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Railgun Disscusion
Destiny
post 7 Aug 2009, 11:51
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Some pics from wiki to help facilitate imagination.

Railgun:


Coilgun:


Gauss Gun = Coilgun


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Shock
post 7 Aug 2009, 12:13
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QUOTE (tempestora @ 7 Aug 2009, 0:09) *
@Shock

ahh well, exothermic chemical energy (an explosion is a exceedingly rapid exothermic reaction) is energy released in the formation of bonds (its not stored in the bonds! common mistake, its released in the formation of bonds as it goes down a thermodynamically favourable path. instability ->stability). Electrons are bonding covalently or ionically, and that happens through electrostatic forces (see where im going with this yet?). The actual enegy exchange is done by virtual particle interactions (photons for the curious) which is only on the peripherial of importance for my field, so i dont know much about that. Ask a particle physicist tongue.gif


Well you see on the old Fallout Studios, as you probably know, there is Dauth who is an MPhys and usually jumped on to things like this just like you did, though he kept his elaboration to a bare minimum.

Don't go into math's though please, the fact that it all boils down to particle physics scares me away already.


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Drag#!
post 7 Aug 2009, 14:36
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Whats the point of this thread at all...


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Shock
post 7 Aug 2009, 15:02
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QUOTE (Drag#! @ 7 Aug 2009, 12:36) *
Whats the point of this thread at all...

Posts like that make me wonder why some people visit forums.


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Drag#!
post 7 Aug 2009, 15:05
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QUOTE (Shock @ 7 Aug 2009, 14:02) *
Posts like that make me wonder why some people visit forums.

Fine, if u want i wont visit this forum then I8.gif


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ka1000
post 7 Aug 2009, 15:17
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heehoohaa



QUOTE (Destiny @ 7 Aug 2009, 9:51) *
Gauss Gun = Coilgun


not exactly, a gauss gun works by this principe






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Nidmeister
post 7 Aug 2009, 20:06
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QUOTE (Drag#! @ 7 Aug 2009, 11:36) *
Whats the point of this thread at all...

Well correct me if I'm wrong, but I assumed it was to discuss how railguns work.
I would have thought that was fairly obvious?

As far as development goes though, I dont think any scientific facts are going to change the way railguns work in game though.


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Nem
post 7 Aug 2009, 20:52
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QUOTE (Drag#! @ 7 Aug 2009, 13:05) *
Fine, if u want i wont visit this forum then I8.gif


Leave, Nobody wants your unprovoked negativity. duh2.png

QUOTE (Nidmeister @ 7 Aug 2009, 18:06) *
As far as development goes though, I dont think any scientific facts are going to change the way railguns work in game though.


This is true to a certain extent, They should and probably will be based on loose scientific fact though I imagine "Whats cool" will play a much larger role in dictating how the railgun looks and feels.


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Shock
post 7 Aug 2009, 20:59
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QUOTE (Drag#! @ 7 Aug 2009, 13:05) *
Fine, if u want i wont visit this forum then I8.gif

Yeah please depart, you failed.

As for railguns in game. Well iirc they are fast projectile weapons that can move right through their targets, a bit like a railgun in real life should work too, provided the ammunition can do it (see tempestora's concern about melting projectiles).


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Nidmeister
post 7 Aug 2009, 23:16
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QUOTE (Nem @ 7 Aug 2009, 17:52) *
This is true to a certain extent, They should and probably will be based on loose scientific fact though I imagine "Whats cool" will play a much larger role in dictating how the railgun looks and feels.


Exactly, and recoil is cool keke.gif


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Destiny
post 8 Aug 2009, 6:48
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I wonder if it's possible to have the railgun shoot through multiple targets in-game...though it really wouldn't make sense with all that ERA they're putting on tanks 8Ip.png I agree that the "Coolness" factor is more important that reality.


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tempestora
post 8 Aug 2009, 7:33
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@Shock
If you are interested, i can do the calculations for the frictional heating of the projectile once i find my aerodynamics textbook. Not going to bother if no one cares though, since thats effort tongue.gif

@Destiny
ERA wouldnt be an effective countermeasure versus a purely kinetic weapon system like a railgun accelerated projectile (the reason behind making the Kinetic Energy Penetrator projects that the US military keeps funding, LOSAT is one of those, is in fact to defeat ERA equipped armoured vehicles)


Personally, i prefer the game to be cool than realistic, it would be neat to see the hit animation sfx to include the effects of spallation (big cone of material being ejected out the otherside of the object as the projectile passes through) instead of a generic explosion (which would make no sense, its lacks a warhead). But thats just neat eyecandy, and no point doing it if its going to be more difficult than its worth.

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Shock
post 8 Aug 2009, 13:14
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Well SAGE has many things like that which don't make sense. For example a driving technical being hit by something like toxins will also fly up in the air in a nice explosion tongue.gif


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Failure
post 8 Aug 2009, 22:01
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Can I make the effects.

QUOTE
Personally, i prefer the game to be cool than realistic, it would be neat to see the hit animation sfx to include the effects of spallation (big cone of material being ejected out the otherside of the object as the projectile passes through) instead of a generic explosion (which would make no sense, its lacks a warhead). But thats just neat eyecandy, and no point doing it if its going to be more difficult than its worth.

It can be done.
The big cone of material, can be done by spawning small particles with specific textures like metal shrapnel or bigger parts, and just orient the emitter to object in fx_list. Also damnload of white/blue electric sparks and we're rollin biggrin.gif

When I'd get back to my rig, and get permission for doing this tongue.gif

This post has been edited by Failure: 8 Aug 2009, 22:04


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ultimentra
post 9 Aug 2009, 10:14
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Thanks for answering my question destiny and ka1000. I personally think the team should do whatever they feel is best, and we should accept their hard work. They aren't getting paid for this you know.


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tempestora
post 10 Aug 2009, 23:58
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failure, you do not live up to your name tongue.gif
that sounds epic, look forward to seeing it if it happens.
for those who dont know what spallation is, handy wiki link for you. http://en.wikipedia.org/wiki/Spalling
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Failure
post 12 Aug 2009, 2:03
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*When I'd get back onto my rig smile.gif


Also I don't know if it will be used anyway since I had that request but a while ago and I don't know if someone made it already.
But it will happen and I will paste video link here if it's allright.


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