Ship capturing and collision damage |
Ship capturing and collision damage |
18 Jul 2011, 7:58
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#1
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Group: Members Posts: 584 Joined: 29 June 2009 From: Thailand Member No.: 222 |
When PtV implemented the ship collision damage, I quite like it (as it makes the game more realistic). However, often times I found it to be irritating, especially when I tried to capture enemy ships. I'm not sure whether there is a way to fix it without removing the collision script.
Here are what I found regarding capturing and collision. - Needleship and Avatar are very hard to capture with Outlaw (I have to use Thief instead) as they rammed into an invisible ship boundary when locking onto those ships - AI seems to be using Infiltrator Frigate very effectively while human seems to have problem using it against AI (they would roll the ship around and my Infiltrator Frigate would fail to lock on them) - Any boarding vessel that needs to attach itself on enemy ship hull often blows itself up - A collision with cloaked vessel is deadly (my frigates rammed into a cloaked Hiigaran cruiser and were blown to pieces) Maybe a way to fix this collision capturing is to reduce the capture frigate collision boundary (since the problem seems to associate itself with frigate more than corvette). -------------------- CASOJIN
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Lo-Fi Version | Time is now: 19 May 2024 - 16:38 |