What do I use to construct objects? |
What do I use to construct objects? |
14 Jul 2014, 14:02
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#1
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Group: Members Posts: 34 Joined: 14 July 2014 From: Adelaide, SA, Australia, Southern Hemisphere, Earth, Cos System, Milkyway, Quadrant A1 Member No.: 10542 |
Okay, I'm totally new to this, as In creates an account 2 hours ago, and I have been looking around at the different topics and so fourth, anywho, I've had some ideas and have drawn sketches of some units that could be added into the game, plus some new sound effects that I've managed to get a hold of that would suite units better than previous.
What I am wondering is what I would use to create units, and to attach sound effects and all of that, ads I said, I'm totally new to this and browsing the Internet to try to find something suitable has really been a waste of time. From what I've read you all seem like decent people, I haven't met anyone yet, but I don't think this will be like other modding sites, where the noobs are shoved off; no one willing to help and so on, all I'm asking is that someone can help me out? -------------------- "In the absence of orders, go find something and kill it" - Erwin Rommel
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14 Jul 2014, 15:30
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#2
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Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 |
I'm sorry, but i didnt understand what u really want.. pls explain a little better or go direct to the subject
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14 Jul 2014, 23:53
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#3
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Group: Members Posts: 34 Joined: 14 July 2014 From: Adelaide, SA, Australia, Southern Hemisphere, Earth, Cos System, Milkyway, Quadrant A1 Member No.: 10542 |
I'm sorry, but i didnt understand what u really want.. pls explain a little better or go direct to the subject What I meat to say is that I'm not sure what software I need to use to be able to construct units and/or objects that are able to be added to games, such as people are changing particles and sound FX and are creating units to be added in game for their own personal use, I'm wondering what I would need to be able to alter the game? -------------------- "In the absence of orders, go find something and kill it" - Erwin Rommel
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15 Jul 2014, 0:08
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#4
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Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 |
What I meat to say is that I'm not sure what software I need to use to be able to construct units and/or objects that are able to be added to games, such as people are changing particles and sound FX and are creating units to be added in game for their own personal use, I'm wondering what I would need to be able to alter the game? Ahhh.. To make new vehicles, buildings, basically models, u need a modelling program.. Gmax with renx or the 3dsmax (there are threads here about it) For sounds, well, i use audacity to edit sounds and its free. For images, you have GIMP, Paint.net, photoshop For particles u really only need the notebad, and Chappi made a tutorial about particles... And to mod zero hour, you need finalbig so you can extract the files so you can start modifying the game This post has been edited by Oliver: 15 Jul 2014, 0:10 |
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15 Jul 2014, 0:18
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#5
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Group: Members Posts: 34 Joined: 14 July 2014 From: Adelaide, SA, Australia, Southern Hemisphere, Earth, Cos System, Milkyway, Quadrant A1 Member No.: 10542 |
Ahhh.. To make new vehicles, buildings, basically models, u need a modelling program.. Gmax with renx or the 3dsmax (there are threads here about it) For sounds, well, i use audacity to edit sounds and its free. For images, you have GIMP, Paint.net, photoshop For particles u really only need the notebad, and Chappi made a tutorial about particles... And to mod zero hour, you need finalbig so you can extract the files so you can start modifying the game Thank you very much, it is much appreciated that you were able to help me out, if I may, I could post the work in progress of the units and building I will be making, but alas, I am moving so it may not be until the end of this, or next month before anything significant gets anywhere. And what I asked before, to be able to send the work in progress, what mean by that is for you to be able to look over then and point out any flaws and all that, because from what I've seen you do have some remarkable skill in this area...... Of course I will only sent it to you if it is okay on your behalf? -------------------- "In the absence of orders, go find something and kill it" - Erwin Rommel
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31 Dec 2016, 10:18
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#6
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Gmax + Renx for creating and editing models
And you may also need 3ds max if you want a better 3d software. Most modders use gmax to import .w3d files and import it into a format compatible to 3ds max. You can use Gimp,photoshop,and other softwares. Though,3ds max and photoshop are paid softwares,I cannot give you links. Atleast not here. *wink* -------------------- |
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