No Life Studios August Update! |
No Life Studios August Update! |
10 Aug 2009, 22:05
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#1
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Group: Members Posts: 25 Joined: 29 July 2009 Member No.: 306 |
'Sup ya'll, it's time for another update. First, an update for C&C Generals: Generation X Ladies and gentlemen, this is the last section of our tour. We've saved the best for last, here's one of my personal favorites, the Stalker... Group: *Confusion* Oh, one moment... *Presses buttons on a nearby console* Group: "Oooh" ...terribly sorry, I forgot to turn off the stealth generator. Well as you have noticed the Stalker is a stealth tank, the first of it's kind. It makes use of special optical camouflage, to fool even the most well trained personnel. And last but certainly not least, let me be the first to present to you, the Lightning Spike defense emplacement. Group: *Amazement* This is but one of our recent collaborations with our Chinese allies. It features a highly destructive experimental weapon called the "Lightning Cannon". Set to full power, it can discharge up to several hundred million volts of electricity at any given target. Once again, I'd like to stress that no one on the tour touch anything. Group: *Nervously mumbles* Well unfortunately we have reached the end of our tour. If anyone happens to have additional questions regarding everything you've seen today, I'd suggest using the terminal to your left. For example, if you want to know more about the Stalker insert your keycard and search "Stalker". Watch at YouTube Of course, you can also see additional information on the Lightning Spike. Watch at YouTube Keep in mind though, some of our projects are classified and cannot be viewed without a higher access level. Group: "D'aaw" See you next time, hope you enjoyed the tour! ---------------------------------------------------------------------------- Now, an update for Command and Conquer: Untitled! Greetings C&C: U fans, we have another long awaited update for you! First off, a new Battlemaster for the mod. After heavy losses taken from GLA ambushes, China decided to finally give their Battlemaster tanks a long awaited upgrade to armor. What followed was a modernized version featuring reactive armor plating which can easily stand up to the heaviest small arms fire. General Kwai was also authorized to upgrade his Battlemaster divisions, but true to his nature, put more funding into the project than what a regular Chinese general would. His upgraded Battlemaster is the strongest compared to the other variants produced for China and can take much more punishment, rumor has it that the tank can easily devastate even the most powerful American armor. General Tao's Battlemaster includes a nuclear assisted engine giving it a higher speed than that of other Battlemaster variants. Of course, this speed comes at a price as the nuclear engine can easily explode under correct conditions, which can ruin even the best armored assault. Seeing as their tank divisions were getting a long awaited upgrade, China also made a move to upgrade their anti-air vehicles to protect the new tanks. The new "Reaper" mobile AA vehicle easily fills the niche that the now defunct Gatling Tank had. The upgraded gun can spit out an amazing 6,000 rounds per minute, which will easily shred any airborne opposition which threatens China's prized armored divisions. Of course, there are reports of these vehicles being used against infantry with very successful outcomes. Seeing his lack of ground based assault vehicles, General Granger saw the need for a heavily armed yet highly mobile anti-armor support vehicle to compliment his humvees. The result was the M1337 Greyhound. With its two 20mm grenade launchers and a missile pod on the left side of the turret, the Greyhound is a match for any armored targets threatening to attack Granger's prized airbases. All this heavy weaponry doesn't seem to slow down the Greyhound though, as it can quickly move across all kinds of terrain and it can even transport a number of infantry. The Greyhound has been noted as a needed development by Granger's commanders and continues to please those who use it. That's it for this month's update. Be sure to check in next month for another segment on our new vehicles and improvements! -NLS team signing out |
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10 Aug 2009, 22:20
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#2
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
I like those presentation videos you did there very well made.
Only thing i don't realy like about that lightning spike is how it's entirely green and that's something chinese units have but not their structures but that aside it's a major improvement over that old tesla coil which i presume it will replace. -------------------- |
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10 Aug 2009, 22:32
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#3
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Yep, it'll replace the China X's tesla coil
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11 Aug 2009, 3:49
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#4
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
The update is awesome are all the other mods of the NLS family that are not on mod db (reborn for instance) get there own page or will it be too much for the team to up keep as i have noticed Generation X has not been updated on mod db yet im guessing your busy or mod db is slowly uploading it as usual.
Great work Jester. |
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11 Aug 2009, 13:03
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#5
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Reborn will have it's own page eventually
The GenX update in moddb should be up soon -------------------- |
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11 Aug 2009, 13:04
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#6
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
I cannot really see any difference between the normal and Kwai heavy battlemaster, is that just me?
I love the Generation X update. The effects for the stalker tank are very cool, and so is the lightning spike, it's quite creative over that Tesla Coil. You just need a team member assigned the moddb job and it will work, just like SWR has NergiZed to do that job. -------------------- |
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11 Aug 2009, 13:16
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#7
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Group: Legend Posts: 731 Joined: 31 May 2009 From: EU Member No.: 8 Projects: SWR Tester Old sneaky german |
Nice Video
Gen X updates getting better and better. QUOTE Group: *Confusion* Oh, one moment... *Presses buttons on a nearby console* Nice to see that this mod is on a good way. Best regards Wi-Ta -------------------- |
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11 Aug 2009, 13:54
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#8
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
thanks for the comments guys
I cannot really see any difference between the normal and Kwai heavy battlemaster, is that just me? Most of the difference are in the stats I was supposed to make an updated model before the update, but the update has already been pushed back a month, and I have yet to clear my schedule D: This post has been edited by Zeke: 11 Aug 2009, 13:54 -------------------- |
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11 Aug 2009, 14:10
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#9
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
I assume the Stalker doesn't go completely invisible to the player who owns it?
Could be a little messy :3 -------------------- |
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11 Aug 2009, 14:24
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#10
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
You can see in the video that it has the sweeping "blue wave" thing appear over the unit.
Looks good, although the Battlemaster variants are a bit... unimaginative. -------------------- |
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11 Aug 2009, 14:24
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#11
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
of course the player who owns it can still see it
also if you haven't noticed already, the stealth fx doubles as housecolor for multiplayer matches: -------------------- |
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11 Aug 2009, 15:29
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#12
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Nice touche on that one i would however make one minor recommendation to make the vehicle oppacity about 50% so that the players can at least properly see and select it i can imagin it might be abit differcult in the heat of a battle specialy if you cannot see the actual geometry of the vehicle and only that stealth effect.
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11 Aug 2009, 18:05
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#13
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Well it was really hard to find them in snow maps, that's why I gave it shadows
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13 Aug 2009, 5:34
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#14
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Товарищ Group: Members Posts: 650 Joined: 17 June 2009 From: Philippines Member No.: 175 ex-D' WRTHBRNGR |
I like the well-detailed pintle-mounted MG on the Battlemaster, no longer the crappy one on the vanilla Generals which looked like a TOW or a LAW...
-------------------- "Not in mood...go away..." "We are going to have to act, if we want to live in a different world." Bringing wrath to a forum near you since 2009! |
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