Fun question for the devs and beta testers :p, Seeing as how the release is fairly near. |
Fun question for the devs and beta testers :p, Seeing as how the release is fairly near. |
17 Jan 2015, 14:34
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#1
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
What was the worst bugs you encountered/had to solve during the course of the development?
-------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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17 Jan 2015, 14:45
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#2
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The Forums American Hotshot Flyboy Group: Tester Posts: 2859 Joined: 22 November 2012 From: The foundation of modern freedom and Liberty;United States of America. Member No.: 9500 |
Worst wouldnt make them a fun topic...you can how ever ask us the funniest ones...
I'll start, Dogs piloting empty tanks -------------------- |
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17 Jan 2015, 15:00
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#3
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Frontline Chaos mod leader and creator Group: Tester Posts: 493 Joined: 6 June 2009 From: Dordrecht, the Netherlands Member No.: 25 Projects: ROTR Tester Host of |
ECMs becoming Heroic from crushing a single Red Guard. No clue if it made any difference in the weapon
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17 Jan 2015, 15:06
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#4
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
ECMs becoming Heroic from crushing a single Red Guard. No clue if it made any difference in the weapon Would that include other basic infantry, or is it only in the case of red gaurds ? Lol whats the point of it being heroic anyways -------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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17 Jan 2015, 15:31
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#5
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Group: Tester Posts: 169 Joined: 5 August 2013 From: Slovakia Member No.: 10059 Projects: ROTR Tester |
Hae been playing a game, and poositoined a hijacker by one of my dushka nests to help against tanks if they show up.
Dushka killed a BMP, hijacker got promoted. -------------------- Printing Quadcannons.
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17 Jan 2015, 16:05
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#6
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Group: Tester Posts: 1833 Joined: 29 May 2012 Member No.: 9155 |
not the worst, more like we had certain "fun" while playing with those settings.
1000 health hijackers. 100 AoE (25% higher than Nuclear Cannon) Flashbangs. 2 Flashbangs - dead mob. ~8 second long Goliath duration. (During their first iteration). Bugs: Hijackers could capture Dushka gunners at some point. This post has been edited by Knjaz.: 17 Jan 2015, 16:12 |
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17 Jan 2015, 16:51
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#7
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Supérior Caliburwielder Group: Project Leader Posts: 632 Joined: 23 August 2013 From: Iszkaszentgyörgy, Hungary Member No.: 10093 Just a random modder trying to give a helping hand. |
Hunchback thermobaric bomb drops activating Goliath. Cuz nothing looks cooler than dropping bombs from fireworks, y'know...
-------------------- AS Discord server: https://discord.gg/7aM7Hm2 | SWR Community Discord https://discord.gg/REcbv37 QUOTE ComradeCrimson: AS is the product of Hungarian acid ComradeCrimson: And magical hussars Dutchygamer: and Weird Al. QUOTE (Hanfield @ 17 Dec 2016, 20:47) we have players who don't play, testers who don't test, devs who don't dev and members who don't remember |
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17 Jan 2015, 16:57
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#8
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Group: Tester Posts: 62 Joined: 13 October 2013 From: Germany near Denmark Member No.: 10162 |
Jumpjet Infantry get killed by a medic ability.. instead of help him...
-------------------- "Live your dreams but don't dream your life."
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17 Jan 2015, 19:49
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#9
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Frontline Chaos mod leader and creator Group: Tester Posts: 493 Joined: 6 June 2009 From: Dordrecht, the Netherlands Member No.: 25 Projects: ROTR Tester Host of |
Would that include other basic infantry, or is it only in the case of red gaurds ? Lol whats the point of it being heroic anyways Basicly all inf that can be crushed, but we noticed it in a China mirror match. -------------------- |
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17 Jan 2015, 20:39
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#10
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Annyoing: Armor Reserve vehicles emptying your own vehicles when landing near them.
Weird: A Tech Powerplant gives power even after being destroyed (you have to get rid of the rubble to fix that). Funny: various things happened to infantry affected by Flashbangs, from cloning to strange poses to simple graphic glitches. |
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17 Jan 2015, 21:35
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#11
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
Annyoing: Armor Reserve vehicles emptying your own vehicles when landing near them. Weird: A Tech Powerplant gives power even after being destroyed (you have to get rid of the rubble to fix that). Funny: various things happened to infantry affected by Flashbangs, from cloning to strange poses to simple graphic glitches. You're making Flashbangs sound like a buggy mechanic XD -------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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17 Jan 2015, 22:13
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#12
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
Jumpjet Infantry get killed by a medic ability.. instead of help him... "DOCTOR I NEED HELP!" "FUCK YOU!" XD -------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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18 Jan 2015, 1:40
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#13
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Group: Members Posts: 57 Joined: 4 January 2010 From: Somewhere in Brazil Member No.: 634 |
I remember when a russian vehicle was destroyed above the husk of another russian vehicle waiting to be recovered...
The result was an "insane fountain", with explosions and scrap metal flying around, surprisily damaging other units which moved too close to the fountain. Yeah, I´m serious. |
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18 Jan 2015, 14:32
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#14
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Arena maker Group: Tester Posts: 803 Joined: 24 November 2013 From: In front of da screen Member No.: 10203 |
Hijackers jacking Dushka nests (unfortunately they couldn't fire) but it was hilarious never the less.
-------------------- XAttus
-game anyone? The Hunter - Nobody wants to play bombtruck simulator with you |
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18 Jan 2015, 15:18
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#15
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Group: Members Posts: 381 Joined: 24 March 2013 From: Wyoming, Michigan, USA Member No.: 9872 'Ex'-American Tanker figthing for the ECA |
Hijackers jacking Dushka nests (unfortunately they couldn't fire) but it was hilarious never the less. IF I can ask, how did that happen and is it possible to recreate it? -------------------- The Devil Brigade Commander/Commander of NATO Forces
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18 Jan 2015, 21:31
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#16
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Group: Members Posts: 103 Joined: 1 December 2014 Member No.: 10749 |
I remember my Sentinel was trying to be a sub and attempting to submerge under earth. He was partially successful.
Hae been playing a game, and poositoined a hijacker by one of my dushka nests to help against tanks if they show up. Dushka killed a BMP, hijacker got promoted. I had similar glitch with Contra Mod. Except it was radar van, not hijacker, and quad defence instead of dushka. |
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19 Jan 2015, 18:00
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#17
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Group: Members Posts: 650 Joined: 1 March 2014 Member No.: 10319 |
Would that include other basic infantry, or is it only in the case of red gaurds ? Lol whats the point of it being heroic anyways Self repair... -------------------- And then...
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19 Jan 2015, 18:03
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#18
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Group: Members Posts: 650 Joined: 1 March 2014 Member No.: 10319 |
not the worst, more like we had certain "fun" while playing with those settings. 1000 health hijackers. 100 AoE (25% higher than Nuclear Cannon) Flashbangs. 2 Flashbangs - dead mob. ~8 second long Goliath duration. (During their first iteration). Bugs: Hijackers could capture Dushka gunners at some point. I once made a SMALL_ARMS 250 range AND 250 AOE Marauder tank cannon, since F2P called it a "shrapnel tank"... This post has been edited by teslashark: 19 Jan 2015, 18:04 -------------------- And then...
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19 Jan 2015, 18:06
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#19
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That British Guy.... Group: Project Leader Posts: 263 Joined: 27 December 2009 From: United Kingdom Member No.: 615 Projects: ROTR Voice acting lead |
I remember when a russian vehicle was destroyed above the husk of another russian vehicle waiting to be recovered... The result was an "insane fountain", with explosions and scrap metal flying around, surprisily damaging other units which moved too close to the fountain. Yeah, I´m serious. Damn I remember that, was annoying as hell lol. Not to mention making the game lag out something chronic =D -------------------- |
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21 Jan 2015, 14:25
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#20
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The Trench Dog Group: Dev. Team Posts: 824 Joined: 13 December 2013 Member No.: 10225 |
Hijackers jacking Dushka nests (unfortunately they couldn't fire) but it was hilarious never the less. Actually when that bug still existed, the Dushka nest could fire- but it fired on itself and effectively killed its platform. The hijacker also died with it. -------------------- |
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