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Are you gonna finish this mod?, It seems dead
Eddnamed
post 5 Oct 2009, 0:27
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Wargames ZH is a good mod, but it has been inactive so long i would consider it dead. So my question is:
Are you gonna finish it? If no, why?


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Frostyarmy
post 5 Oct 2009, 0:34
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there busy working on other mods.
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Eddnamed
post 5 Oct 2009, 2:19
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QUOTE (Zhao @ 4 Oct 2009, 16:34) *
there busy working on other mods.


I know, but I mean after shockwave´s 0.96 release.


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Pickysaurus
post 5 Oct 2009, 2:56
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AFAIK The team are putting most of their efforts into Shw and ROTR atm.

This might not get properly updated until after the final releases (or later releases) of those projects.


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NergiZed
post 5 Oct 2009, 6:00
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QUOTE (EddJimyDD @ 4 Oct 2009, 18:19) *
I know, but I mean after shockwave´s 0.96 release.

After 0.96's release and the next RotR release, we still have to work toward SW 1.0 and RotR 2.0.

There's no better reason than the fact that RotR and SW are simply much better mods on a much greater scale and deserve the attention and the effort to get them finished as fast as possible.

Even after we release RotR 2.0 and SW 1.0, I really don't think we'll come back and revisit this old mod.

But that's just my opinion, all decisions ultimately reside with the_Hunter.


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Eddnamed
post 5 Oct 2009, 6:48
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OK, but I thought this mod would have a good chance to be very good since its beta release.
You may now lock this topic if you want


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Shock
post 5 Oct 2009, 10:57
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QUOTE (NergiZed @ 5 Oct 2009, 4:00) *
After 0.96's release and the next RotR release, we still have to work toward SW 1.0 and RotR 2.0.

There's no better reason than the fact that RotR and SW are simply much better mods on a much greater scale and deserve the attention and the effort to get them finished as fast as possible.

Even after we release RotR 2.0 and SW 1.0, I really don't think we'll come back and revisit this old mod.

But that's just my opinion, all decisions ultimately reside with the_Hunter.

That's pretty presumptuous. Mind you

A: The wargames Zero Hour that you see now was also made during Shockwave development, and it did not slow it to such a point that the community noticed the team might have something else to do.

B: I think the chance to finish this mod is not less than the chance that Shockwave reaches 1.0.


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Frostyarmy
post 10 Oct 2009, 4:16
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They mostly likey won't imo but that IS just my opionion
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The_Hunter
post 12 Oct 2009, 21:22
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Just to put an official statement out there we will defently at least make one more release for this before moving on.


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Eddnamed
post 13 Oct 2009, 5:20
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That´s enough for me. Please lock this topic.


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Stinger
post 13 Oct 2009, 12:57
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We do not lock topics unless it is really necessary to do so.


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Raven
post 14 Oct 2009, 14:47
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QUOTE (The_Hunter @ 12 Oct 2009, 18:22) *
Just to put an official statement out there we will defently at least make one more release for this before moving on.


Thats great news smile.gif. Are you guys working on this on the background now or planning to do so in the future when another ROTR or SWR release is done.


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Wi-Ta
post 14 Oct 2009, 14:56
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QUOTE (Raven @ 14 Oct 2009, 12:47) *
Thats great news smile.gif. Are you guys working on this on the background now or planning to do so in the future when another ROTR or SWR release is done.


I think i can say safely (as far as i can see) the focus is in the moment on SW and ROTR.
But from time to time there can be done some work in the background.


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QUOTE (NergiZed @ 5 Dec 2010, 18:51) *
Just add some green particle effects and it'll be like X-mas~!

QUOTE (The_Hunter @ 20 Oct 2009, 14:17) *
The ECM effects have a nasty side effect that it makes pilots drunk :P


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Pickysaurus
post 14 Oct 2009, 15:22
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I can guess that the other faction will be part of the next release for this mod.

NOD or w/e it's called I8.gif

This post has been edited by Pickysaurus: 14 Oct 2009, 19:59


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Comr4de
post 14 Oct 2009, 18:38
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QUOTE (Pickysaurus @ 14 Oct 2009, 6:22) *
I can guess that the other faction will be part of the next release for this mod.

NOD or w/e it's called I8.gif

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Think Skynet. It's pretty much the same.


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Pickysaurus
post 14 Oct 2009, 19:59
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Heh, trust me to pick the wrong one out of the two tongue.gif


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Shiro
post 14 Oct 2009, 21:13
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NORAD vs WOPR. Btw, was the cloning thing your idea?
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The_Hunter
post 14 Oct 2009, 21:31
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the cloning thing was in the original game wink.gif


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Comr4de
post 14 Oct 2009, 21:34
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This is where the mod comes from:


(Click me =o )

We basically made it modernized in the SAGE engine. Google for screenshots and you'll find out that the only 3D models were the vehicles and infantry were but mere sprites =o


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E.V.E.
post 14 Oct 2009, 21:36
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Wait, I thought this Mod was based on the PC Version, not Playstation?

o_O

- E.V.E.


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Comr4de
post 14 Oct 2009, 21:38
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I believe it's the same if memory serves right dope.gif


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Shiro
post 14 Oct 2009, 21:44
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Interesting enough XD.gif I knew it is a kinda old game, but I did not know it was for Playsi.
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The_Hunter
post 14 Oct 2009, 21:49
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QUOTE (Comr4de @ 14 Oct 2009, 19:38) *
I believe it's the same if memory serves right dope.gif


Thats a negative the playstation game was different from the pc.


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Eddnamed
post 15 Oct 2009, 5:24
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But you´ve done a great work with the models and everything looks well except for the scaling of course. Units just seem kinda giant compared to any civilian building.


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Frostyarmy
post 16 Oct 2009, 6:25
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Nothing wrong with that at all.
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