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Rise of the Reds: Video Feed Part 2, Media Update #38
Massey
post 15 Aug 2009, 17:57
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QUOTE (Nidmeister @ 15 Aug 2009, 20:06) *
I'm pretty sure Comr4de left the m in hover mode as it was just an example of the EMP shell.


i may have give the wrong inpression here.
like me try to fix that up.

when the EMP shell hit the crusaer tank in hover mode. why does the tank still hover with out energy? or why u choose to make it that way?
maybe when EMP hits in Hover mode the tank goes back to tracks mode?

8chi.png Massey


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Shiro
post 15 Aug 2009, 17:58
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The tank who still moved was not hit.
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Massey
post 15 Aug 2009, 18:52
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serious.gif
NVM


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Shiro
post 15 Aug 2009, 19:16
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No problem my friend.
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Jester
post 15 Aug 2009, 19:22
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i think what massey was trying to say was why is the crusader still hovering if it went offline and had no power (the crusader needs power to hover)

On a side note all the blackhawk needs is some sought of taunt you could probely get it from full metal jacket and the ranger shouts GIT SUM while he spools and fires his mini gun (sorry for the suggestion ill do it myself when 1.5 comes out)

This post has been edited by Jester: 15 Aug 2009, 19:23
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Shiro
post 15 Aug 2009, 19:43
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a ) Massey's answer has been answered
or
b ) it is a (nonfixable?) bug
Edit: b ) smiley bug

This post has been edited by KamuiK: 15 Aug 2009, 19:44
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Raven
post 16 Aug 2009, 0:06
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WOOOOOOOOW!!!! I'm amazed. I was out for a day and when i came back its all happening!!!! Just brilliant guys.

Thanks for answering my Q about Chinese artillery smile.gif.

I wonder whether if several nuke shells exploding at once would create a performance problem? Nevertheless the nuke shell explosion effect is kickass smile.gif. Brighter than the sun indeed biggrin.gif.
BRDM also looks quite useful and i like the Rhino tank too.

The satellite thing is just brilliant. I mean the idea is SUPER COOL.

The map is is quite unique too. I like the geysers in the middle of the map. I guess they are just cosmetic and will not have an effect on any units.

Question:
Does the blackhawk come with a side gunnder ranger even if you buy the blackhawk for $400 without rangers or is it not possible and you always have to get the blackhawk with rangers with the added cost? If it comes with rangers, after you drop off every ranger, does the side gunner disappear or is it permanent?

btw guys the blackhawk thing is quite cool.
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Awesome work guys...two thumbs up biggrin.gif
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Edited: I forgot mention how awesome the tomahawk wing deployment is in long-range cruise mode. Thats a great little detail which is very impressive smile.gif

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Nidmeister
post 16 Aug 2009, 0:28
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QUOTE (Massey @ 15 Aug 2009, 14:57) *
i may have give the wrong inpression here.
like me try to fix that up.

when the EMP shell hit the crusaer tank in hover mode. why does the tank still hover with out energy? or why u choose to make it that way?
maybe when EMP hits in Hover mode the tank goes back to tracks mode?

8chi.png Massey


I see what you mean.
That is a very good point actually, either it has not been thought of, or, it's not possible to code, I'm not sure which.

It does not go back to track mode, there's not supposed to be any power for it to shift, and in the video you can see them stay in hover mode.

QUOTE (Raven @ 15 Aug 2009, 21:06) *
Question:
Does the blackhawk come with a side gunnder ranger even if you buy the blackhawk for $400 without rangers or is it not possible and you always have to get the blackhawk with rangers with the added cost? If it comes with rangers, after you drop off every ranger, does the side gunner disappear or is it permanent?


There is no way to buy the blackhawk on it's own.
The gunner is always there, as far as I know.

This post has been edited by Nidmeister: 16 Aug 2009, 0:30


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Pickysaurus
post 16 Aug 2009, 3:53
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I think instead of the hover crusader turning back when EMP'd it should just drop to the floor. A bit like a drone, but without the dying part.


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Mr.Kim
post 16 Aug 2009, 7:19
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That's amazing demonstration play video with new fetures. I8.gif

I can see new animation with Russian Sentinel and new environments. aw.gif


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Lord Atlantis
post 16 Aug 2009, 7:39
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A very nice touch for the video update smile.gif I am really pleased with what I saw and what will be in the next release of Rise of the Reds.

Everything looks great, especially the new map objects. That might just get me to make a couple maps of my own again.


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ultimentra
post 16 Aug 2009, 10:27
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Really nice stuff guys, you really are bringing an 03 game into the new generation with these graphic addons. Bang up job! Bang up job on every aspect!


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Massey
post 16 Aug 2009, 11:19
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QUOTE (Nidmeister @ 16 Aug 2009, 6:28) *
I see what you mean.
That is a very good point actually, either it has not been thought of, or, it's not possible to code, I'm not sure which.

It does not go back to track mode, there's not supposed to be any power for it to shift, and in the video you can see them stay in hover mode.



There is no way to buy the blackhawk on it's own.
The gunner is always there, as far as I know.


@ RotR team
^.^ just for lore reasons: maybe the tracks are holed up with power and as a failure-safe the highdrolic <----(spellcheck) give way so the tracks can fall back to track mode. when these no energy to holed them up.

but thats just me being silly and making stuff up! wink.gif

i was also thinking of the gunner on the blackhank....
im not a codder or any thing but i just had 2 crazy ideas.... (not sure if they work or not)
1. u know how the GLA Technical had 3 or 4 visions. i was thinking that maybe the blackhank could have a A and B vision. A ) right side gunner and B ) left side gunner
and the build que can be like: A, B, A, B, A, B, A .Ect
or
Second crazy idea
2. again im not sure if this is possable but...
with Sage only leting u have one side gunnner at the time. Can u make it that the heli got 2 gunners and have a button on the heli that swops the gunner from left to right. (maybe like shell on the nuke cannon. u can trick Sage to have the gun on a side of the heli at a time)

8chi.png Massey



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Shiro
post 16 Aug 2009, 12:39
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QUOTE (Massey @ 16 Aug 2009, 9:19) *
i was also thinking of the gunner on the blackhank....
im not a codder or any thing but i just had 2 crazy ideas.... (not sure if they work or not)
1. u know how the GLA Technical had 3 or 4 visions. i was thinking that maybe the blackhank could have a A and B vision. A ) right side gunner and B ) left side gunner
and the build que can be like: A, B, A, B, A, B, A .Ect
or
Second crazy idea
2. again im not sure if this is possable but...
with Sage only leting u have one side gunnner at the time. Can u make it that the heli got 2 gunners and have a button on the heli that swops the gunner from left to right. (maybe like shell on the nuke cannon. u can trick Sage to have the gun on a side of the heli at a time)

Not THAT crazy actually, sounds like an interesting concept, if the BlackHawk has the weapon for that i#2 COULD work. #1 could work too.
Well, let us see what The_Hunter says.
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The_Hunter
post 16 Aug 2009, 12:52
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I can tell you that this is not doable in a feasable weay withing haveing to remove other features it currently has.


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Shiro
post 16 Aug 2009, 13:13
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QUOTE (The_Hunter @ 16 Aug 2009, 10:52) *
I can tell you that this is not doable in a feasable weay withing haveing to remove other features it currently has.

Ah too bad, but anyway the Blackhawk is good as it is. I already plan a 'Blackhawk-down'-esque mission I8.gif8I.gif
Btw, can those waterfalls really be adjusted in their length or did I get that wrong?
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Nidmeister
post 16 Aug 2009, 13:29
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They can indeed.


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Massey
post 16 Aug 2009, 13:42
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im not sure is any one esle has sead this but....

the ECA HT28-03 looks realy cool BTW!
but i got a question for u guys.... whats the mortar shell button looking thing on the RG?


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Pickysaurus
post 16 Aug 2009, 14:16
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Just as a point to note, I will not be supplying a script this time, I started it just now. Before even getting 4mins into the video I had done 1.5 pages of text. The video being 20mins long, and most of it being represented by images means there is really no need. Plus there's a lot of unimportant chatter between Luis and Andre.


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Suvorov
post 16 Aug 2009, 17:05
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QUOTE (Pickysaurus @ 16 Aug 2009, 6:16) *
Just as a point to note, I will not be supplying a script this time, I started it just now. Before even getting 4mins into the video I had done 1.5 pages of text. The video being 20mins long, and most of it being represented by images means there is really no need. Plus there's a lot of unimportant chatter between Luis and Andre.


Very true, however their comments are usually pretty funny and add more of a personal touch to the vids.


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Shiro
post 16 Aug 2009, 20:23
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QUOTE (Massey @ 16 Aug 2009, 11:42) *
im not sure is any one esle has sead this but....

the ECA HT28-03 looks realy cool BTW!
but i got a question for u guys.... whats the mortar shell button looking thing on the RG?

Do you not mean Russian HT28-03?
Also, what do you mean by RG?
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Pickysaurus
post 16 Aug 2009, 20:28
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QUOTE (KamuiK @ 16 Aug 2009, 17:23) *
Also, what do you mean by RG?


It's quite likely he means Red Guard


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Shiro
post 16 Aug 2009, 20:52
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Yes, Red Guards is what he means, Pickysaurus. Sharp eyes Massey wink.gif
As I see that, there are Bolt Rifle Mode, Bayonett Mode and as it does seem a kind of Mortar Mode, however this one seems to need an upgrade as one sees on the right.
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Jester
post 17 Aug 2009, 2:17
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QUOTE (KamuiK @ 16 Aug 2009, 17:52) *
Yes, Red Guards is what he means, Pickysaurus. Sharp eyes Massey wink.gif
As I see that, there are Bolt Rifle Mode, Bayonett Mode and as it does seem a kind of Mortar Mode, however this one seems to need an upgrade as one sees on the right.

They look like rifle grenades there like grenade launchers but without a tube and fit on the end of the barrel they where used in WW2 to clear fortified structures.
linky http://www.rt66.com/~korteng/SmallArms/images/mk2rifle.jpg

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Pickysaurus
post 17 Aug 2009, 2:27
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Isn't that a bit too outdated for ROTR?


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