About scripting the AI |
About scripting the AI |
15 Mar 2016, 16:16
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#1
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Group: Members Posts: 6 Joined: 15 March 2016 From: Within the Tokoyami Member No.: 12684 Hi :3 |
Hey there, long time no see. Back in March of 2014, I edited the AI scripting a bit for version 2.0 of the mod so that the AI could build its new units. Very recently, I came back to the game, and as a result, modding for personal use, but I figured out how to enable the AI to build the new buildings and use most of the new upgrades along with all of the new units. If you guys would happen to still require aid in this area, or still have any interest in this at all, I could potentially assist. Let me know if you'd be interested, and as always, it's good to see you all still kicking
Sincerely, ʇɐuʞɐʇǝp This post has been edited by ʇɐuʞɐʇǝp: 15 Mar 2016, 16:45 -------------------- *To be updated*
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9 Apr 2016, 4:57
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#2
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Group: Project Leader Posts: 164 Joined: 25 March 2010 Member No.: 881 |
Glad you're taking your time to create an AI patch for the current release (version 3.0) , we really appreciate it.
As for the internal 4.0 version, will recontact you once i have a stable build for it and if you happen to have skype or something, please do PM me your ID so i can then give you direct access to the current dev. This post has been edited by Kris: 9 Apr 2016, 5:04 -------------------- Sup guiyz
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