy (Edd in replay) vs zhao, you will know what he means
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Eddnamed
post 29 Nov 2009, 1:07
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QUOTE (Generalcamo @ 28 Nov 2009, 15:37) *
If you see the replay of me and jimy (Edd in replay) vs zhao, you will know what he means


Its the new 2 vs 1 in the Battle Bunker 2 vs 2 replays.


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Frostyarmy
post 29 Nov 2009, 1:37
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If you put even 4 Mini gunners and 4 rocket men in that , It would not be OP at all, your compressing probably 4500$ into a not so armored unit , that would not make it OP at all even more so that its slow , simple aircraft would still take it out. Or artillary , hell even Vechicles if you used right
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Eddnamed
post 29 Nov 2009, 1:41
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QUOTE (Zhao @ 28 Nov 2009, 16:37) *
If you put even 4 Mini gunners and 4 rocket men in that , It would not be OP at all, your compressing probably 4500$ into a not so armored unit , that would not make it OP at all even more so that its slow , simple aircraft would still take it out. Or artillary , hell even Vechicles if you used right


That´s why i say the BattleFortress is way weak in armor and its expensive.


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DELETED MEMBER
post 30 Nov 2009, 16:15
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didnt the Battlefortress had like the same hit points as a emperor and the only difference is the armor type? and wasnt already say it was changed already in the internal beta?


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Chyros
post 1 Dec 2009, 2:48
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QUOTE (Kirasama @ 30 Nov 2009, 13:15) *
didnt the Battlefortress had like the same hit points as a emperor and the only difference is the armor type?
In the current public version, their health and armour type are identical.

EDIT: I mea, the BF is identical to an overlord. Which is the same, non-upgraded, as an emperor.

This post has been edited by Chyros: 1 Dec 2009, 2:50


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Stubbjax
post 1 Dec 2009, 3:10
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QUOTE (Chyros @ 1 Dec 2009, 9:48) *
In the current public version, their health and armour type are identical.

EDIT: I mea, the BF is identical to an overlord. Which is the same, non-upgraded, as an emperor.

Overlords probably appear to have more health when they have propaganda towers.


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Frostyarmy
post 1 Dec 2009, 15:58
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Having a Gandatower does not increase HP , it Increases ROF and Repairs HP
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Pickysaurus
post 1 Dec 2009, 16:45
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QUOTE (Zhao @ 1 Dec 2009, 11:58) *
Having a Gandatower does not increase HP , it Increases ROF and Repairs HP


Yes, but naturally if a unit is slowly recovering health as it is losing it, the illusion of extra health is gained.


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Stubbjax
post 2 Dec 2009, 3:59
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QUOTE (Pickysaurus @ 1 Dec 2009, 23:45) *
Yes, but naturally if a unit is slowly recovering health as it is losing it, the illusion of extra health is gained.

Yes which was exactly my point. smile.gif


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wangho1990
post 24 Mar 2010, 11:35
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I think the Battle Fortress is introduced to compensate Fai's lack of Heavy Armor support. Because previously in Zero Hour 1.04, Fai general has a harder time in late games than his Chinese comrades because he cannot build Overlord Tanks, and Listening Outposts are very fragile when facing the firepower of High-Tech units such as Inferno Cannons and Battle Buses. While the other 3 Chinese Generals can cover their artillery units and support vehicles behind the tough Overlord/Emperor tank to roll over the enemy. I think that's why Shockwave gave Fai Tigersharks and the Battle Fortress. And it is definitely worth a point and building a Propaganda Center for it as it offers great protection to Fai's thin-skinned units whilst packs some serious firepower to make your opponent think twice before taking a direct approach with a group of units lead by Battle Fortresses.

This post has been edited by wangho1990: 24 Mar 2010, 11:35
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Frostyarmy
post 25 Mar 2010, 13:45
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Fai was perfectly fine later game in Zero hour , he had outpost with 8 slots in them they where pratically Mobile + stealthed With 8 rocket guys in there , no tank was gonna destroy that , not to mention his infantry where chev 1 to begin and overall i would perfer the fast light armored very mobile outpost over that lousy Shockwave battle fortresss ( in compareison) anyday.

And personally i would rather get 3 (nerfed /shw) assault outpost that can stealth with 4 slots then a non camofaluged capable battle buggy fortress. as well as Assault helixes that come with propaganda and 6 slots and there aircraft so there uber mobile biggrin.gif




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Shiro
post 25 Mar 2010, 14:21
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QUOTE (Zhao @ 25 Mar 2010, 10:45) *
Fai was perfectly fine later game in Zero hour , he had outpost with 8 slots in them they where pratically Mobile + stealthed With 8 rocket guys in there , no tank was gonna destroy that , not to mention his infantry where chev 1 to begin and overall i would perfer the fast light armored very mobile outpost over that lousy Shockwave battle fortresss ( in compareison) anyday.

And personally i would rather get 3 (nerfed /shw) assault outpost that can stealth with 4 slots then a non camofaluged capable battle buggy fortress. as well as Assault helixes that come with propaganda and 6 slots and there aircraft so there uber mobile biggrin.gif

Exactly. hence the BF had to be changed (which was, as I understood it so far) already done in the dev's version.
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wangho1990
post 25 Mar 2010, 14:35
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QUOTE (Zhao @ 25 Mar 2010, 10:45) *
Fai was perfectly fine later game in Zero hour , he had outpost with 8 slots in them they where pratically Mobile + stealthed With 8 rocket guys in there , no tank was gonna destroy that , not to mention his infantry where chev 1 to begin and overall i would perfer the fast light armored very mobile outpost over that lousy Shockwave battle fortresss ( in compareison) anyday.

And personally i would rather get 3 (nerfed /shw) assault outpost that can stealth with 4 slots then a non camofaluged capable battle buggy fortress. as well as Assault helixes that come with propaganda and 6 slots and there aircraft so there uber mobile biggrin.gif


Attack Outposts are inferior to Overlords in late games because it cannot shelter supporting vehicles like Infernos and Nuke Cannons. It is powerful versus heavy armor because they are faster and is carrying rocket infantry. But they are not all that mobile in comparison to Humvees and Battle Buses. When it gets to late games, USA factions would gather Humvees with some flash-bang rangers and MDs protected by avengers, a combination which if you don't maneuver your Attack Outposts very well, can inflict heavy losses on you. And versusing the GLA is probably one of the worst because they get punk'd by SCUD launchers rocket buggies Battle Buses and Jarmen Kell very easily. Both of the above situation would be easier to handle by putting an Overlord protected with ECMs in the front because it shelters the units behind very well and can take a lot of damage, buying you time to take out the annoying enemy artillery/battle buses/MDvees with artillery or MiGs.
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Frostyarmy
post 25 Mar 2010, 15:56
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Where all better of seeing what "erik" has to say about this. tongue.gif
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Erik
post 25 Mar 2010, 16:24
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The battle fortress is utter crap in the current version and even in the dev where it doesn't cost a genpoint i never use it.
Its overpriced and far to vulnerable. Infantry are better off on foot because of horde bonus and more spread.


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ComeOn
post 26 Mar 2010, 0:20
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QUOTE (Zhao @ 25 Mar 2010, 5:45) *
And personally i would rather get 3 (nerfed /shw) assault outpost that can stealth with 4 slots then a non camofaluged capable battle buggy fortress. as well as Assault helixes that come with propaganda and 6 slots and there aircraft so there uber mobile biggrin.gif


Don't forget the Assault Troop Crawlers! aw.gif

ON TOPIC: I agree. The BF is too weak.


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