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Biggest Battles in RotR, Exactly what it says on the tin
Skitt
post 17 Feb 2018, 1:33
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if that flank hadnt of went, the match was at a point it definitely would of went on for at liest another 40 mins or untill the engine just died, we were all at the cash point we could replace what we had lost almost imidietly.


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Knjaz.
post 17 Feb 2018, 11:33
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QUOTE (Jakato @ 17 Feb 2018, 1:18) *
So basically you have to build a stream of units to avoid crashing the game by giving a super-blob an attack-move order?

Who and what actually won that game?


No, it's not about that at all.
it's about not letting your opponent to take a breath. Super large blobs are also very susceptible to all those R5 GPs, Pandora, etc.

Game itself was running stable and without much slowdown at all, as everybody involved had decent CPU's.

QUOTE (Skitt @ 17 Feb 2018, 2:33) *
if that flank hadnt of went, the match was at a point it definitely would of went on for at liest another 40 mins or untill the engine just died, we were all at the cash point we could replace what we had lost almost imidietly.


Hanfield couldn't get R5 for a long time, only by the time I started assaulting that flank he got it and picked Airborne Breakthrough. So things would probably escalate alot from that point on either way.

This post has been edited by Knjaz.: 17 Feb 2018, 11:46
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Jakato
post 17 Feb 2018, 14:27
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QUOTE (Skitt @ 17 Feb 2018, 2:33) *
if that flank hadnt of went, the match was at a point it definitely would of went on for at liest another 40 mins or untill the engine just died, we were all at the cash point we could replace what we had lost almost imidietly.


Was there any enjoyment left at that point or did you all have the same facial expression as Zeke's signature?

QUOTE (Knjaz. @ 17 Feb 2018, 12:33) *
No, it's not about that at all.
it's about not letting your opponent to take a breath. Super large blobs are also very susceptible to all those R5 GPs, Pandora, etc.

Game itself was running stable and without much slowdown at all, as everybody involved had decent CPU's.



Hanfield couldn't get R5 for a long time, only by the time I started assaulting that flank he got it and picked Airborne Breakthrough. So things would probably escalate alot from that point on either way.


Ah yes, the sweet joy of a single GP wiping out tens of thousands of Dollars in units. The AI also does that. Or rather what I think it does is aim the GP at the place with the highest concentration of value (e.g. a blob of units clustered around a War Factory waypoint).

Did you ever just place WF waypoints behind enemy lines and keep giving new build orders to the WF? I mean, if you got apathetic over time.

I kind of thought the network would be the thing to break. IIRC correctly Generals is one of many games with bad networking code. but hey, what do I know about online play tongue.gif
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Skitt
post 17 Feb 2018, 15:58
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i was enjoying it, i much prefer late/vlate/slate game to early.


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Jakato
post 17 Feb 2018, 16:55
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QUOTE (Skitt @ 17 Feb 2018, 16:58) *
i was enjoying it, i much prefer late/vlate/slate game to early.


A video of that match with people commenting on their strategy would have been awesome.
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ZunZero97
post 17 Feb 2018, 17:40
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i like the late game.


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Hanfield
post 17 Feb 2018, 17:52
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QUOTE (Jakato @ 17 Feb 2018, 15:27) *
Did you ever just place WF waypoints behind enemy lines and keep giving new build orders to the WF? I mean, if you got apathetic over time.



Streaming units one by one into the grinder isn't the way you go about winning :V


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Jakato
post 17 Feb 2018, 18:58
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QUOTE (Hanfield @ 17 Feb 2018, 18:52) *
Streaming units one by one into the grinder isn't the way you go about winning :V


You could move the rally points back and forth along the defense line to find weak points. laugh.gif
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Hanfield
post 17 Feb 2018, 19:09
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Doesn't work like that


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Jakato
post 17 Feb 2018, 20:48
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QUOTE (Hanfield @ 17 Feb 2018, 20:09) *
Doesn't work like that


Well I was joking. I tried placing the "lol" smiley but it just looks derpy.
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