Player Powers, No insta-win buttons please! |
Player Powers, No insta-win buttons please! |
8 May 2010, 19:37
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Group: Members Posts: 211 Joined: 16 August 2009 Member No.: 356 l33t |
Well, I've been working on 3 player powers recently(1 per faction) and once I get them working as I want them, I'll take a few videos of them.
But I also want some more idea for new player powers. These will be unlocked in a similar fashion as Tiberium Wars and Kane's Wrath powers. But you will only get them from a few buildings. These are Airfields, Tech 2 structures, and Research Facilities. You will get 1 or two per building. The three powers that I am currently working on are simple. The Allies have a bombing run, Soviets are getting a Vehicle Drop, and the Empire is getting an Offshore Bombardment power. I'm doing them one at a time right now, but have a basis with which to start the code. The names should be pretty sufficient at describing what they do and are for. But on to the main point, as I stated before, I'm in need of ideas. Throw whatever you have at me, I'm sure I could put anything to use with my map scripting ability(if only I could map as well as I script maps). Any ideas are appreciated. |
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