IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
Trying to make an Airstrike type SW by using Ares and Notepad...
Neo
post 22 Aug 2016, 8:44
Post #1


Curious Player
Group Icon

Group: Members
Posts: 135
Joined: 12 June 2016
From: Turkey
Member No.: 12951



So I made an Airstrike type SW. How do I prevent the IE when Al uses it ? And also I checked Ares' website so I could know how to make it.
Here is the Eip -> 004145BD'
Edit= I solved the problem but only problem is that the plane that appears doesn't fire it's weapon, do you know how to fix it ? And how to change SW's action into airstrike ?

This post has been edited by Neo: 22 Aug 2016, 14:03


--------------------
Human curiousity is sometimes a good thing or a bad thing.
Go to the top of the page
 
+Quote Post
Graion Dilach
post 23 Aug 2016, 10:55
Post #2


Supérior Caliburwielder
Group Icon

Group: Project Leader
Posts: 632
Joined: 23 August 2013
From: Iszkaszentgyörgy, Hungary
Member No.: 10093
Just a random modder trying to give a helping hand.



I've already noticed you're not the brightest mind when it comes to modding, but the missing-hva crash is a really nice start.

The Ares manual explains the SpyPlane.Mission tag at Type=SpyPlane. If you'd read it, you've realized on your own, you need to set it to Attack.


--------------------


AS Discord server: https://discord.gg/7aM7Hm2 | SWR Community Discord https://discord.gg/REcbv37
QUOTE
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.

QUOTE (Hanfield @ 17 Dec 2016, 20:47)
we have players who don't play, testers who don't test, devs who don't dev and members who don't remember
Go to the top of the page
 
+Quote Post
Neo
post 23 Aug 2016, 11:02
Post #3


Curious Player
Group Icon

Group: Members
Posts: 135
Joined: 12 June 2016
From: Turkey
Member No.: 12951



QUOTE (Graion Dilach @ 23 Aug 2016, 10:55) *
I've already noticed you're not the brightest mind when it comes to modding, but the missing-hva crash is a really nice start.

The Ares manual explains the SpyPlane.Mission tag at Type=SpyPlane. If you'd read it, you've realized on your own, you need to set it to Attack.


I already did that.

Here is the code of SW.
CODE
[MOABSpecial]
UIName=Name:MOAB
Name=Mother of All Bombs
IsPowered=false
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=8
Type=SpyPlane
Action=SpyPlane
SidebarImage=MOABICON
ShowTimer=no
DisableableFromShell=no; gs this determines which superweapons are turned off by the checkbox
FlashSidebarTabFrames=120; default is always, put 0 for never, or a number for x
SpyPlane.Type=B-2
SpyPlane.Count=1
SpyPlane.Mission=Attack

And also code of plane's weapon.
CODE
[MOAB]
Damage=500
Burst=1
ROF=50
Range=1.5
CellRangefinding=yes
Projectile=BlimpBombP
Speed=20
Warhead=B1HE
Report=KirovAttack
OmniFire=no; Don't need to turn even though I have no turret (Need since if I am directly over my target it will baffle the CloseEnough test for the facing)
Anim=NUKE2ANIM

EDIT = The problem was the weapon have BlimpBombP and have short range. Silly me. sleep.gif

This post has been edited by Neo: 23 Aug 2016, 14:57


--------------------
Human curiousity is sometimes a good thing or a bad thing.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 19 September 2018 - 6:48