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Er, how to make tread anim in 3dsMax?
A34Comet
post 25 Mar 2017, 8:24
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I have been using RENX before and I know how those are done in RENX, but now I am using a new computer and my tool changed to 3dsMax7

Most of the part are pretty familiar, but I can't find where I can set a tread linear offset....

I got w3d importer script for 3dsmax7, not sure if it is enough. After all RENX is a pretty limited tool so I think you guys may know something about using 3dsMax.

Give me a sceenshot if you can pls.
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Zeke
post 25 Mar 2017, 8:41
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Install BFME 2 Mod SDK. It's the RenX for max.


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A34Comet
post 25 Mar 2017, 9:51
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QUOTE (Zeke @ 25 Mar 2017, 15:41) *
Install BFME 2 Mod SDK. It's the RenX for max.

Well I did forget that one....but after I installed it I still can't find where.....
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A34Comet
post 25 Mar 2017, 10:03
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QUOTE (Zeke @ 25 Mar 2017, 15:41) *
Install BFME 2 Mod SDK. It's the RenX for max.

Oh, I got it. thanks
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A34Comet
post 25 Mar 2017, 12:03
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QUOTE (Zeke @ 25 Mar 2017, 15:41) *
Install BFME 2 Mod SDK. It's the RenX for max.

Another weird thing, when I finished and export, it failed "Could not open file" and leave a some sort of anim export log that cannot be closed normally.
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