WB freeze/crash |
WB freeze/crash |
24 Jun 2012, 20:37
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#1
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Group: Members Posts: 68 Joined: 6 August 2009 From: Germany Member No.: 329 Projects: Rise of the Reds |
Hello ROTR folks,
I was mapping for ROTR and I discovered in the civilian assets a new building called "SuperSecretRussianBuilding". Out of curiosity I placed it onto my map which was a bad decision: the WB showed an error message called "ASSERTION FAILURE:allocating too large vertex buffer slot" and does not work any more. I can't even remove the object from my map since this requires opening my map and being able to do something - when loading my map the editor just crashes. (This also happened with some of the new ECA bunker tech buildings, but without that serious freeze) I hope this is not some kind of punishment for my curiosity Greetings, Seth EDIT: I could solve this by opening the map with the standard ZH editor, resulting in the evil object not existing so that I could replace it with something else. Nevertheless an explanation/fix would be nice. This post has been edited by Seth: 24 Jun 2012, 20:47 |
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24 Jun 2012, 21:33
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#2
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
This is rather odd.
Try turning off your WB shadows that always seemd to solve alot of problems for myself. -------------------- |
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24 Jun 2012, 22:41
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#3
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Group: Members Posts: 68 Joined: 6 August 2009 From: Germany Member No.: 329 Projects: Rise of the Reds |
thanks, that was the reason. Really odd indeed...
+1 on "SWR is perfect"-scale. |
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Lo-Fi Version | Time is now: 26 April 2024 - 19:48 |