preferred agaisnt defensive structure. |
preferred agaisnt defensive structure. |
24 Jul 2009, 8:56
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#1
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Group: Members Posts: 43 Joined: 13 July 2009 Member No.: 260 |
HI, I am making a a mod that has a missile cruiser for the USA side. It has an aa turret on it that can also attack ground. but I want it to only be used if there is an enemy within range. when I tell the cruiser to attack something on the ground, I want it to use its missile barrage, not the aa gun.
I have set it so the missile barrage is preferred aganst INFANTRY VEHICLE STRUCTURE and the aa gun is preferred against AIRCRAFT. but when I tell the cruiser to attack a defensive structure like a tunnel network, It tries to move within rang to use the aa gun istead of the missile barrage. is there a way to make it "preferred against DEFENSIVE STRUCTURE" too or something like that? or do I have to make the aa gun ONLY aa? |
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24 Jul 2009, 10:10
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#2
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Group: Dev. Team Posts: 276 Joined: 10 June 2009 From: Austria Member No.: 123 |
The best way is to allow the AA gun to only attack Air
This post has been edited by Stalker: 24 Jul 2009, 10:11 |
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24 Jul 2009, 13:19
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#3
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Group: Members Posts: 227 Joined: 7 June 2009 Member No.: 65 Projects: SWR Productions |
Is the AA gun the secondary weapon?
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24 Jul 2009, 14:02
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#4
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
You could also make the AA gun an independent turret like the overlord AA turret. That means you could still allow it to attack earthbound targets.
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24 Jul 2009, 18:40
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#5
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Group: Members Posts: 43 Joined: 13 July 2009 Member No.: 260 |
no its
Weapon = TERTIARY the secondary weapon is the PDL So to make it a separate turret, THat would mean I make a new object in the ini file for the turret? |
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