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Aspyr and rotr
spookeydonkey
post 27 May 2018, 19:35
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The Aspyr port looks gorgeous, but you get random crashes with certain units. If two players can decide to not use certain units/actions the game (ROTR) runs fine, otherwise playing vs CPU is only safe vs Russia and maybe China and even then some event triggers an instant crash. I stopped researching this a long time ago since it's pointless if we can't fix the logic code ourselves.

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Hanfield
post 27 May 2018, 21:00
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bike logic causes crashes, and ROTR heavily exploits it


--------------------
"don't live, hanfield"
"i swear to god, if this was a room full of you people i'd be taking off my gloves and slapping hanfield every 5 minutes"

- bruce 2016
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ZunZero97
post 28 May 2018, 22:01
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i hope the bike logic could be codeable
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Shiro
post 28 May 2018, 23:25
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QUOTE (ZunZero97 @ 28 May 2018, 23:01) *
i hope the bike logic could be codeable


It's not fixable.
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