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Upgrades and "upgrades"
3rdShockArmy
post 18 Mar 2019, 2:24
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I've noticed that some upgrades (specifically new ones) become greyed out after the purchase, while some don't (specifically old ones). So, my first question is, have you guys managed to work around the upgrade limit by creating upgrades which technically speaking aren't really upgrades in the traditional sense of the word, but more like units (I guess SAGE reads them as such) or something?
These new upgrades being greyed out reminds me of units which are limited in availability. I mean if they weren't then you would have made it possible for the upgrade to look normal when purchased, just like the rest of them, right?

And the second questions is if this wild theory of mine is true, does this mean the upgrade limit is no longer an issue?

This post has been edited by 3rdShockArmy: 18 Mar 2019, 2:26


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3rdShockArmy
post 19 Mar 2019, 1:29
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If you ever decide to invade Russia, for the love of God, bring some warm clothes. We don't want you to blame the "evil Russian winter" when you get crushed, like everyone else who tried.



Sciences aren't limited, right? And how many more upgrades can we get in this way? Will it be enough for all the things planned for 2.0?


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Hanfield
post 22 Mar 2019, 23:41
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QUOTE (3rdShockArmy @ 19 Mar 2019, 2:29) *
Sciences aren't limited, right? And how many more upgrades can we get in this way? Will it be enough for all the things planned for 2.0?

Upgrade slots were planned out long ago and are enough; how many sciences are allowed is unknown, but I have not heard of any limit being reached


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3rdShockArmy
post 24 Mar 2019, 0:30
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If you ever decide to invade Russia, for the love of God, bring some warm clothes. We don't want you to blame the "evil Russian winter" when you get crushed, like everyone else who tried.



QUOTE (Hanfield @ 22 Mar 2019, 23:41) *
Upgrade slots were planned out long ago and are enough; how many sciences are allowed is unknown, but I have not heard of any limit being reached

Great. Thanks for the reply.


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