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When Ini Goes too Far, I was bored and tired
ComradeGeneral
post 9 Mar 2017, 23:54
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Political humor anyone?



Also there's a new version with stuff and a very broken Alexander challenge.


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Jet02
post 14 Mar 2017, 11:36
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If you're planning to create something similar for rotr (amd i really hope you do) here's a suggestion(again)...

Arms dealer trucks
New ability: offer free soup to everyone in a given radius. Boosts friendly troop morale, disables all hostiles

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ComradeGeneral
post 21 Mar 2017, 20:10
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QUOTE (Jet02 @ 14 Mar 2017, 6:36) *
If you're planning to create something similar for rotr (amd i really hope you do) here's a suggestion(again)...

Arms dealer trucks
New ability: offer free soup to everyone in a given radius. Boosts friendly troop morale, disables all hostiles


No soup for you!

Anyways, I haven't played ROTR in ages, I'll probably reinstall it at some point in the future and relearn everything. When that happens, the first thing will be to turn the Prop Blimp into a Chinese knockoff Kirov.

There's a new update out that does the most insane thing; It makes Sentry Drones useful.

Also, Im not sure if this is intentional, but my Hijacker stole a rebel bike and now he can't evac or do anything other than drive around. Working as intended?


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ComradeGeneral
post 24 Mar 2017, 4:30
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QUOTE (Jet02 @ 14 Mar 2017, 6:36) *
Arms dealer trucks
New ability: offer free soup to everyone in a given radius. Boosts friendly troop morale, disables all hostiles


I lied, just added soup trucks to the GLA Convoy Truck that Kassad gets. It heals nearby soldiers with homemade meals, which makes them fight faster as well.

Also just did all of the Chinese elite infantry units. I was on a roll today.

The Officers are stealth when moving and firing, but deal low damage, and not stealth when taking damage or using an ability.
Nuke's variant gets the relevant upgrades and deals the most damage per shot when upgraded.


They get several abilities, some of which are slightly improved. Including the ability to plant a minefield because balance.



Using the old cluster mines texture because good times.

All the abilities have minimal range, but arm/fire extremely quickly, so you can drop a charge on something and run away to re-stealth.

Forgive my superweapon spam, I was fighting China Infantry... Post stats had him building over 2.5k units. Infantry General in this mod man... ludicrous I say!


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Jet02
post 25 Mar 2017, 8:01
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Officers plant minefields personally because logic.
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XoGamer
post 27 Mar 2017, 18:19
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Where is train trainable from train station

Oh shiet you can make the train station a civilian building so you can capture it and train trains biggrin.gif


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ComradeGeneral
post 4 Apr 2017, 19:34
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A new challenger approaches!



It eats nukes for breakfast.



Also there's a bunch of other stuff but who cares about that stuff.


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XoGamer
post 4 Apr 2017, 20:11
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why u do dis
russia does not go in china dat wrong


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{Lads}RikerZZZ
post 4 Apr 2017, 23:05
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Black baslix next please


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Shiro
post 5 Apr 2017, 2:30
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If you want me to recolour the Golem, I'll gladly do it.


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ComradeGeneral
post 11 Apr 2017, 16:51
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QUOTE (SoraZ @ 4 Apr 2017, 21:30) *
If you want me to recolour the Golem, I'll gladly do it.


Thanks, but not necessary.

Update 7 spoiler;
I told myself I was only going to add the Golem. What have I done. It even announces it to all players when you build it.

Send help


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XoGamer
post 12 Apr 2017, 17:50
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Why Kirov has the Gattling Cannon upgrade tho biggrin.gif


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ComradeGeneral
post 12 Apr 2017, 21:37
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QUOTE (XoGamer @ 12 Apr 2017, 12:50) *
Why Kirov has the Gattling Cannon upgrade tho biggrin.gif


It's the inferior superior Chinese copy of the Kirov. They modified a few things.
Also I couldn't get a nice Bomb-Dropper-Weapon to work, (It attacked vehicles just fine, but the blimp would idle above a structure and not do anything), so instead it drops short range wire-guided missiles right now instead because balance.


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ComradeGeneral
post 18 Apr 2017, 20:40
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Since I did all the shenanigans to make a flak weapon with airborne scatter, decided to use it.
Added Flak Troopers, also Conscripts and Kirovs.
Basically an identity crisis mod now.
Command & Conquer Rise of the Red Alert Shockwave Hour 2: Romanov's Revenge.



This post has been edited by ComradeGeneral: 18 Apr 2017, 20:41


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ComradeGeneral
post 2 May 2017, 19:22
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It's time for a trainwreck update. Superweapon Burton can transform into Mecha Burton and fire the Giga Train Cannon. Get it, trainwreck update. I'm trash.

Stealth Workers can gain veterancy too. Also plant booby traps because why not.



Random shenanigan:


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{Lads}RikerZZZ
post 3 May 2017, 0:33
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Giant buggy why?


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ComradeGeneral
post 4 May 2017, 20:45
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QUOTE ({Lads}RikerZZZ @ 2 May 2017, 19:33) *
Giant buggy why?


All I see is a GLA Typhoon Class Submarine.


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Shiro
post 5 May 2017, 8:01
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If it's a sub it shouldn't have wheels tongue.gif


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ComradeGeneral
post 8 May 2017, 2:19
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QUOTE (SoraZ @ 5 May 2017, 3:01) *
If it's a sub it shouldn't have wheels tongue.gif


How else is it gonna drive across the ocean floor hmm? :v



Maximum freedom!



I lost sadly. Turns out nothing can stand up to 4 China Tank Generals.


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{Lads}RikerZZZ
post 8 May 2017, 6:57
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The snowmen do seem pretty op for that...


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ComradeGeneral
post 21 May 2017, 1:17
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QUOTE ({Lads}RikerZZZ @ 8 May 2017, 1:57) *
The snowmen do seem pretty op for that...


Managed to beat it with Demo actually. I guess Demo is really broken hurhur.

Also new shenanigan update with a mega nuclear missile because balance.




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ComradeGeneral
post 13 Jun 2017, 21:39
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I made a thing. It's like a V1 Strike + the Hyper Sonic Train/Cruise Missile strike. It's pretty serious as you can see.


Also it's been updated.


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