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SWR Productions Forum _ Frontline News _ ROTR 1.87 Update 3

Posted by: The_Hunter 21 Apr 2016, 22:09

Hello again ROTR fans!
This week, we've got something a bit more elaborate to show you. First, I'd like to mention that we've completely revamped the GLA airforce which also includes some new additions to simplify the whole thing, to make it easier to use, and most important of all, more fun. For one, the current Interceptor and Gazelle now have a fixed loadout that can no longer be changed, making their intended function more clearly defined. Additionally, each level of the unlock now grants you access to an extra airstrip, allowing you to construct a maximum of three at the third stage of the unlock. To make up for the fact the changes in armament, the GLA will also receive two new aircraft, the first of which is the Mi-6 Hook helicopter:


As of late, Mi-6 cargo helicopters have been sighted supporting GLA forces in several conflict zones across Africa. Codenamed the 'Hook' by NATO during the Cold War, this rugged piece of Soviet-Russian engineering was the world's largest and fastest helicopter for quite some time following its introduction back in the 1950s and despite its age, it is still a versatile heavy transport. The GLA use the Mi-6 to quickly airlift troops and materiel to the battlefield. Military intelligence agencies still speculate as to how the GLA got a hold of the the aging helicopters, with at least some of them having been traced back to corrupt elements within the armed forces of Kazakhstan, the Ukraine and a number of African countries.


Reports have indicated that the GLA have modified a number of their Mi-6 Hook airframes to serve as transport gunships similar in function to the famous Mi-24 Hind. A variety of anti-tank missiles and rockets of former Soviet and Chinese origin have been mounted on pylons under the helicopter's wings and auto cannons are mounted on each side of the fuselage near the fore. The jury-rigged conversion has a significant negative effect on the helicopter's manoeuvrability and acceleration, but its firepower is very considerable and it retains a degree of transport capability. Extreme caution is advised when encountering any of these modified helicopters.

And again, some screenshots showing our new content in-game:
http://rotr.swr-productions.com/images/screenshots/Screenshot_187_05.jpg http://rotr.swr-productions.com/images/screenshots/Screenshot_187_04.jpg

The first screenshot shows a small GLA expansion where a Scorpion is being dropped off by the new Mi-6 cargo helicopter. Note that this particular version of the Hook is used purely as an uncontrollabe delivery aircraft for drops.

The second screenshot shows the new Fanatics and RPG Insurgents which will be spawned from a GLA Ambush from now on instead of generic Rebels and Tunnel Defenders. The change is purely visual.

As always, we would like to remind you that there will be another stream on this Sunday:
http://www.twitch.tv/pauljongejans

http://goo.gl/CpkTXA

Also, in case you missed last week's stream, you can check it out https://www.youtube.com/watch?v=S86IHegn_WY.


http://rotr.swr-productions.com/ http://forums.swr-productions.com/index.php?showforum=22 http://www.moddb.com/mods/rise-of-the-reds https://www.facebook.com/pages/Rise-of-the-Reds/346701942043959 http://www.twitch.tv/pauljongejans http://www.youtube.com/channel/UCvJeeOZsZN_NG42LAGO8aXA http://generalsrotr.wikia.com/wiki/Rise_Of_The_Reds_Wiki

Posted by: GeneralAziz 21 Apr 2016, 22:23

Beauuuutiful ! Finally a heavy toy for GLA biggrin.gif

Posted by: Awakened Lord 21 Apr 2016, 22:51

That Gunship really scares me..... Good job btw smile.gif

Posted by: NikCaputnic 21 Apr 2016, 23:39

Great models as always!
About fanatics: i do have a feeling that it is somehow related to the...umm...explosives unlock for rebels and...umm...one strategy that involves rebel ambush and enemy tanks. Am I right? 8llani.gif

Oh, and about GLA airforce. To tell the truth, I am worried now.
Models are great. But more airstrips? A new transport gunship? Isn't it too much? I mean, that you wanted to make GLA airforce optional. "No one expects GLA airforce". But now, with more airstrips, which may give you 6 (!) great interceptors, multirole gunship, overwatch and resource drop, isn't it going to become a nobrainer unlock?
But ofc I hope that you will make things balanced.

P.S. why does Hook got machine guns on its hull? The are usually installed on side pylons.

Posted by: Giveaway412 22 Apr 2016, 0:50

Hello Rise of the Reds community, it's good to be back! And especially good to come back just in time to see the GLA receive a fabulous new addition to their aerial arsenal!

This should be an interesting addition to gameplay, and I've always wanted to see a slightly expanded GLA Airforce. Who knows, maybe we'll see the Helix return to China early in this update(One can dream)! Then we could call it "The Helicopter Update", or something similar.

Posted by: {Lads}RikerZZZ 22 Apr 2016, 1:56

QUOTE (NikCaputnic @ 21 Apr 2016, 23:39) *
About fanatics: i do have a feeling that it is somehow related to the...umm...explosives unlock for rebels and...umm...one strategy that involves rebel ambush and enemy tanks. Am I right? 8llani.gif


Basically that, so yeah, you are right, http://imgur.com/4BcvM8k

QUOTE (NikCaputnic @ 21 Apr 2016, 23:39) *
Oh, and about GLA airforce. To tell the truth, I am worried now.
Models are great. But more airstrips? A new transport gunship? Isn't it too much? I mean, that you wanted to make GLA airforce optional. "No one expects GLA airforce". But now, with more airstrips, which may give you 6 (!) great interceptors, multirole gunship, overwatch and resource drop, isn't it going to become a nobrainer unlock?
But ofc I hope that you will make things balanced.


Currently it is already a no-brainer due to overwatch, so these changes should help actually make the gp about the planes more than just the free ability.
its actually pretty good as far as balance goes, but there are still some small things that need fixing smile.gif

Posted by: re_simeone 22 Apr 2016, 6:52

Idk what to say...GLA airforce was supposed to be limited one,now not quite much...
Also,I like these models,they are very well done,especially gunship...but thing with giving old Russian weapons to GLA got really old,
like we have Russian faction that is based on CW Russia,Chinese communist faction that uses lot of CW Russian stuff...
And well GLA which uses,well ton of Russian CW stuff...Especially their new airforce.I kind a expected more creativity on that part.
Since GLA is now placed in Central Africa,one would expect slight change to their standard equipment,having some old French and British
weaponry on their side,we don't have to see that much in games,rather than usual Soviet junk.Disappointing.

Posted by: NikCaputnic 22 Apr 2016, 7:44

QUOTE (re_simeone @ 22 Apr 2016, 8:52) *
Since GLA is now placed in Central Africa,one would expect slight change to their standard equipment,having some old French and British
weaponry on their side,we don't have to see that much in games,rather than usual Soviet junk.Disappointing.

You do realise than within African continent it is much easier to acquire soviet or russian equipment than any other, don't you?

Posted by: re_simeone 22 Apr 2016, 7:54

QUOTE (NikCaputnic @ 22 Apr 2016, 8:44) *
You do realise than within African continent it is much easier to acquire soviet or russian equipment than any other, don't you?

I said central Africa.In central parts you are more likely to see some French leftovers from colonial rule.
Sure that is more thinking of how it would work irl,but it would be lot more interesting to see it in game too from the design standpoint.

Posted by: MARS 22 Apr 2016, 8:01

^ Personally, I find that a fair point. For as awesome and diverse old Soviet hardware is, it is in some cases a low-hanging fruit in terms of faction design. I am in agreement that old British and French Cold War era equipment would suit the African-based GLA very well. Things like the Panhard AML, FV101 Scorpion, AMX-13, the sadly removed Centurion tank or various South African vehicles would come to mind, though the latter would be hard to explain for the GLA. In all fairness however, I cannot think of any other heavy cargo helicopter besides the Mi-6 (Mi-26 already used by Russia) which would fit the location and would look sufficiently threatening in a heavy gunship conversion. The Gazelle, which is also used by many African forces, is already in the mod and doesn't have the intended 'monstercopter' look. Some African forces do use the French Puma helicopter, but that one is too small to justify it carrying vehicles and also wouldn't look as menacing even if it were given weaponry. If you want the flying tank look, there sadly is little choice besides Russian hardware.

Posted by: NikCaputnic 22 Apr 2016, 8:06

QUOTE (re_simeone @ 22 Apr 2016, 9:54) *
I said central Africa.In central parts you are more likely to see some French leftovers from colonial rule.
Sure that is more thinking of how it would work irl,but it would be lot more interesting to see it in game too from the design standpoint.

You have a point, but considering heavy equipment, sov\rus is more appropriate. However, about light equipment, it may be interesting. To tell the truth, for now I can't even think about anything than sov/rus weapons for GLA, no matter how hard I try blush.gif . Well, maybe only about FN-FALs for mercenaries, and "Saladin" armoured car.

Posted by: re_simeone 22 Apr 2016, 8:21

QUOTE (MARS @ 22 Apr 2016, 9:01) *
Some African forces do use the French Puma helicopter, but that one is too small to justify it carrying vehicles and also wouldn't look as menacing even if it were given weaponry. If you want the flying tank look, there sadly is little choice besides Russian hardware.

Puma looks somehow too modern for GLA,imo.
I like Westland Wessex,I think it would look interesting as a home customized gunship.
And as a GLA gunship variant,in scenario where GLA would upgun every bigger helicopter they had on disposal throughout their territories.
Such as in case with Mi-6 above.

EDIT:Just googled some stuff out,and found out http://i137.photobucket.com/albums/q201/aircav14/1143861F.jpg actually http://i59.photobucket.com/albums/g288/peely20/wessex.jpg! Or is it a gunship when it has guns...
Well those were armed pretty well.

QUOTE (NikCaputnic @ 22 Apr 2016, 9:06) *
You have a point, but considering heavy equipment, sov\rus is more appropriate. However, about light equipment, it may be interesting. To tell the truth, for now I can't even think about anything than sov/rus weapons for GLA, no matter how hard I try blush.gif . Well, maybe only about FN-FALs for mercenaries.

It is,but I think how that is easiest to do in GLAs case,which lot of ZH mods do actually,and I would not mind it if in past there were no lot more creative choices,
such as Scrapyard jet GLA had for few versions,Gazelle,Centurion (I love regular Scorpion better,but it was nice touch),Black mercs,etc.
It is also sad,at least for me,that it seems we will get another antique Soviet aircraft as a GLA bomber,due to GLAAF readjustment,when clearly it could
be something like Alpha Jet,or something...Rant over.

Posted by: SoraZ 22 Apr 2016, 8:23

As the others said, when it comes to gunships and "monsterhelicopters", there isn't much choice beyond Soviet hardware. I do agree however that for the ground vehicle park there could be more variety, seeing how the GLA is a global organisation with extensive black market connections. This does show in some units already, such as the various Technicals and Quad Cannons, some of which are made by Toyota for example, while the Marauder is an entirely homebrew design. I think I can at least say though that a few 2.0 units will be distinctly African hardware (however anything beyond that is obviously classified).

Posted by: NikCaputnic 22 Apr 2016, 8:31

QUOTE (SoraZ @ 22 Apr 2016, 10:23) *
I think I can at least say though that a few 2.0 units will be distinctly African hardware (however anything beyond that is obviously classified).

Glad to hear that.

Btw, I don't know why, but I strongly want to say, that I miss the Scud Launcher so much.

Posted by: SoraZ 22 Apr 2016, 8:33

Scud Launchers will properly come back in 2.0 for General Ibrahiim. They're also in the game files, just not buildable.

Posted by: X1Destroy 22 Apr 2016, 8:57

Is it going to be even harder to kill than a Hind?

Posted by: {Lads}RikerZZZ 22 Apr 2016, 9:54

QUOTE (X1Destroy @ 22 Apr 2016, 9:57) *
Is it going to be even harder to kill than a Hind?


Yes. These things don't fuck around.
That said, thats probs gonna change pretty soon given their performance...

Posted by: X1Destroy 22 Apr 2016, 10:00

Well, at least it doesn't have Goliath.

Gotta go get more Chappys and Cyclops then.

This really does change GLA alots. Its airforce is now on par with other factions, and it's not gonna be unexpected anymore.

Posted by: __CrUsHeR 22 Apr 2016, 12:28

Wonderful and scary Hook! mindfuck.gif

These helicopters are something really heavy for GLA, I missed something like this.

I believe that GPs related to the GLA air force improved a lot compared to what it was before; It became fairer produce aircraft and must remain something optional for the strategy of the GLA - not the main attraction - which is very good and interesting to a wider variety of gameplay.

I see that every update more and more details are being added to the game, this is simply amazing! (1.87 seems to be one of the most promising ROTR updates). smile.gif

Posted by: XAOC-RU- 22 Apr 2016, 12:30

Yeah thats fucking amazing stuff. Now GLA can do some heavy bruteforce in late game. Really good addition! smile.gif
And I agree with soviet variant for transport helicopter which can also destroy everything in their weapon range. 1st what come to mind is soviet heavy air stuff

Posted by: Jie 22 Apr 2016, 15:01

QUOTE
.but thing with giving old Russian weapons to GLA got really old,


This is why I really like the old new Scorpion (Centurion) which is a British post-World War 2 tank. It'd make sense for the GLA to accquire old British Empire colonial assets left abandoned in the continent. Would like to see it in the Worldbuilder at very least as it'd give map makers more authenticity in their designs. (or even as a variant, that'd be cool)

Posted by: Graion Dilach 22 Apr 2016, 15:05

Yeah, I also would see the Centurion atleast as a Scorpion variation but I guess such won't happen. :S

Posted by: DELETED MEMBER 22 Apr 2016, 16:08

QUOTE (MARS @ 22 Apr 2016, 9:01) *
AMX-13

Tanks with oscillating turrets need more love

The Hook looks amazing, wonder what the other aircraft is.

Posted by: 3rdShockArmy 22 Apr 2016, 17:01

Hot damn, Team! This update was beyond my wildest expectations! biggrin.gif
This is fuckin' awesome! My "capture other factions" OCD just got GLAed! Now, capturing (while playing with Russia) GLA airstrip is top priority for me. tongue.gif
Hind in combination with its forefather is gonna be a monster.
Way to go. Can't wait for 1.87. And then the 2.0. God!

Posted by: Blokovich 22 Apr 2016, 23:55

Nice work! I cant wait to see the rest of the changes to the GLA airforce.
I have a few questions though. Does the hook work in the same way as the mi 8 from general deathstrike? Like, you buy the transport version and you can upgrade it to the gunship?

Also the gazelle and interceptor do they keep the default weapon loadout they have right now? Or is that still subject to change?

Posted by: J Y fortress 23 Apr 2016, 2:58

I LOVE BIG GUNS!

Posted by: GeneralCamo 23 Apr 2016, 4:46

QUOTE (Blokovich @ 22 Apr 2016, 18:55) *
Nice work! I cant wait to see the rest of the changes to the GLA airforce.
I have a few questions though. Does the hook work in the same way as the mi 8 from general deathstrike? Like, you buy the transport version and you can upgrade it to the gunship?

Also the gazelle and interceptor do they keep the default weapon loadout they have right now? Or is that still subject to change?

No. You buy the gunship. The transport is only used to deliver vehicles, currently only applicable to the Reinforcement Bay.

Posted by: InGhmasy 23 Apr 2016, 21:44

SO you tell me that the options like (Capture buildings, Detonate buildings) is no longer exist in the Ambush coz there's no more rebels and tunnel defenders in the Ambush ?!!
if that's right, i'll not install this update, it'll be a great mistake to take this options from the Ambush, coz i always use this options when make a quiet stealth Ambush !

Posted by: SoraZ 23 Apr 2016, 21:58

QUOTE (The_Hunter @ 21 Apr 2016, 23:09) *
The second screenshot shows the new Fanatics and RPG Insurgents which will be spawned from a GLA Ambush from now on instead of generic Rebels and Tunnel Defenders. The change is purely visual.

dry.gif

Posted by: 3rdShockArmy 23 Apr 2016, 22:13

QUOTE (SoraZ @ 23 Apr 2016, 22:58) *
dry.gif

XD.gif

Posted by: {Lads}RikerZZZ 23 Apr 2016, 23:44

QUOTE (InGhmasy @ 23 Apr 2016, 22:44) *
SO you tell me that the options like (Capture buildings, Detonate buildings) is no longer exist in the Ambush coz there's no more rebels and tunnel defenders?!!
if that's right, i'll not install this update, it'll be a great mistake to take this options from the Ambush, coz i always use this options when make a quiet stealth Ambush !



Posted by: TimeBurner 24 Apr 2016, 7:50

QUOTE (InGhmasy @ 24 Apr 2016, 5:44) *
SO you tell me that the options like (Capture buildings, Detonate buildings) is no longer exist in the Ambush coz there's no more rebels and tunnel defenders?!!
if that's right, i'll not install this update, it'll be a great mistake to take this options from the Ambush, coz i always use this options when make a quiet stealth Ambush !


hmm... that's actually cute. If it's the case. biggrin.gif

*Insert Rik's meme here*

Posted by: M.P 24 Apr 2016, 7:52

I like big guns and I cannot lie I8.gif

Posted by: AtoMaki 24 Apr 2016, 9:21

QUOTE ({Lads}RikerZZZ @ 23 Apr 2016, 23:44) *
http://memesvault.com/wp-content/uploads/Hysterical-Laughing-Gif-13.gif



QUOTE (TimeBurner @ 24 Apr 2016, 7:50) *
hmm... that's actually cute. If it's the case. biggrin.gif

*Insert Rik's meme here*



I dunno guys but after you turned down my engineer-rush idea in the first update topic, I threw myself into Hecthor Doomhammer's Youtube channel to see what is the meta about quick-countering drive-by attacks... https://youtu.be/tz-gSQK4jNE?t=207 While I do not intent to draw grand conclusions, it looks like some of these tactics you guys laugh at are actually quite viable even at tournament-player level.

Posted by: TimeBurner 24 Apr 2016, 9:39

QUOTE (AtoMaki @ 24 Apr 2016, 17:21) *
I dunno guys but after you turned down my engineer-rush idea in the first update topic, I threw myself into Hecthor Doomhammer's Youtube channel to see what is the meta about quick-countering drive-by attacks... https://youtu.be/tz-gSQK4jNE?t=207 While I do not intent to draw grand conclusions, it looks like some of these tactics you guys laugh at are actually quite viable even at tournament-player level.


Im really sorry if I made you feel down or offended you in any way,back then.

On this case,I just dont see any balance related issue if you cant field quads by the time he built a lynx,an engineer,and drove it all across the map to your base.On tournament level games,players will and must scout. You need to set up 2-3 forward scouts across the map,and be vigilant (as a spehz murin) and watch for incoming rushes. That way,you could act and prepare accordingly.

Posted by: AtoMaki 24 Apr 2016, 9:49

QUOTE (TimeBurner @ 24 Apr 2016, 9:39) *
Im really sorry if I made you feel down or offended you in any way,back then.


You actually made me genuinely curious. I'm a simple casual, but that argument made me eye with the tourney scene biggrin.gif .

QUOTE (TimeBurner @ 24 Apr 2016, 9:39) *
On this case,I just dont see any balance related issue if you cant field a quads by the time he built a lynx,an engineer,and drove it all across the map to your base.On tournament level games,players will and must scout. You need to set up 2-3 forward scouts across the map,and be vigilant (as a spehz murin) and watch for incoming rushes. That way,you could act and prepare accordingly.


Yet, Bruce still sucked it up in the example video. If Mizo had a better unit composition in that drive-by, it would be pretty much game right there.

Posted by: MrThirsty247 24 Apr 2016, 9:53

Fantastic update guys, love the gunship and visual update for ambush soldiers. The simplified fighter option sounds good

Posted by: Mizo 24 Apr 2016, 10:09

QUOTE (AtoMaki @ 24 Apr 2016, 9:21) *
I dunno guys but after you turned down my engineer-rush idea in the first update topic, I threw myself into Hecthor Doomhammer's Youtube channel to see what is the meta about quick-countering drive-by attacks... https://youtu.be/tz-gSQK4jNE?t=207 While I do not intent to draw grand conclusions, it looks like some of these tactics you guys laugh at are actually quite viable even at tournament-player level.


If I managed to pull off what you wrote over here, then Bruce absolutely deserves it ( especially with the upcoming changes to ECA's unit timings). Keeping in mind that I am investing around +2000$ to pull of that rush, which can be stopped by a scorpion and a quad cannon , 1300$. opposing player just needs to keep his eyes openned, to attack pathways, and once you stop it, you'd set ECA back a mile since they don't really have that great flexibility when it comes to constant offensive pressure.
Engineers can die to 4 tank shells, 2 bullet clips from a rebel, or by a breathe of a Quad , so you do have alot of options to kill that guy. If they were as tanky as any other infantry, they'd be broken for sure

Posted by: SoraZ 24 Apr 2016, 10:54

If Engineers were like that, they'd essentially be a mass-production version of Black Lotus. Believe me, nobody sane wants that.

Posted by: {Lads}RikerZZZ 24 Apr 2016, 10:56

QUOTE (AtoMaki @ 24 Apr 2016, 9:21) *
I dunno guys but after you turned down my engineer-rush idea in the first update topic, I threw myself into Hecthor Doomhammer's Youtube channel to see what is the meta about quick-countering drive-by attacks... https://youtu.be/tz-gSQK4jNE?t=207 While I do not intent to draw grand conclusions, it looks like some of these tactics you guys laugh at are actually quite viable even at tournament-player level.


Hey man, we don't intentionally shit on peoples ideas because we have anything against you.
We shit on peoples ideas because we don't see them as viable.

the rush you proposed is just not going to happen to a good player, and even in the example you gave, it still wouldn't work for the reasons mizo gave. Engies arent tanks, they will get died, and any good player is just going to charge on in and kill them before they deal with the rest of the enemy forces.

Posted by: (USA)Bruce 24 Apr 2016, 12:17

Im sorry what game is this In question? Dont think I've beeen on the stream for a coupel of weeks, either way the lynx engineer rush can be countered by putting a few dushkas or having a handfull of rebels inside your base in or your tunnels or not doesnt really matter.

Thou for the life of me I cant remember the last time I played gla vs an eca player

Posted by: AtoMaki 24 Apr 2016, 14:47

QUOTE ((USA)Bruce @ 24 Apr 2016, 12:17) *
Im sorry what game is this In question? Dont think I've beeen on the stream for a coupel of weeks, either way the lynx engineer rush can be countered by putting a few dushkas or having a handfull of rebels inside your base in or your tunnels or not doesnt really matter.


Obviously, if you can somehow predict the Engineer coming your way then it can be easily dealt with. Problems start when you can't, and the first thing warning you that something fishy is going on is the "your building is being captured" massage - at which point you have <10 seconds to do something about it.

This can be even worse considering InGhmasy's case because it is just raining TNT and one of your buildings go *poof*.


Posted by: Hecthor Doomhammer 24 Apr 2016, 17:14

QUOTE ((USA)Bruce @ 24 Apr 2016, 13:17) *
Im sorry what game is this In question? Dont think I've beeen on the stream for a coupel of weeks, either way the lynx engineer rush can be countered by putting a few dushkas or having a handfull of rebels inside your base in or your tunnels or not doesnt really matter.

Thou for the life of me I cant remember the last time I played gla vs an eca player



That was 1 of the 8 Bruce vs Mizo game replays in that 1 pack

Posted by: Marakar 24 Apr 2016, 17:57

If you box select a transport, then there are two outcomes:

If it is loaded: The transport won't be able to be selected, meaning there are occupants.

If it is empty: The transport will be selected like any unit normally.

Useful for scouting out the aforementioned lynx rush. Also remember that engineer give a lot of xp and have a long build time, hence if it fails, you are at a disadvantage in terms of money but you do buy some time. Its not that its a bad strategy necessarily but that its really hard to pull off against the common PvP player. Maybe mix it in every once in a while but don't repeat it every game otherwise it will simply be anticipated. Most factions have counters to this sort of thing anyways such as Russia/China using their trucks, GLA having fast vehicles, Dozers and much more, hence why its not exactly the strongest of strategies.

Posted by: TimeBurner 24 Apr 2016, 18:42

QUOTE (AtoMaki @ 24 Apr 2016, 23:47) *
Obviously, if you can somehow predict the Engineer coming your way then it can be easily dealt with. Problems start when you can't, and the first thing warning you that something fishy is going on is the "your building is being captured" massage - at which point you have <10 seconds to do something about it.

This can be even worse considering InGhmasy's case because it is just raining TNT and one of your buildings go *poof*.


As I have already stated,players will and must scout always,especially early game. And as Rik stated,It is not going to happen to a good player. If you saw Spruce lost to that,that's either he isnt playing/doesnt mind or the player he is against is really good. UBER good XD

Posted by: InGhmasy 25 Apr 2016, 3:13

thanks for being ironic guys! that's make me ask what's the useful of the forum if i didn't get a profissional reply!!

Posted by: Arc 25 Apr 2016, 5:42

You expected a professional response when said "You made a grave mistake!" I won't install this!" because you failed to read the post properly? Do you realise how silly that is?

Posted by: Maelstrom 25 Apr 2016, 12:02

QUOTE (InGhmasy @ 25 Apr 2016, 4:13) *
thanks for being ironic guys! that's make me ask what's the useful of the forum if i didn't get a profissional reply!!


The use of this forum is to showcase new content, with COMPLETE and EXHAUSTIVE descriptions. Not to babysit people who don't read descriptions.

Posted by: SoraZ 25 Apr 2016, 12:21

QUOTE (InGhmasy @ 25 Apr 2016, 4:13) *
thanks for being ironic guys! that's make me ask what's the useful of the forum if i didn't get a profissional reply!!

Stupid questions get stupid answers. Stupid statements get stupid rebuttals. I suggest you rethink your tone and attitude.

Posted by: Oliver 25 Apr 2016, 12:33

What is wrong with all of you?... He simple just made a statement without reading the post, no point going all savage and offensive... Wth happened to this forum

Posted by: TimeBurner 25 Apr 2016, 13:10

QUOTE (Oliver @ 25 Apr 2016, 21:33) *
What is wrong with all of you?... He simple just made a statement without reading the post, no point going all savage and offensive... Wth happened to this forum


Well...he ranted without reading and he even threatened to not install the update.

'NEIN! NEIN! NEIN!'

Posted by: The_Hunter 25 Apr 2016, 13:18

Doesn't mean you all have to start gutting him over and over.

Just point it out and leave it at that.

Posted by: DELETED MEMBER 25 Apr 2016, 13:54

Lets get back on topic

QUOTE
the GLA will also receive two new aircraft

I assume this means there is another aircraft to be show in the future, or is for the Hook in cargo and gunship mode.

Posted by: NikCaputnic 25 Apr 2016, 14:02

QUOTE (DELETED MEMBER @ 25 Apr 2016, 15:54) *
I assume this means there is another aircraft to be show in the future, or is for the Hook in cargo and gunship mode.

From what I've seen on stream, I suspect it is going to be some kind of bomber: interceptors now aren't able to change their loadout, but there was a plane which was dropping bombs.

Posted by: Hecthor Doomhammer 25 Apr 2016, 14:25

I'm pretty sure a glimpse of the new aircraft was shown in the first stream already

Posted by: Sam 25 Apr 2016, 17:08

So GLA can build three types of Aircraft in total now ?

Posted by: Scud 25 Apr 2016, 17:37

... I love you guys (no homo)

Posted by: AtoMaki 25 Apr 2016, 17:52

QUOTE (Sam @ 25 Apr 2016, 17:08) *
So GLA can build three types of Aircraft in total now ?


Four: Gazelle, Hook Gunship, Interceptor, and yet-to-be-revealed bomber(?). The GLA pretty much gets the Basic Aircraft Package of Russia and China with a light gunship (Gazelle/Han/Hellion), a heavy gunship (Hook/Hind/Propaganda Airship), a fighter (Interceptor/Berkut/Mig), and a bomber (yet-to-be-revealed/PAK FA/Napalm Bomber).

Posted by: Hanfield 25 Apr 2016, 18:30

QUOTE (AtoMaki @ 25 Apr 2016, 19:52) *
Four: Gazelle, Hook Gunship, Interceptor, and yet-to-be-revealed bomber(?). The GLA pretty much gets the Basic Aircraft Package of Russia and China with a light gunship (Gazelle/Han/Hellion), a heavy gunship (Hook/Hind/Propaganda Airship), a fighter (Interceptor/Berkut/Mig), and a bomber (yet-to-be-revealed/PAK FA/Napalm Bomber).

It's called the Vulture and its armanent is that of the bomb Interceptor.

Posted by: Chuck Kawosky 25 Apr 2016, 20:04

GLA is to over powered.

Posted by: GeneralAziz 25 Apr 2016, 20:05

QUOTE (Chuck Kawosky @ 25 Apr 2016, 20:04) *
GLA is to over powered.

GLA is fine ... If you think GLA is overpowered .. wait untill you go late game vs russia XD

Posted by: X1Destroy 25 Apr 2016, 20:32

Very late game GLA is a joke anyway. When it is cornered and overwhelmed, it's dead.

Unless you're facing a godly annoying opponent that never runs out of tricks to pull, in which the game can last for hours.

At tier 0 it is insane though.

Russia and China on the other hand, at that point become nearly unstoppable.

Posted by: {Lads}RikerZZZ 26 Apr 2016, 7:02

QUOTE (X1Destroy @ 25 Apr 2016, 20:32) *
Very late game GLA is a joke anyway. When it is cornered and overwhelmed, it's dead.

Unless you're facing a godly annoying opponent that never runs out of tricks to pull, in which the game can last for hours.

At tier 0 it is insane though.

Russia and China on the other hand, at that point become nearly unstoppable.


I dunno man, the Stealth is absolutely brutal for everyone.

Posted by: Marakar 26 Apr 2016, 10:12

I wouldn't describe the stealth as brutal but rather painfully annoying. There are counters to it, but it can be annoying purely because the entire base is stealthed and you are going into uncharted territory basically. The main way GLA really succeeds is that they need to harrass successfully, as if they don't keep up pressure, they simply get outeco'd because Merchants simply cant outscale any faction Sec Eco (maybe unupgraded USA before there are 5 drop zones).



Posted by: Sam 26 Apr 2016, 14:07

QUOTE (AtoMaki @ 25 Apr 2016, 22:22) *
Four: Gazelle, Hook Gunship, Interceptor, and yet-to-be-revealed bomber(?). The GLA pretty much gets the Basic Aircraft Package of Russia and China with a light gunship (Gazelle/Han/Hellion), a heavy gunship (Hook/Hind/Propaganda Airship), a fighter (Interceptor/Berkut/Mig), and a bomber (yet-to-be-revealed/PAK FA/Napalm Bomber).


Bomber ? Where's that said ?

Posted by: {Lads}RikerZZZ 26 Apr 2016, 14:50

QUOTE (Sam @ 26 Apr 2016, 15:07) *
Bomber ? Where's that said ?


Watch the first 1.87 stream again wink.gif

Posted by: __CrUsHeR 26 Apr 2016, 15:02

The new bomber called Vulture seems to have bombs with white phosphorus; if indeed is white phosphor I think very cool the idea; but because the video quality I could not confirm this, will be white phosphorus?

Posted by: AtoMaki 26 Apr 2016, 18:32

QUOTE ({Lads}RikerZZZ @ 26 Apr 2016, 7:02) *
I dunno man, the Stealth is absolutely brutal for everyone.


'cept Russia I suppose. And any ECA who remembers that Attack Dogs are still a thing.

Posted by: Mizo 26 Apr 2016, 18:42

Attack dogs dont detect stealth ( only infantry) and can be dealt with by the numerous amounts of anti-infantry weapons GLA has. The old Marksmen were killed off by Ural trucks and Jarmen, and Mobile sensory arrays were constantly sniped by buggies. So ECA really had trouble against GLA's GPS scrambler spam. But now with the addition of bloodhounds, things has drastically chamged.

Posted by: X1Destroy 26 Apr 2016, 19:03

Troop crawlers spam is not to be underestimated, and Lotus could also detect stealth if I recalled correctly.

USA have Sentry and Predator. Unlike ECA clumsy and expensive detectors those things are expendable and very fast.

Posted by: AtoMaki 26 Apr 2016, 19:03

QUOTE (Mizo @ 26 Apr 2016, 18:42) *
Attack dogs dont detect stealth ( only infantry)


They don't? Wow, I totally thought that they did (only had the chance to hunt heroes with them).

Posted by: InGhmasy 27 Apr 2016, 21:12

QUOTE (Oliver @ 25 Apr 2016, 13:33) *
What is wrong with all of you?... He simple just made a statement without reading the post, no point going all savage and offensive... Wth happened to this forum

Thanks Mr. Oliver and Mr. Hunter for your respectable responses, i really appreciate that
and I want to clarify something
I always read the description field
I make videos on YT and I know the importance of description field
I've read the full des here already as i read it also on the Moddb website and always watch streams of Mr. Hecthor since i start to vote for the mod 2 years ago
But the problem is I'm from a completely different country and don't speak English is not my native language, therefore I am weak in It
maybe this is what made me understand that "instead of generic Rebels and Tunnel Defenders." the Ambush will be replaced with another type of Ambush not just "visually", so i was need to be sure, to make my suspicions go away, so i inquired on as far as my linguistic capacities.
I also should to note that i'm always use an online translator and sure you know that it's crap but with my little knowledge in English it make my language better
Since I am weak in English, I always was afraid to ask a questions or queries don't even get responses like Mr. Maelstrom, Soraz and Arc replies.
so i'd be appreciate if they have openness, patience and mindedness for me in the future.

That's all i can say, sorry for long text, sorry for the inconvenience.
Have a good day for all smile.gif

Posted by: SoraZ 27 Apr 2016, 21:43

Fine, that's understandable. That doesn't change the fact though that you came across as somewhat rude and people here tend to have rather low tolerance for that because we've seen it again and again and again. Enough that people got really tired of it. If you try to ask in a neutral tone, then people will answer that way back, otherwise you will get reactions like this.

Posted by: Mizo 28 Apr 2016, 9:06

QUOTE (InGhmasy @ 27 Apr 2016, 21:12) *
Thanks Mr. Oliver and Mr. Hunter for your respectable responses, i really appreciate that
and I want to clarify something
I always read the description field
I make videos on YT and I know the importance of description field
I've read the full des here already as i read it also on the Moddb website and always watch streams of Mr. Hecthor since i start to vote for the mod 2 years ago
But the problem is I'm from a completely different country and don't speak English is not my native language, therefore I am weak in It
maybe this is what made me understand that "instead of generic Rebels and Tunnel Defenders." the Ambush will be replaced with another type of Ambush not just "visually", so i was need to be sure, to make my suspicions go away, so i inquired on as far as my linguistic capacities.
I also should to note that i'm always use an online translator and sure you know that it's crap but with my little knowledge in English it make my language better
Since I am weak in English, I always was afraid to ask a questions or queries don't even get responses like Mr. Maelstrom, Soraz and Arc replies.
so i'd be appreciate if they have openness, patience and mindedness for me in the future.

That's all i can say, sorry for long text, sorry for the inconvenience.
Have a good day for all smile.gif


I don't think people lashed on you for asking a question without reading, but more of your attitude towards the entire thread on your first post.

" Oh they changed this? OKAY I UNINSTALL MOD IS DEAD! "

atleast that's the tone you gave off.

Posted by: InGhmasy 28 Apr 2016, 15:39

QUOTE (Mizo @ 28 Apr 2016, 10:06) *
I don't think people lashed on you for asking a question without reading, but more of your attitude towards the entire thread on your first post.

" Oh they changed this? OKAY I UNINSTALL MOD IS DEAD! "

atleast that's the tone you gave off.

no Mizo i didn't say that! i say if that the case i won't install 1.87 update not the MOD!
playing the mod for more than 2 years i don't remember but starting from ECA 1.8, maybe i'm new here on forum but talking them as a friend not as a customer maybe it's not about attitude it's about the different cultures. (never insult or revile anyone)
i've a lot of defects on the mod but nevertheless i play it with pleasure, i don't complain and don't suggest devs. to add objects or modify the Mod coz i read the forum rules and respect it.
so i'm only asking here about modding to edit my copy if i want, and i've a group about 400 members, explain to them about Mod and tell them how to setup it or play online or edit it if they ask me.
btw i know you i play with you many times before but i'll not tell you my name tongue.gif
that's all .. have a nice time smile.gif

Posted by: Mizo 28 Apr 2016, 15:53

I know you didn't say that. Am was just referring to the tone that some people might've got from your comment.

The " I will not install next update because you changed this and that" in an update post could be interpreted as a negative "screw you" by some people ( especially since that's not the case, and that there was a misunderstanding.)

With that said, no harm done here, just some misunderstanding and misreading.

Oh we played together??? I DEMAND A NAME biggrin.gif !!

Posted by: Hecthor Doomhammer 29 Apr 2016, 12:21

I will wish you good luck in trying to play online once 1.87 is out, because all SWRnet drops support for 1.86, since it's an outdated obsolete version. Have fun playing alone then

Posted by: AtoMaki 29 Apr 2016, 13:28

QUOTE (Hecthor Doomhammer @ 29 Apr 2016, 12:21) *
I will wish you good luck in trying to play online once 1.87 is out, because all SWRnet drops support for 1.86, since it's an outdated obsolete version. Have fun playing alone then


The moment when I realize I haven't even installed SWRnet yet (though I'm growing closer to it with each passing day... maybe the time will come with 1.87 biggrin.gif)...

Posted by: re_simeone 3 May 2016, 17:06

Am I seeing things,or these two Hook Gunship renders are different ?
I mean their weaponry are placed differently.

Posted by: SoraZ 3 May 2016, 18:10

Hooks come in 8 different visual variants, i.e. different configurations for their rocket pods (there are 6 types) and where the autocannons are placed (on the backwing or an added Frontwing).

Posted by: re_simeone 3 May 2016, 18:37

Really ? Interesting.Eight with transport variant,or Gunship alone have eight variants ?
Cool that aircraft are finally getting variants.

Posted by: Hanfield 3 May 2016, 20:10

QUOTE (re_simeone @ 3 May 2016, 20:37) *
Really ? Interesting.Eight with transport variant,or Gunship alone have eight variants ?
Cool that aircraft are finally getting variants.


Given that the Hook Gunship is a retrofit and not a manufactured model, it's a logical exemption from uniformity.

Posted by: jlwh86 24 May 2016, 10:50

It's been 3 weeks since last update.

Posted by: Maelstrom 24 May 2016, 11:11

QUOTE (jlwh86 @ 24 May 2016, 11:50) *
It's been 3 weeks since last update.


So what ?

Posted by: TimeBurner 24 May 2016, 11:18

QUOTE (Maelstrom @ 24 May 2016, 20:11) *
So what ?


"We require service! We paid for this! Im expecting something from you guys! What are you guys doing? This is not just your hobby!"

Posted by: NikCaputnic 24 May 2016, 12:04

QUOTE (jlwh86 @ 24 May 2016, 12:50) *
It's been 3 weeks since last update.

It is completely understandable that it is difficult to keep waiting for more info, but a couple of years ago we used to wait for a month or even more. 3 weeks is not so much. How people say, patience is bitter, but its fruit is sweet.

Posted by: XAOC-RU- 24 May 2016, 12:06

This is an example how few words from usual member can be starting reason for sarcasm and shitposting. I will answer for jw86. It's a fan made project non commertional. So 3 weeks or 3 month or maybe years it's do not matter how long the new update or patch will be ready. It's only depend on mood and free time of main people in dev. team who make main work. Of course you can donate some money and you will get access to beta updates

Posted by: Mr.Kim 24 May 2016, 12:08

They still working progress in 1.87 contents, but slowly pace. There is nothing tell much how long takes when who post the update.

Posted by: re_simeone 24 May 2016, 12:38

I tinks mod iz ded.
And your math is bad my boy,it has been around a month since last one.

Posted by: Hecthor Doomhammer 24 May 2016, 12:57

No 3 weeks without an update, since 3 weeks without streams

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